Player Matchup

Vamana
Vamana
IFineOgayI
Vamana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 37L
1,623 Elo+
Party 1
Chernobog
Chernobog
IPandaCrapI
Chernobog
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
45W - 26L
1,596 Elo+
Party 1
Neith
Neith
Luisss13456
Neith
Level 20
God Stats
0W - 4L
1,487 SR
Queue Stats
11W - 11L
1,519 Elo+
Solo
Terra
Terra
THE CAPSTER55
Terra
Level 60
God Stats
8W - 2L
1,908 SR
Queue Stats
80W - 60L
1,609 Elo+
Party 1
Tiamat
Tiamat
kumguzzlerthiccy
Tiamat
Level 27
God Stats
3W - 5L
1,542 SR
Queue Stats
56W - 42L
1,720 Elo+
Solo
Team Averages
Level 28
1,587 SR
1,614 Elo+

VS

Team Averages
Level 20
1,681 SR
1,623 Elo+
Baron Samedi
Baron Samedi
Big_Speno
Baron Samedi
Level 25
God Stats
6W - 2L
1,743 SR
Queue Stats
63W - 40L
1,679 Elo+
Solo
Athena
Athena
Damned_temptress
Athena
Level 18
God Stats
2W - 0L
1,745 SR
Queue Stats
21W - 13L
1,612 Elo+
Solo
Arachne
Arachne
Foefoefoefoe
Arachne
Level 28
God Stats
161W - 164L
1,515 SR
Queue Stats
257W - 261L
1,497 Elo+
Solo
King Arthur
King Arthur
Hand Soap6784
King Arthur
Level 12
God Stats
3W - 2L
1,780 SR
Queue Stats
22W - 11L
1,716 Elo+
Solo
Danzaburou
Danzaburou
nViolence
Danzaburou
Level 18
God Stats
37W - 30L
1,622 SR
Queue Stats
107W - 92L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
IFineOgayI
Vamana
14
3 / 4 / 1
8,574
536
7,426
14,817
9,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chernobog
IPandaCrapI
Chernobog
13
1 / 4 / 4
8,303
519
9,404
11,811
3,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
3 / 6 / 3
7,048
441
6,388
9,479
2,752
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 5 / 4
7,002
438
5,349
14,956
7,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
5 / 2 / 5
9,206
575
12,997
9,709
5,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Big_Speno
Baron Samedi
16
8 / 2 / 1
9,809
613
15,364
15,226
8,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 8
8,279
517
8,717
16,042
12,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Foefoefoefoe
Arachne
15
4 / 1 / 2
9,343
584
6,165
9,535
4,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
Hand Soap6784
King Arthur
12
1 / 5 / 4
8,224
514
4,525
13,370
6,350
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
nViolence
Danzaburou
16
6 / 3 / 1
10,268
642
12,068
15,539
6,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
37
13
Kills
21
21
Deaths
13
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Big_Speno
Baron Samedi
8
2
1
4.25
W
2
2
8
3
W
Arachne
Foefoefoefoe
Arachne
4
1
2
5
W
King Arthur
Hand Soap6784
King Arthur
1
5
4
0.6
L
Vamana
IFineOgayI
Vamana
3
4
1
0.88
L
Chernobog
IPandaCrapI
Chernobog
1
4
4
0.75
L
3
6
3
0.75
L
1
5
4
0.6
L
5
2
5
3.75
W
Danzaburou
nViolence
Danzaburou
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,564
Damage
46,839
60,772
Taken
69,712
28,434
Mitigated
37,445
21,821
Healing
26,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Big_Speno
Baron Samedi
15,364
2,635
921
8,912
15,226
8,864
1,523
3,941
11,161
68,912
0
W
8,717
2,194
588
2,960
16,042
12,076
210
5,251
10,584
20,229
0
W
Arachne
Foefoefoefoe
Arachne
6,165
4,665
0
3,030
9,535
4,061
1,755
1,851
7,514
0
59,337
W
King Arthur
Hand Soap6784
King Arthur
4,525
560
0
2,711
13,370
6,350
0
4,578
8,471
0
40,906
L
Vamana
IFineOgayI
Vamana
7,426
4,161
0
6,311
14,817
9,046
245
9,541
5,276
0
51,585
L
Chernobog
IPandaCrapI
Chernobog
9,404
6,037
0
3,480
11,811
3,417
72
2,448
9,363
0
55,800
L
6,388
2,547
0
976
9,479
2,752
0
3,253
6,226
0
24,115
L
5,349
1,072
1,370
5,115
14,956
7,773
0
6,439
8,517
19,535
0
L
12,997
2,693
0
4,569
9,709
5,446
0
2,400
7,309
62,384
0
W
Danzaburou
nViolence
Danzaburou
12,068
5,712
0
7,781
15,539
6,094
49
1,887
13,636
0
84,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,133
Gold Earned
45,923
406
Minions Killed
478
0
Camps Cleared
0
1,490,317
Distance Traveled
1,501,895
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,809
613
118
7
0
279,715
3
W
Athena
8,279
517
26
2
0
344,489
6
W
Arachne
9,343
584
126
8
0
316,888
6
W
King Arthur
8,224
514
85
5
0
290,634
3
L
Vamana
8,574
536
96
6
0
314,051
0
L
Chernobog
8,303
519
118
7
0
244,829
2
L
Neith
7,048
441
58
4
0
305,433
0
L
Terra
7,002
438
29
2
0
339,294
2
L
Tiamat
9,206
575
105
7
0
286,710
5
W
Danzaburou
10,268
642
123
8
0
270,169
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role