Player Matchup

Ra
Ra
DocDoubleTap
Ra
Level 5
God Stats
0W - 1L
1,675 SR
Queue Stats
5W - 8L
1,038 Elo+
Party 3
Jormungandr
Jormungandr
Nýks
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 3
Apollo
Apollo
TakenZuko
Apollo
Level 16
God Stats
33W - 33L
1,506 SR
Queue Stats
133W - 140L
1,459 Elo+
Party 2
Bellona
Bellona
fisheburne
Bellona
Level 5
God Stats
0W - 4L
1,162 SR
Queue Stats
106W - 108L
1,093 Elo+
Party 2
Neith
Neith
the1llama
Neith
Level 5
God Stats
0W - 4L
1,274 SR
Queue Stats
12W - 17L
1,093 Elo+
Party 2
Team Averages
Level 7
1,423 SR
1,236 Elo+

VS

Team Averages
Level 13
1,544 SR
1,333 Elo+
Erlang Shen
Erlang Shen
Dmat
Erlang Shen
Level 26
God Stats
30W - 16L
1,661 SR
Queue Stats
116W - 113L
1,439 Elo+
Party 4
Ares
Ares
Exonerate
Ares
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,161 Elo+
Party 1
Apollo
Apollo
Kibbles24
Apollo
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
4W - 4L
1,161 Elo+
Party 1
Olorun
Olorun
MarinAngel
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Set
Set
Rileyvb1
Set
Level 27
God Stats
28W - 35L
1,559 SR
Queue Stats
224W - 229L
1,404 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 0
6,598
412
4,834
9,485
3,314
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Nýks
Jormungandr
11
0 / 6 / 0
6,073
380
2,713
9,659
5,299
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
TakenZuko
Apollo
10
5 / 7 / 0
7,896
494
9,749
11,530
3,806
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
fisheburne
Bellona
10
0 / 6 / 2
6,194
387
4,405
12,451
8,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
the1llama
Neith
10
0 / 3 / 1
6,373
398
1,613
3,963
1,075
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dmat
Erlang Shen
15
3 / 1 / 3
9,968
623
4,646
9,416
4,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ares
13
5 / 0 / 7
8,819
551
3,516
10,682
9,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
Kibbles24
Apollo
15
8 / 0 / 6
9,464
592
12,860
6,317
2,740
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
MarinAngel
Olorun
15
11 / 2 / 2
10,262
641
8,965
11,171
4,178
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
5 / 2 / 3
9,517
595
6,750
6,573
2,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
5
Kills
32
32
Deaths
5
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Dmat
Erlang Shen
3
1
3
4.5
L
0
10
0
0
W
Ares
5
0
7
8.5
W
Apollo
Kibbles24
Apollo
8
0
6
11
W
Olorun
MarinAngel
Olorun
11
2
2
6
L
Jormungandr
Nýks
Jormungandr
0
6
0
0
W
5
2
3
3.25
L
Apollo
TakenZuko
Apollo
5
7
0
0.71
L
Bellona
fisheburne
Bellona
0
6
2
0.17
L
Neith
the1llama
Neith
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,314
Damage
36,737
47,088
Taken
44,159
22,391
Mitigated
24,450
4,651
Healing
10,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Dmat
Erlang Shen
4,646
2,498
0
167
9,416
4,745
1,599
0
9,416
0
52,186
L
4,834
735
107
152
9,485
3,314
0
6,023
3,462
37,421
0
W
Ares
3,516
381
0
995
10,682
9,900
444
2,252
8,430
22,789
0
W
Apollo
Kibbles24
Apollo
12,860
8,077
0
2,254
6,317
2,740
3,495
2,142
4,175
0
54,858
W
Olorun
MarinAngel
Olorun
8,965
3,875
0
5,474
11,171
4,178
768
3,153
8,018
54,666
0
L
Jormungandr
Nýks
Jormungandr
2,713
694
233
541
9,659
5,299
544
1,543
8,116
22,182
0
W
6,750
3,562
0
1,470
6,573
2,887
1,253
0
6,573
0
52,397
L
Apollo
TakenZuko
Apollo
9,749
4,816
0
974
11,530
3,806
0
3,011
8,519
0
27,278
L
Bellona
fisheburne
Bellona
4,405
2,163
0
1,997
12,451
8,897
390
395
12,056
0
21,010
L
Neith
the1llama
Neith
1,613
1,132
0
647
3,963
1,075
557
1,509
2,454
0
24,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,134
Gold Earned
48,030
254
Minions Killed
431
0
Camps Cleared
0
1,347,189
Distance Traveled
1,553,591
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,968
623
95
6
0
329,572
0
L
Ra
6,598
412
74
5
0
230,152
0
W
Ares
8,819
551
28
2
0
334,110
1
W
Apollo
9,464
592
102
6
0
289,325
2
W
Olorun
10,262
641
97
6
0
287,131
1
L
Jormungandr
6,073
380
37
2
0
313,080
5
W
Set
9,517
595
109
7
0
313,453
0
L
Apollo
7,896
494
42
3
0
293,263
3
L
Bellona
6,194
387
31
2
0
248,214
2
L
Neith
6,373
398
70
4
0
262,480
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role