Player Matchup

Merlin
Merlin
Anak1nX
Merlin
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 14L
1,307 Elo+
Party 2
Ne Zha
Ne Zha
Atelerix10
Ne Zha
Level 65
God Stats
1W - 3L
1,540 SR
Queue Stats
20W - 20L
1,593 Elo+
Party 3
Chernobog
Chernobog
DemelzaTNW
Chernobog
Level 29
God Stats
0W - 2L
1,267 SR
Queue Stats
103W - 142L
1,498 Elo+
Solo
Ra
Ra
Ganker101010001
Ra
Level 14
God Stats
0W - 1L
1,224 SR
Queue Stats
12W - 16L
1,307 Elo+
Party 2
He Bo
He Bo
TheN0toriousPIG
He Bo
Level 7
God Stats
4W - 10L
1,473 SR
Queue Stats
8W - 19L
1,523 Elo+
Party 3
Team Averages
Level 26
1,401 SR
1,445 Elo+

VS

Team Averages
Level 38
1,685 SR
1,562 Elo+
Mercury
Mercury
GurgleDerp
Mercury
Level 23
God Stats
4W - 1L
1,454 SR
Queue Stats
12W - 6L
1,611 Elo+
Party 1
Anubis
Anubis
OceanSunfish
Anubis
Level 125
God Stats
1W - 1L
1,728 SR
Queue Stats
12W - 6L
1,611 Elo+
Party 1
Ymir
Ymir
Suraj637
Ymir
Level 8
God Stats
3W - 0L
1,977 SR
Queue Stats
9W - 6L
1,497 Elo+
Party 1
Neith
Neith
Temothie
Neith
Level 18
God Stats
8W - 8L
1,471 SR
Queue Stats
146W - 156L
1,478 Elo+
Solo
Artemis
Artemis
nyaaarp
Artemis
Level 18
God Stats
8W - 1L
1,795 SR
Queue Stats
12W - 6L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Anak1nX
Merlin
18
1 / 7 / 6
11,425
1,039
10,171
13,569
5,181
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
Atelerix10
Ne Zha
17
9 / 7 / 1
13,117
1,192
18,690
15,297
6,411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Chernobog
DemelzaTNW
Chernobog
17
0 / 7 / 4
9,935
903
6,632
15,006
4,621
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
0 / 11 / 6
10,418
947
7,483
17,804
7,862
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 12 / 4
10,058
914
8,409
15,780
4,629
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GurgleDerp
Mercury
18
8 / 4 / 22
11,841
1,076
16,322
10,324
4,925
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
20
21 / 2 / 20
14,997
1,363
28,561
16,123
9,113
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
18
1 / 2 / 27
11,885
1,080
5,013
14,621
15,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Temothie
Neith
18
6 / 1 / 20
11,880
1,080
5,007
7,230
4,127
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
nyaaarp
Artemis
20
8 / 2 / 26
12,529
1,139
16,486
10,548
5,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
159
11
Kills
44
44
Deaths
11
21
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Merlin
Anak1nX
Merlin
1
7
6
0.57
L
Ne Zha
Atelerix10
Ne Zha
9
7
1
1.36
L
Chernobog
DemelzaTNW
Chernobog
0
7
4
0.29
L
0
11
6
0.27
W
Mercury
GurgleDerp
Mercury
8
4
22
4.75
W
Anubis
21
2
20
15.5
W
Ymir
1
2
27
7.25
W
Neith
Temothie
Neith
6
1
20
16
L
1
12
4
0.25
W
Artemis
nyaaarp
Artemis
8
2
26
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,385
Damage
71,389
77,456
Taken
58,846
28,704
Mitigated
39,781
3,597
Healing
13,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Anak1nX
Merlin
10,171
438
0
371
13,569
5,181
0
4,571
8,998
27,553
0
L
Ne Zha
Atelerix10
Ne Zha
18,690
5,719
0
905
15,297
6,411
0
3,914
11,383
0
40,227
L
Chernobog
DemelzaTNW
Chernobog
6,632
3,998
0
356
15,006
4,621
0
7,727
7,279
0
22,597
L
7,483
422
236
1,729
17,804
7,862
0
9,812
7,992
33,315
0
W
Mercury
GurgleDerp
Mercury
16,322
7,014
0
0
10,324
4,925
0
1,551
8,773
0
26,337
W
Anubis
28,561
2,415
0
8,930
16,123
9,113
0
7,361
8,762
48,478
0
W
Ymir
5,013
285
0
767
14,621
15,753
0
9,549
5,072
27,494
0
W
Neith
Temothie
Neith
5,007
1,895
0
1,311
7,230
4,127
0
3,277
3,953
0
24,509
L
8,409
1,211
0
0
15,780
4,629
0
7,550
8,230
20,621
0
W
Artemis
nyaaarp
Artemis
16,486
8,037
0
2,923
10,548
5,863
0
4,325
6,223
0
39,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,953
Gold Earned
63,132
189
Minions Killed
241
3
Camps Cleared
8
914,200
Distance Traveled
982,238
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,425
1,039
30
3
0
172,445
0
L
Ne Zha
13,117
1,192
30
3
0
205,027
0
L
Chernobog
9,935
903
35
3
2
168,933
0
L
Ra
10,418
947
56
5
0
187,591
0
W
Mercury
11,841
1,076
26
2
3
239,271
0
W
Anubis
14,997
1,363
39
4
2
187,317
0
W
Ymir
11,885
1,080
62
6
1
183,507
1
W
Neith
11,880
1,080
51
5
0
175,072
0
L
He Bo
10,058
914
38
3
1
180,204
0
W
Artemis
12,529
1,139
63
6
2
197,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role