Player Matchup

Ares
Ares
Arcaelus
Ares
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 73L
1,562 Elo+
Party 1
Merlin
Merlin
DarthGlasya
Merlin
Level 124
God Stats
8W - 11L
1,627 SR
Queue Stats
101W - 96L
1,509 Elo+
Party 1
Da Ji
Da Ji
Fibot
Da Ji
Level 127
God Stats
7W - 7L
1,432 SR
Queue Stats
133W - 123L
1,527 Elo+
Party 1
Neith
Neith
Koedragon
Neith
Level 61
God Stats
91W - 83L
1,440 SR
Queue Stats
97W - 100L
1,426 Elo+
Party 1
Gilgamesh
Gilgamesh
ansou
Gilgamesh
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 116
1,500 SR
1,505 Elo+

VS

Team Averages
Level 112
1,515 SR
1,571 Elo+
Medusa
Medusa
BloodWindup
Medusa
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
IIParaNoiaII
Anubis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
MayneFrayme
Geb
Level 85
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 2L
1,845 Elo+
Solo
Neith
Neith
santoricede
Neith
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
wockyoni
Loki
Level 108
God Stats
21W - 25L
1,573 SR
Queue Stats
130W - 147L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
0 / 0 / 0
6,174
1,029
765
5,353
4,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
12
0 / 0 / 0
6,316
1,053
1,849
1,197
383
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
Fibot
Da Ji
11
0 / 1 / 0
6,131
1,022
1,732
3,608
2,345
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
Koedragon
Neith
11
0 / 1 / 0
6,212
1,035
2,312
3,000
781
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
ansou
Gilgamesh
10
0 / 0 / 0
5,660
943
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

311

VS

Team 2 Tickets

383

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
0 / 0 / 1
6,567
1,095
1,562
1,301
464
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
12
0 / 0 / 2
6,387
1,065
3,614
1,141
711
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 0 / 1
6,667
1,111
1,572
1,700
1,130
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 0 / 1
6,708
1,118
2,381
2,050
854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
12
0 / 0 / 2
6,307
1,051
1,017
2,026
684
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
2
2
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ares
0
0
0
0
W
Medusa
0
0
1
0.5
L
Merlin
0
0
0
0
L
Da Ji
Fibot
Da Ji
0
1
0
0
W
Anubis
0
0
2
1
L
Neith
Koedragon
Neith
0
1
0
0
W
1
0
1
1.5
L
Gilgamesh
ansou
Gilgamesh
0
0
0
0
W
1
0
1
1.5
W
Loki
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,658
Damage
10,146
13,158
Taken
8,218
7,741
Mitigated
3,843
640
Healing
1,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
765
0
0
75
5,353
4,232
0
1,705
3,648
6,151
0
W
Medusa
1,562
209
222
584
1,301
464
0
84
1,192
0
15,994
L
Merlin
1,849
0
0
0
1,197
383
0
349
848
20,573
0
L
Da Ji
Fibot
Da Ji
1,732
144
0
0
3,608
2,345
0
1,261
2,347
0
6,604
W
Anubis
3,614
107
0
210
1,141
711
0
92
1,049
11,728
0
L
Neith
Koedragon
Neith
2,312
758
0
565
3,000
781
0
1,871
1,129
0
18,165
W
1,572
113
0
0
1,700
1,130
0
673
1,002
20,568
0
L
Gilgamesh
ansou
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
2,381
862
0
284
2,050
854
0
1,346
679
0
15,254
W
Loki
1,017
77
0
0
2,026
684
0
344
1,682
0
9,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,493
Gold Earned
32,636
108
Minions Killed
150
3
Camps Cleared
9
430,415
Distance Traveled
665,500
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,174
1,029
13
2
1
119,528
0
W
Medusa
6,567
1,095
28
5
5
133,498
4
L
Merlin
6,316
1,053
41
7
2
95,262
0
L
Da Ji
6,131
1,022
12
2
0
110,092
0
W
Anubis
6,387
1,065
19
3
1
114,923
1
L
Neith
6,212
1,035
42
7
0
105,533
0
W
Geb
6,667
1,111
36
6
1
149,363
0
L
Gilgamesh
5,660
943
0
0
0
0
0
W
Neith
6,708
1,118
34
6
0
123,940
0
W
Loki
6,307
1,051
33
6
2
143,776
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role