Player Matchup

Osiris
Osiris
Broncody
Osiris
Level 136
God Stats
1W - 0L
1,183 SR
Queue Stats
5W - 2L
1,764 Elo+
Party 2
Merlin
Merlin
StanziLandUSA
Merlin
Level 156
God Stats
3W - 0L
1,696 SR
Queue Stats
19W - 9L
1,553 Elo+
Party 2
Ymir
Ymir
aznXbox
Ymir
Level 151
God Stats
1W - 0L
1,829 SR
Queue Stats
23W - 6L
1,754 Elo+
Party 2
Cernunnos
Cernunnos
raymerm
Cernunnos
Level 160
God Stats
2W - 0L
1,527 SR
Queue Stats
20W - 9L
1,589 Elo+
Party 2
Team Averages
Level 151
1,559 SR
1,665 Elo+

VS

Team Averages
Level 142
1,565 SR
1,471 Elo+
Agni
Agni
M4GU5
Agni
Level 146
God Stats
15W - 9L
1,654 SR
Queue Stats
131W - 145L
1,467 Elo+
Solo
Medusa
Medusa
PMS Lola Star
Medusa
Level 145
God Stats
1W - 9L
1,475 SR
Queue Stats
20W - 34L
1,498 Elo+
Party 1
Cthulhu
Cthulhu
johan_418_vega
Cthulhu
Level 119
God Stats
2W - 6L
1,482 SR
Queue Stats
89W - 121L
1,432 Elo+
Solo
Gilgamesh
Gilgamesh
smokeysmokes850
Gilgamesh
Level 157
God Stats
4W - 7L
1,648 SR
Queue Stats
21W - 38L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Broncody
Osiris
18
5 / 0 / 7
12,999
867
7,797
13,909
19,169
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
9 / 2 / 5
12,874
858
16,668
13,343
6,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
aznXbox
Ymir
17
2 / 5 / 10
11,757
784
8,293
18,192
23,071
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
raymerm
Cernunnos
18
6 / 4 / 7
12,403
827
18,531
14,411
6,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
M4GU5
Agni
17
2 / 4 / 4
10,685
712
14,002
12,646
4,632
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 8 / 5
9,737
649
7,595
14,766
5,573
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
6 / 5 / 4
11,593
773
12,408
19,968
15,352
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gilgamesh
smokeysmokes850
Gilgamesh
17
2 / 5 / 3
10,508
701
10,224
13,284
7,714
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
27
22
Kills
11
11
Deaths
22
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Osiris
Broncody
Osiris
5
0
7
8.5
L
Agni
M4GU5
Agni
2
4
4
1
L
1
8
5
0.44
W
9
2
5
5.75
W
Ymir
aznXbox
Ymir
2
5
10
1.4
L
6
5
4
1.6
W
Cernunnos
raymerm
Cernunnos
6
4
7
2.38
L
Gilgamesh
smokeysmokes850
Gilgamesh
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,289
Damage
44,229
59,855
Taken
60,664
54,750
Mitigated
33,271
10,749
Healing
4,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Broncody
Osiris
7,797
2,587
0
0
13,909
19,169
656
5,788
8,121
0
20,016
L
Agni
M4GU5
Agni
14,002
632
0
2,075
12,646
4,632
0
6,787
5,451
47,065
0
L
7,595
4,376
0
100
14,766
5,573
1,050
7,470
7,130
0
23,595
W
16,668
802
197
3,706
13,343
6,008
101
8,966
4,377
54,703
0
W
Ymir
aznXbox
Ymir
8,293
1,016
0
1,270
18,192
23,071
32
5,476
12,716
29,386
0
L
12,408
1,306
408
890
19,968
15,352
102
6,269
13,332
42,210
0
W
Cernunnos
raymerm
Cernunnos
18,531
11,424
0
5,576
14,411
6,502
4,464
6,732
7,679
0
47,421
L
Gilgamesh
smokeysmokes850
Gilgamesh
10,224
1,601
0
560
13,284
7,714
640
3,811
9,369
0
34,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,033
Gold Earned
42,523
247
Minions Killed
235
12
Camps Cleared
12
1,088,013
Distance Traveled
995,646
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,999
867
24
2
5
298,810
0
L
Agni
10,685
712
81
5
3
250,370
1
L
Medusa
9,737
649
35
2
1
232,518
0
W
Merlin
12,874
858
94
6
2
291,056
0
W
Ymir
11,757
784
48
3
2
232,888
0
L
Cthulhu
11,593
773
67
4
3
261,709
1
W
Cernunnos
12,403
827
81
5
3
265,259
0
L
Gilgamesh
10,508
701
52
3
5
251,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role