Player Matchup

Ymir
Ymir
Big Booty Trudi
Ymir
Level 68
God Stats
7W - 8L
1,608 SR
Queue Stats
130W - 141L
1,472 Elo+
Party 1
Kali
Kali
Im J The MC
Kali
Level 71
God Stats
151W - 142L
1,619 SR
Queue Stats
160W - 169L
1,515 Elo+
Party 1
Neith
Neith
LP5eagle
Neith
Level 68
God Stats
19W - 16L
1,711 SR
Queue Stats
169W - 184L
1,514 Elo+
Party 1
Anubis
Anubis
PapiGreen
Anubis
Level 44
God Stats
87W - 76L
1,630 SR
Queue Stats
107W - 109L
1,509 Elo+
Party 1
Gilgamesh
Gilgamesh
UnclePickleRick
Gilgamesh
Level 13
God Stats
1W - 2L
1,513 SR
Queue Stats
3W - 4L
1,640 Elo+
Party 1
Team Averages
Level 53
1,616 SR
1,530 Elo+

VS

Team Averages
Level 62
1,675 SR
1,576 Elo+
Scylla
Scylla
Banana-Dynamite
Scylla
Level 45
God Stats
9W - 14L
1,473 SR
Queue Stats
100W - 99L
1,376 Elo+
Party 3
Fenrir
Fenrir
CubanSoviet
Fenrir
Level 25
God Stats
20W - 11L
1,671 SR
Queue Stats
411W - 315L
1,689 Elo+
Party 2
Cupid
Cupid
GracesSecret
Cupid
Level 51
God Stats
8W - 3L
1,795 SR
Queue Stats
383W - 246L
1,615 Elo+
Party 2
Baron Samedi
Baron Samedi
NavyAlarm
Baron Samedi
Level 108
God Stats
43W - 24L
1,770 SR
Queue Stats
548W - 439L
1,656 Elo+
Party 2
Yemoja
Yemoja
lunacalypzo
Yemoja
Level 81
God Stats
50W - 42L
1,667 SR
Queue Stats
231W - 209L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
6,588
439
2,405
9,949
9,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 4 / 3
8,017
534
4,264
12,464
4,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
LP5eagle
Neith
12
0 / 4 / 2
7,332
489
2,876
8,924
4,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
PapiGreen
Anubis
10
2 / 7 / 0
6,821
455
4,311
9,765
4,835
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
UnclePickleRick
Gilgamesh
13
2 / 4 / 1
7,601
507
3,763
9,291
4,997
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
7,700
513
3,339
4,781
1,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
15
4 / 2 / 7
9,057
604
6,983
11,054
4,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
7 / 0 / 2
9,384
626
12,799
8,171
2,673
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
NavyAlarm
Baron Samedi
17
9 / 2 / 5
10,369
691
7,409
6,322
1,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
13
2 / 1 / 9
8,675
578
3,175
9,156
8,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
8
Kills
22
22
Deaths
8
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
0
3
3
0.5
L
1
3
2
0.67
W
Fenrir
4
2
7
3.75
W
7
0
2
8
L
3
4
3
1.13
L
Neith
LP5eagle
Neith
0
4
2
0.25
W
Baron Samedi
NavyAlarm
Baron Samedi
9
2
5
5.75
L
Anubis
PapiGreen
Anubis
2
7
0
0.29
L
Gilgamesh
UnclePickleRick
Gilgamesh
2
4
1
0.63
W
Yemoja
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,619
Damage
33,705
50,393
Taken
39,484
27,661
Mitigated
19,335
10,805
Healing
17,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,339
685
0
603
4,781
1,600
462
657
4,124
29,146
0
L
2,405
742
0
454
9,949
9,489
98
1,205
8,718
19,795
0
W
Fenrir
6,983
1,820
0
5,671
11,054
4,813
0
924
10,130
0
51,945
W
12,799
7,137
317
4,202
8,171
2,673
2,026
957
7,214
0
57,050
L
4,264
2,710
0
3,730
12,464
4,291
690
2,919
9,426
0
31,385
L
Neith
LP5eagle
Neith
2,876
640
209
2,172
8,924
4,049
734
669
8,229
0
38,200
W
Baron Samedi
NavyAlarm
Baron Samedi
7,409
261
1,152
2,347
6,322
1,999
804
2,561
3,761
62,402
0
L
Anubis
PapiGreen
Anubis
4,311
173
0
2,611
9,765
4,835
323
4,738
4,722
33,271
0
L
Gilgamesh
UnclePickleRick
Gilgamesh
3,763
1,259
0
1,629
9,291
4,997
420
3,636
5,375
0
30,644
W
Yemoja
3,175
678
1,433
1,806
9,156
8,250
362
1,617
7,539
18,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,359
Gold Earned
45,185
310
Minions Killed
396
0
Camps Cleared
0
1,370,926
Distance Traveled
1,363,703
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,700
513
60
4
0
218,866
2
L
Ymir
6,588
439
29
2
0
287,210
3
W
Fenrir
9,057
604
90
6
0
310,288
4
W
Cupid
9,384
626
95
6
0
266,397
4
L
Kali
8,017
534
72
5
0
294,051
4
L
Neith
7,332
489
81
5
0
253,200
2
W
Baron Samedi
10,369
691
127
8
0
285,574
8
L
Anubis
6,821
455
59
4
0
234,439
2
L
Gilgamesh
7,601
507
69
5
0
302,026
3
W
Yemoja
8,675
578
24
2
0
282,578
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role