Player Matchup

Tiamat
Tiamat
Cybersurge
Tiamat
Level 28
God Stats
30W - 11L
1,621 SR
Queue Stats
63W - 46L
1,499 Elo+
Solo
Camazotz
Camazotz
Envy_a_qt
Camazotz
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
123W - 155L
1,377 Elo+
Party 1
Ymir
Ymir
MomSxr69
Ymir
Level 23
God Stats
12W - 7L
1,671 SR
Queue Stats
39W - 38L
1,445 Elo+
Solo
Medusa
Medusa
OG Church Rips
Medusa
Level 28
God Stats
4W - 5L
1,442 SR
Queue Stats
27W - 21L
1,513 Elo+
Solo
Skadi
Skadi
USCREAMICREAM-_-
Skadi
Level 26
God Stats
12W - 7L
1,673 SR
Queue Stats
61W - 66L
1,480 Elo+
Party 1
Team Averages
Level 27
1,581 SR
1,463 Elo+

VS

Team Averages
Level 16
1,530 SR
1,391 Elo+
Athena
Athena
HateThisGame947
Athena
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,284 Elo+
Solo
Olorun
Olorun
JonSkywalker718
Olorun
Level 5
God Stats
7W - 10L
1,650 SR
Queue Stats
7W - 11L
1,452 Elo+
Solo
Cthulhu
Cthulhu
Mr Demon5551
Cthulhu
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,403 Elo+
Solo
Chang'e
Chang'e
Nlej0ker
Chang'e
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
332W - 372L
1,461 Elo+
Solo
Loki
Loki
tubesock12
Loki
Level 29
God Stats
7W - 8L
1,499 SR
Queue Stats
184W - 182L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cybersurge
Tiamat
16
12 / 2 / 4
10,709
595
15,226
13,355
8,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
Envy_a_qt
Camazotz
15
4 / 2 / 7
9,283
516
5,130
12,093
4,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
16
8 / 0 / 14
11,043
614
10,174
13,980
7,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
4 / 1 / 3
10,222
568
6,217
9,382
3,436
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
7 / 1 / 4
11,165
620
8,464
9,021
3,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
5,924
329
1,624
6,411
3,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
0 / 9 / 1
6,888
383
1,586
10,738
6,823
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
Mr Demon5551
Cthulhu
9
0 / 9 / 1
6,566
365
4,281
14,383
9,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
Nlej0ker
Chang'e
14
2 / 7 / 1
8,520
473
10,108
12,810
4,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 8 / 0
8,237
458
9,213
15,589
5,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
8
35
Kills
5
6
Deaths
35
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Cybersurge
Tiamat
12
2
4
7
W
Camazotz
Envy_a_qt
Camazotz
4
2
7
3.75
L
0
2
0
0
L
0
9
1
0.06
W
Ymir
8
0
14
15
L
Cthulhu
Mr Demon5551
Cthulhu
0
9
1
0.06
L
Chang'e
Nlej0ker
Chang'e
2
7
1
0.36
W
4
1
3
5.5
W
7
1
4
9
L
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,211
Damage
26,812
57,831
Taken
59,931
27,541
Mitigated
28,895
22,416
Healing
10,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Cybersurge
Tiamat
15,226
1,992
0
4,336
13,355
8,927
998
4,396
8,539
58,129
0
W
Camazotz
Envy_a_qt
Camazotz
5,130
1,977
0
6,756
12,093
4,005
1,009
2,830
9,046
0
36,273
L
1,624
534
0
553
6,411
3,090
217
2,870
3,541
6,106
0
L
1,586
563
565
1,338
10,738
6,823
0
3,465
7,273
29,085
0
W
Ymir
10,174
2,500
0
7,519
13,980
7,768
234
4,216
9,540
48,535
0
L
Cthulhu
Mr Demon5551
Cthulhu
4,281
1,008
0
732
14,383
9,371
194
9,084
5,299
25,886
0
L
Chang'e
Nlej0ker
Chang'e
10,108
980
296
3,195
12,810
4,451
439
3,573
9,237
48,031
0
W
6,217
2,705
0
1,805
9,382
3,436
3,251
3,824
5,198
0
59,246
W
8,464
4,730
0
2,000
9,021
3,405
3,055
1,076
7,909
0
80,077
L
9,213
3,546
0
3,336
15,589
5,160
0
6,408
9,181
0
40,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,422
Gold Earned
36,135
448
Minions Killed
257
0
Camps Cleared
0
1,598,659
Distance Traveled
1,325,511
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,709
595
99
6
0
301,850
3
W
Camazotz
9,283
516
62
3
0
316,878
1
L
Athena
5,924
329
14
1
0
245,989
3
L
Olorun
6,888
383
48
3
0
240,416
0
W
Ymir
11,043
614
71
4
0
332,203
9
L
Cthulhu
6,566
365
38
2
0
280,238
0
L
Chang'e
8,520
473
75
4
0
273,053
1
W
Medusa
10,222
568
107
6
0
329,013
0
W
Skadi
11,165
620
109
6
0
318,715
2
L
Loki
8,237
458
82
5
0
285,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role