Player Matchup

Scylla
Scylla
Fo0oStR
Scylla
Level 29
God Stats
3W - 0L
1,874 SR
Queue Stats
93W - 71L
1,570 Elo+
Party 2
King Arthur
King Arthur
FrAnHR18
King Arthur
Level 6
God Stats
2W - 0L
1,742 SR
Queue Stats
6W - 1L
1,708 Elo+
Solo
Aphrodite
Aphrodite
HighOnSugar
Aphrodite
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Poseidon-MTH
Bakasura
Level 29
God Stats
3W - 4L
1,275 SR
Queue Stats
29W - 40L
1,382 Elo+
Solo
Apollo
Apollo
abrahim33
Apollo
Level 33
God Stats
33W - 30L
1,502 SR
Queue Stats
103W - 93L
1,502 Elo+
Party 2
Team Averages
Level 25
1,578 SR
1,532 Elo+

VS

Team Averages
Level 18
1,477 SR
1,497 Elo+
Arachne
Arachne
DJWILDTV
Arachne
Level 21
God Stats
5W - 5L
1,616 SR
Queue Stats
33W - 31L
1,530 Elo+
Solo
Kali
Kali
MacacoSoup
Kali
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 38L
1,645 Elo+
Solo
Vamana
Vamana
RealKMSHours
Vamana
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
63W - 60L
1,441 Elo+
Party 1
Janus
Janus
YellowSaga
Janus
Level 25
God Stats
7W - 5L
1,500 SR
Queue Stats
119W - 118L
1,423 Elo+
Party 1
Artemis
Artemis
dano1234
Artemis
Level 4
God Stats
1W - 4L
1,266 SR
Queue Stats
6W - 11L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Fo0oStR
Scylla
11
11 / 1 / 3
6,866
687
7,061
3,395
924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
FrAnHR18
King Arthur
11
7 / 0 / 1
6,455
646
8,451
7,822
3,900
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
HighOnSugar
Aphrodite
10
1 / 1 / 1
5,671
567
704
2,257
714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bakasura
Poseidon-MTH
Bakasura
10
2 / 2 / 4
5,778
578
3,221
6,108
2,139
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
abrahim33
Apollo
10
1 / 0 / 3
5,346
535
1,874
4,888
1,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DJWILDTV
Arachne
8
0 / 4 / 1
4,866
487
3,289
6,564
2,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 1 / 0
5,181
518
1,176
5,807
1,704
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vamana
7
0 / 5 / 1
4,514
451
3,068
7,551
3,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
9
2 / 8 / 1
5,481
548
2,858
6,725
1,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
dano1234
Artemis
5
0 / 4 / 1
4,373
437
586
5,461
1,581
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
22
Kills
4
4
Deaths
22
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
DJWILDTV
Arachne
0
4
1
0.13
W
Scylla
Fo0oStR
Scylla
11
1
3
12.5
W
King Arthur
FrAnHR18
King Arthur
7
0
1
7.5
W
Aphrodite
HighOnSugar
Aphrodite
1
1
1
1.5
L
2
1
0
2
W
Bakasura
Poseidon-MTH
Bakasura
2
2
4
2
L
Vamana
0
5
1
0.1
L
Janus
2
8
1
0.31
W
Apollo
abrahim33
Apollo
1
0
3
2.5
L
Artemis
dano1234
Artemis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,311
Damage
10,977
24,470
Taken
32,108
8,946
Mitigated
10,732
10,424
Healing
7,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
DJWILDTV
Arachne
3,289
2,295
0
1,559
6,564
2,594
0
562
5,927
0
22,874
W
Scylla
Fo0oStR
Scylla
7,061
618
0
878
3,395
924
436
547
2,744
29,508
0
W
King Arthur
FrAnHR18
King Arthur
8,451
879
0
2,647
7,822
3,900
0
562
7,196
0
30,911
W
Aphrodite
HighOnSugar
Aphrodite
704
210
1,310
1,204
2,257
714
81
0
2,257
13,305
0
L
1,176
200
0
2,107
5,807
1,704
0
1,270
4,489
0
20,461
W
Bakasura
Poseidon-MTH
Bakasura
3,221
2,154
0
2,380
6,108
2,139
0
1,473
4,527
0
28,015
L
Vamana
3,068
1,503
0
2,075
7,551
3,105
0
1,238
6,279
0
16,365
L
Janus
2,858
181
0
340
6,725
1,748
182
2,517
3,865
25,015
0
W
Apollo
abrahim33
Apollo
1,874
1,458
0
2,005
4,888
1,269
631
0
4,888
0
36,369
L
Artemis
dano1234
Artemis
586
238
0
1,245
5,461
1,581
232
1,631
3,668
0
13,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,116
Gold Earned
24,415
273
Minions Killed
189
0
Camps Cleared
0
1,012,508
Distance Traveled
850,948
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,866
487
47
5
0
196,344
3
W
Scylla
6,866
687
44
4
0
189,208
3
W
King Arthur
6,455
646
58
6
0
227,902
3
W
Aphrodite
5,671
567
26
3
0
198,746
1
L
Kali
5,181
518
36
4
0
165,645
2
W
Bakasura
5,778
578
74
7
0
232,609
1
L
Vamana
4,514
451
27
3
0
201,463
3
L
Janus
5,481
548
50
5
0
169,781
2
W
Apollo
5,346
535
71
7
0
164,043
1
L
Artemis
4,373
437
29
3
0
117,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role