Player Matchup

Fenrir
Fenrir
Got Chunky
Fenrir
Level 25
God Stats
4W - 1L
1,745 SR
Queue Stats
4W - 2L
1,567 Elo+
Party 1
Kukulkan
Kukulkan
MrLoganT73
Kukulkan
Level 110
God Stats
1W - 0L
1,721 SR
Queue Stats
16W - 7L
1,571 Elo+
Party 1
Tyr
Tyr
NUCLEAR PIGMAN
Tyr
Level 140
God Stats
1W - 0L
1,746 SR
Queue Stats
15W - 6L
1,618 Elo+
Party 1
Team Averages
Level 92
1,737 SR
1,585 Elo+

VS

Team Averages
Level 18
1,431 SR
1,456 Elo+
Geb
Geb
ELeMeNts-cRoKo
Geb
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,416 Elo+
Party 2
Ares
Ares
Elements_Panda
Ares
Level 11
God Stats
0W - 2L
1,294 SR
Queue Stats
39W - 21L
1,425 Elo+
Party 2
Fafnir
Fafnir
Piscis192
Fafnir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Got Chunky
Fenrir
13
7 / 3 / 10
10,549
811
8,262
8,549
3,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
MrLoganT73
Kukulkan
14
5 / 1 / 12
10,095
777
16,150
5,207
1,720
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
12 / 1 / 8
11,386
876
13,722
12,118
8,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 1
8,444
650
3,992
14,516
8,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 9 / 2
7,414
570
2,591
17,560
13,343
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fafnir
Piscis192
Fafnir
12
3 / 8 / 2
10,172
782
6,393
14,960
12,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
24
Kills
4
5
Deaths
24
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
0
9
2
0.11
W
Fenrir
Got Chunky
Fenrir
7
3
10
4
W
Kukulkan
MrLoganT73
Kukulkan
5
1
12
11
W
12
1
8
16
L
Fafnir
Piscis192
Fafnir
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,134
Damage
12,976
25,874
Taken
47,036
12,994
Mitigated
34,965
5,224
Healing
3,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,992
405
0
1,185
14,516
8,928
0
5,692
8,824
15,834
0
L
2,591
537
0
96
17,560
13,343
0
5,914
11,646
10,856
0
W
Fenrir
Got Chunky
Fenrir
8,262
1,154
0
680
8,549
3,150
250
4,646
3,903
0
35,026
W
Kukulkan
MrLoganT73
Kukulkan
16,150
1,908
0
858
5,207
1,720
1,558
4,001
1,206
62,280
0
W
13,722
3,614
0
3,686
12,118
8,124
43
4,471
7,647
0
34,815
L
Fafnir
Piscis192
Fafnir
6,393
1,281
0
2,135
14,960
12,694
0
4,623
10,337
28,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,030
Gold Earned
26,030
170
Minions Killed
83
0
Camps Cleared
0
724,499
Distance Traveled
619,066
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,444
650
16
1
0
211,031
2
L
Ares
7,414
570
20
2
0
215,329
0
W
Fenrir
10,549
811
43
3
0
248,864
3
W
Kukulkan
10,095
777
94
7
0
216,029
4
W
Tyr
11,386
876
33
3
0
259,606
1
L
Fafnir
10,172
782
47
4
0
192,706
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role