Player Matchup

Tsukuyomi
Tsukuyomi
B4K3Rxx
Tsukuyomi
Level 28
God Stats
23W - 19L
1,527 SR
Queue Stats
77W - 80L
1,395 Elo+
Solo
Gilgamesh
Gilgamesh
Dankjitsu
Gilgamesh
Level 22
God Stats
11W - 17L
1,476 SR
Queue Stats
84W - 90L
1,383 Elo+
Solo
Nu Wa
Nu Wa
Zenithgear
Nu Wa
Level 13
God Stats
1W - 2L
1,192 SR
Queue Stats
4W - 3L
1,418 Elo+
Solo
Ganesha
Ganesha
bleeyzus
Ganesha
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
146W - 142L
1,408 Elo+
Solo
Cernunnos
Cernunnos
jmedeiros11
Cernunnos
Level 16
God Stats
11W - 5L
1,500 SR
Queue Stats
25W - 33L
1,194 Elo+
Solo
Team Averages
Level 21
1,439 SR
1,360 Elo+

VS

Team Averages
Level 11
1,500 SR
1,331 Elo+
Artemis
Artemis
Capiale05
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,285 Elo+
Party 1
Geb
Geb
Daese
Geb
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 49L
1,488 Elo+
Solo
Thor
Thor
ImGaelGM5032
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,167 Elo+
Party 1
Chang'e
Chang'e
MerlinMan73
Chang'e
Level 24
God Stats
6W - 9L
1,500 SR
Queue Stats
282W - 301L
1,217 Elo+
Solo
Nemesis
Nemesis
SGcat
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
B4K3Rxx
Tsukuyomi
12
8 / 1 / 4
7,211
601
6,303
6,266
2,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Dankjitsu
Gilgamesh
10
4 / 2 / 8
6,232
519
5,346
6,432
2,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
10
3 / 1 / 9
6,464
539
7,456
4,880
1,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
bleeyzus
Ganesha
10
1 / 0 / 4
6,039
503
1,491
4,339
2,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
jmedeiros11
Cernunnos
10
4 / 4 / 8
6,040
503
5,271
6,219
1,923
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Capiale05
Artemis
8
2 / 5 / 1
5,530
461
3,519
5,740
1,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
Daese
Geb
10
2 / 2 / 2
6,146
512
3,881
6,644
2,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 3 / 1
5,394
450
2,028
6,684
1,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
MerlinMan73
Chang'e
10
2 / 4 / 2
6,014
501
5,082
9,225
5,624
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
SGcat
Nemesis
8
1 / 6 / 2
5,482
457
2,177
8,299
2,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
20
Kills
8
8
Deaths
20
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
B4K3Rxx
Tsukuyomi
8
1
4
10
L
Artemis
Capiale05
Artemis
2
5
1
0.5
L
Geb
Daese
Geb
2
2
2
1.5
W
Gilgamesh
Dankjitsu
Gilgamesh
4
2
8
4
L
1
3
1
0.5
L
Chang'e
MerlinMan73
Chang'e
2
4
2
0.75
L
Nemesis
SGcat
Nemesis
1
6
2
0.33
W
Nu Wa
3
1
9
7.5
W
Ganesha
bleeyzus
Ganesha
1
0
4
3
W
Cernunnos
jmedeiros11
Cernunnos
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,867
Damage
16,687
28,136
Taken
36,592
10,513
Mitigated
14,229
6,436
Healing
7,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
B4K3Rxx
Tsukuyomi
6,303
2,240
0
2,604
6,266
2,047
254
1,552
4,714
0
36,852
L
Artemis
Capiale05
Artemis
3,519
1,532
0
30
5,740
1,841
300
1,256
4,362
0
12,502
L
Geb
Daese
Geb
3,881
516
0
1,460
6,644
2,652
0
1,516
5,052
20,185
0
W
Gilgamesh
Dankjitsu
Gilgamesh
5,346
1,887
0
1,550
6,432
2,799
275
2,644
3,456
0
22,122
L
2,028
193
0
0
6,684
1,845
400
2,621
3,869
0
16,792
L
Chang'e
MerlinMan73
Chang'e
5,082
397
100
4,354
9,225
5,624
270
1,562
7,533
25,204
0
L
Nemesis
SGcat
Nemesis
2,177
1,166
0
1,900
8,299
2,267
0
1,432
6,829
0
19,905
W
Nu Wa
7,456
2,270
0
760
4,880
1,321
408
580
4,300
27,435
0
W
Ganesha
bleeyzus
Ganesha
1,491
369
0
591
4,339
2,423
0
1,724
2,615
19,125
0
W
Cernunnos
jmedeiros11
Cernunnos
5,271
4,047
0
931
6,219
1,923
455
2,131
4,088
0
14,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,986
Gold Earned
28,566
234
Minions Killed
182
0
Camps Cleared
0
1,078,719
Distance Traveled
952,585
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,211
601
78
7
0
276,751
1
L
Artemis
5,530
461
26
2
0
153,043
1
L
Geb
6,146
512
26
2
0
226,347
3
W
Gilgamesh
6,232
519
45
4
0
211,220
3
L
Thor
5,394
450
34
3
0
195,350
1
L
Chang'e
6,014
501
46
4
0
179,237
1
L
Nemesis
5,482
457
50
4
0
198,608
1
W
Nu Wa
6,464
539
66
6
0
213,358
3
W
Ganesha
6,039
503
22
2
0
197,950
2
W
Cernunnos
6,040
503
23
2
0
179,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role