Player Matchup

Gilgamesh
Gilgamesh
CirqueRM
Gilgamesh
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 58L
1,719 Elo+
Party 1
Ares
Ares
Daxumus
Ares
Level 25
God Stats
1W - 0L
1,404 SR
Queue Stats
81W - 43L
1,693 Elo+
Party 1
Danzaburou
Danzaburou
OwOsenpaiUwU
Danzaburou
Level 29
God Stats
44W - 29L
1,602 SR
Queue Stats
203W - 161L
1,513 Elo+
Party 1
Eset
Eset
SickJesus
Eset
Level 45
God Stats
11W - 2L
1,630 SR
Queue Stats
161W - 95L
1,663 Elo+
Party 1
Aphrodite
Aphrodite
WarmJalapeno
Aphrodite
Level 29
God Stats
2W - 1L
1,515 SR
Queue Stats
128W - 75L
1,648 Elo+
Party 1
Team Averages
Level 31
1,530 SR
1,647 Elo+

VS

Team Averages
Level 15
1,573 SR
1,541 Elo+
Nike
Nike
Hgiro71
Nike
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,412 Elo+
Solo
Fenrir
Fenrir
Legomac98
Fenrir
Level 5
God Stats
2W - 6L
1,457 SR
Queue Stats
2W - 12L
1,461 Elo+
Solo
Poseidon
Poseidon
RickRickSanchez
Poseidon
Level 18
God Stats
3W - 3L
1,646 SR
Queue Stats
16W - 9L
1,745 Elo+
Solo
Ares
Ares
Yuno_la_topa
Ares
Level 22
God Stats
21W - 16L
1,758 SR
Queue Stats
119W - 109L
1,539 Elo+
Solo
Medusa
Medusa
feck13
Medusa
Level 25
God Stats
5W - 2L
1,503 SR
Queue Stats
295W - 282L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CirqueRM
Gilgamesh
20
10 / 5 / 24
15,191
1,266
21,546
20,582
15,181
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
Daxumus
Ares
20
5 / 7 / 31
12,732
1,061
14,905
19,038
11,127
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
OwOsenpaiUwU
Danzaburou
20
8 / 3 / 27
14,137
1,178
27,974
24,799
11,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eset
20
23 / 8 / 18
17,218
1,435
32,993
22,500
9,864
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
WarmJalapeno
Aphrodite
20
2 / 3 / 37
12,973
1,081
16,698
16,740
13,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

95

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Hgiro71
Nike
20
5 / 9 / 17
13,700
1,142
15,071
20,751
20,130
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Legomac98
Fenrir
19
3 / 15 / 16
12,469
1,039
13,547
31,291
20,249
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Poseidon
19
12 / 9 / 8
15,099
1,258
39,122
23,425
9,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
4 / 11 / 16
12,712
1,059
12,588
31,502
40,657
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
feck13
Medusa
19
2 / 4 / 10
12,307
1,026
15,088
14,273
6,482
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

185
Kill Participation
93
48
Kills
26
26
Deaths
48
137
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CirqueRM
Gilgamesh
10
5
24
4.4
W
Ares
Daxumus
Ares
5
7
31
2.93
L
Nike
Hgiro71
Nike
5
9
17
1.5
L
Fenrir
Legomac98
Fenrir
3
15
16
0.73
W
Danzaburou
OwOsenpaiUwU
Danzaburou
8
3
27
7.17
L
Poseidon
12
9
8
1.78
W
Eset
23
8
18
4
W
Aphrodite
WarmJalapeno
Aphrodite
2
3
37
6.83
L
4
11
16
1.09
L
Medusa
feck13
Medusa
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,116
Damage
95,416
103,659
Taken
121,242
60,770
Mitigated
96,838
29,856
Healing
9,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CirqueRM
Gilgamesh
21,546
7,303
0
1,204
20,582
15,181
0
9,615
10,614
0
34,037
W
Ares
Daxumus
Ares
14,905
1,046
134
630
19,038
11,127
0
7,660
11,078
19,519
0
L
Nike
Hgiro71
Nike
15,071
2,026
0
0
20,751
20,130
0
11,362
8,831
818
33,079
L
Fenrir
Legomac98
Fenrir
13,547
5,183
0
1,537
31,291
20,249
0
17,456
13,313
0
28,571
W
Danzaburou
OwOsenpaiUwU
Danzaburou
27,974
14,579
0
6,494
24,799
11,098
0
13,893
10,564
0
57,789
L
Poseidon
39,122
5,273
166
3,809
23,425
9,320
0
12,961
10,135
63,679
0
W
Eset
32,993
3,024
2,813
6,022
22,500
9,864
0
9,408
12,790
54,191
0
W
Aphrodite
WarmJalapeno
Aphrodite
16,698
2,640
6,130
6,429
16,740
13,500
0
10,195
6,109
36,542
0
L
12,588
161
0
2,506
31,502
40,657
0
11,062
19,487
25,457
0
L
Medusa
feck13
Medusa
15,088
6,637
0
1,813
14,273
6,482
0
9,164
4,880
0
61,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,251
Gold Earned
66,287
224
Minions Killed
256
3
Camps Cleared
11
1,115,294
Distance Traveled
1,163,242
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,191
1,266
26
2
0
227,743
0
W
Ares
12,732
1,061
10
1
0
208,843
0
L
Nike
13,700
1,142
29
2
3
216,379
2
L
Fenrir
12,469
1,039
36
3
1
227,240
0
W
Danzaburou
14,137
1,178
77
6
1
221,177
1
L
Poseidon
15,099
1,258
74
6
2
257,282
0
W
Eset
17,218
1,435
56
5
2
217,282
1
W
Aphrodite
12,973
1,081
55
5
0
240,249
0
L
Ares
12,712
1,059
16
1
0
238,026
3
L
Medusa
12,307
1,026
101
8
5
224,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role