Player Matchup

Guan Yu
Guan Yu
AwakeNoctis
Guan Yu
Level 22
God Stats
2W - 5L
1,395 SR
Queue Stats
74W - 54L
1,649 Elo+
Solo
Geb
Geb
LatinWarchi
Geb
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 67L
1,703 Elo+
Party 2
Apollo
Apollo
TheFirulays
Apollo
Level 29
God Stats
31W - 19L
1,656 SR
Queue Stats
401W - 313L
1,703 Elo+
Party 2
Erlang Shen
Erlang Shen
YourAchillesHeel
Erlang Shen
Level 29
God Stats
18W - 14L
1,675 SR
Queue Stats
285W - 244L
1,723 Elo+
Solo
Scylla
Scylla
somzoc
Scylla
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,682 Elo+
Solo
Team Averages
Level 23
1,545 SR
1,692 Elo+

VS

Team Averages
Level 26
1,527 SR
1,694 Elo+
Gilgamesh
Gilgamesh
ChunkDueces
Gilgamesh
Level 18
God Stats
9W - 15L
1,485 SR
Queue Stats
103W - 113L
1,575 Elo+
Solo
Thoth
Thoth
Jadе
Thoth
Level 29
God Stats
6W - 6L
1,579 SR
Queue Stats
175W - 70L
1,877 Elo+
Party 1
Cabrakan
Cabrakan
SgtStewieee
Cabrakan
Level 27
God Stats
6W - 2L
1,837 SR
Queue Stats
82W - 38L
1,807 Elo+
Party 1
Izanami
Izanami
SoloOrDrunk
Izanami
Level 29
God Stats
11W - 10L
1,416 SR
Queue Stats
113W - 90L
1,621 Elo+
Solo
Hun Batz
Hun Batz
goodpopi
Hun Batz
Level 28
God Stats
1W - 1L
1,320 SR
Queue Stats
134W - 121L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AwakeNoctis
Guan Yu
14
3 / 1 / 0
7,941
611
7,110
8,513
9,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 4 / 0
6,348
488
1,984
10,334
3,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
11
1 / 5 / 1
6,349
488
1,778
8,763
2,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
YourAchillesHeel
Erlang Shen
12
1 / 6 / 1
6,888
530
2,938
11,074
4,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
somzoc
Scylla
6
0 / 1 / 1
5,136
395
631
2,241
676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChunkDueces
Gilgamesh
12
0 / 3 / 1
6,833
526
4,620
10,689
4,679
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thoth
Jadе
Thoth
15
10 / 1 / 2
8,951
689
11,559
3,570
1,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
SgtStewieee
Cabrakan
12
3 / 1 / 10
7,988
614
6,435
6,530
5,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
SoloOrDrunk
Izanami
13
4 / 1 / 2
8,171
629
5,345
6,520
2,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
goodpopi
Hun Batz
9
0 / 0 / 1
5,625
433
0
4,508
1,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
6
Kills
17
17
Deaths
6
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AwakeNoctis
Guan Yu
3
1
0
3
W
Gilgamesh
ChunkDueces
Gilgamesh
0
3
1
0.17
W
Thoth
Jadе
Thoth
10
1
2
11
L
1
4
0
0.25
W
Cabrakan
SgtStewieee
Cabrakan
3
1
10
8
W
Izanami
SoloOrDrunk
Izanami
4
1
2
5
L
Apollo
1
5
1
0.3
L
Erlang Shen
YourAchillesHeel
Erlang Shen
1
6
1
0.25
W
Hun Batz
goodpopi
Hun Batz
0
0
1
0.5
L
Scylla
somzoc
Scylla
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,441
Damage
27,959
40,925
Taken
31,817
20,126
Mitigated
15,066
8,557
Healing
11,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AwakeNoctis
Guan Yu
7,110
1,158
0
3,813
8,513
9,063
776
772
7,741
0
48,447
W
Gilgamesh
ChunkDueces
Gilgamesh
4,620
1,402
0
3,033
10,689
4,679
0
0
10,239
0
34,363
W
Thoth
Jadе
Thoth
11,559
201
0
1,093
3,570
1,168
57
1,158
2,412
68,765
0
L
1,984
117
0
0
10,334
3,722
0
6,465
3,869
17,373
0
W
Cabrakan
SgtStewieee
Cabrakan
6,435
1,016
0
1,783
6,530
5,730
40
514
6,016
21,490
0
W
Izanami
SoloOrDrunk
Izanami
5,345
2,753
0
2,715
6,520
2,252
147
943
5,577
0
59,656
L
Apollo
1,778
672
0
2,074
8,763
2,526
0
3,864
4,899
0
27,319
L
Erlang Shen
YourAchillesHeel
Erlang Shen
2,938
1,416
0
1,990
11,074
4,139
0
5,757
5,317
0
47,038
W
Hun Batz
goodpopi
Hun Batz
0
0
0
3,300
4,508
1,237
0
0
4,508
0
23,567
L
Scylla
somzoc
Scylla
631
215
0
680
2,241
676
0
1,136
1,105
17,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,662
Gold Earned
37,568
298
Minions Killed
392
0
Camps Cleared
0
1,100,126
Distance Traveled
1,153,608
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,941
611
103
8
0
258,054
4
W
Gilgamesh
6,833
526
71
5
0
245,398
3
W
Thoth
8,951
689
141
11
0
293,381
5
L
Geb
6,348
488
17
1
0
257,576
2
W
Cabrakan
7,988
614
30
2
0
265,906
5
W
Izanami
8,171
629
103
8
0
242,199
4
L
Apollo
6,349
488
51
4
0
237,033
4
L
Erlang Shen
6,888
530
101
8
0
258,749
4
W
Hun Batz
5,625
433
47
4
0
106,724
0
L
Scylla
5,136
395
26
2
0
88,714
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role