Player Matchup

Erlang Shen
Erlang Shen
Atelerix10
Erlang Shen
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,567 Elo+
Party 4
Cthulhu
Cthulhu
Bakasewer
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 7L
1,705 Elo+
Party 3
Anhur
Anhur
MrHopefulTV
Anhur
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,705 Elo+
Party 3
He Bo
He Bo
TheN0toriousPIG
He Bo
Level 7
God Stats
4W - 10L
1,309 SR
Queue Stats
8W - 19L
1,482 Elo+
Party 4
Thor
Thor
spaghettifi
Thor
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 77L
1,705 Elo+
Party 3
Team Averages
Level 19
1,462 SR
1,633 Elo+

VS

Team Averages
Level 34
1,500 SR
1,484 Elo+
Chernobog
Chernobog
DemelzaTNW
Chernobog
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 142L
1,505 Elo+
Party 1
Chang'e
Chang'e
DevilLyde
Chang'e
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
LipeDante
Tiamat
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 47L
1,572 Elo+
Party 2
Bellona
Bellona
boorebel
Bellona
Level 5
God Stats
4W - 7L
1,500 SR
Queue Stats
145W - 138L
1,345 Elo+
Solo
Yemoja
Yemoja
marcioheckler
Yemoja
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Atelerix10
Erlang Shen
19
10 / 1 / 17
12,790
1,163
20,660
14,943
8,474
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Bakasewer
Cthulhu
19
9 / 2 / 23
13,138
1,194
23,602
15,634
16,283
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
13 / 2 / 20
13,325
1,211
26,632
11,620
4,476
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
2 / 2 / 19
10,863
988
8,608
5,878
2,243
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
9 / 3 / 17
11,892
1,081
16,147
9,676
4,188
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

256

VS

Team 2 Tickets

22

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DemelzaTNW
Chernobog
17
4 / 6 / 5
11,612
1,056
10,467
15,385
6,419
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
DevilLyde
Chang'e
15
0 / 11 / 1
8,949
814
4,191
17,285
7,188
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
LipeDante
Tiamat
16
4 / 11 / 2
10,993
999
15,327
19,083
12,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
boorebel
Bellona
16
2 / 8 / 3
10,402
946
10,992
34,131
36,985
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
0 / 7 / 5
10,569
961
9,001
17,194
17,208
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
26
43
Kills
10
10
Deaths
43
96
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Atelerix10
Erlang Shen
10
1
17
18.5
W
Cthulhu
Bakasewer
Cthulhu
9
2
23
10.25
L
Chernobog
DemelzaTNW
Chernobog
4
6
5
1.08
L
Chang'e
DevilLyde
Chang'e
0
11
1
0.05
L
Tiamat
LipeDante
Tiamat
4
11
2
0.45
W
13
2
20
11.5
W
2
2
19
5.75
L
Bellona
boorebel
Bellona
2
8
3
0.44
L
0
7
5
0.36
W
9
3
17
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,649
Damage
49,978
57,751
Taken
103,078
35,664
Mitigated
80,510
10,361
Healing
15,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Atelerix10
Erlang Shen
20,660
12,398
0
2,957
14,943
8,474
0
6,319
8,624
67
36,651
W
Cthulhu
Bakasewer
Cthulhu
23,602
1,793
1,438
2,167
15,634
16,283
0
5,826
9,808
44,055
0
L
Chernobog
DemelzaTNW
Chernobog
10,467
7,070
0
1,070
15,385
6,419
0
5,685
9,700
0
35,689
L
Chang'e
DevilLyde
Chang'e
4,191
1,386
440
610
17,285
7,188
0
5,480
11,805
12,145
0
L
Tiamat
LipeDante
Tiamat
15,327
1,576
0
1,130
19,083
12,710
0
4,555
14,528
35,582
0
W
26,632
21,142
0
3,799
11,620
4,476
0
6,801
4,819
0
48,806
W
8,608
1,823
0
0
5,878
2,243
0
4,535
1,343
19,864
0
L
Bellona
boorebel
Bellona
10,992
3,889
380
5,976
34,131
36,985
0
9,518
24,613
0
29,752
L
9,001
1,869
4,109
1,586
17,194
17,208
0
7,039
10,155
25,870
0
W
16,147
4,965
0
0
9,676
4,188
0
5,038
4,638
0
24,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,008
Gold Earned
52,525
199
Minions Killed
178
7
Camps Cleared
8
998,132
Distance Traveled
800,000
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,790
1,163
21
2
2
215,391
0
W
Cthulhu
13,138
1,194
59
5
0
228,725
1
L
Chernobog
11,612
1,056
40
4
0
164,719
0
L
Chang'e
8,949
814
20
2
2
148,428
0
L
Tiamat
10,993
999
42
4
6
186,045
0
W
Anhur
13,325
1,211
53
5
2
180,452
0
W
He Bo
10,863
988
44
4
3
192,239
0
L
Bellona
10,402
946
29
3
0
160,440
0
L
Yemoja
10,569
961
47
4
0
140,368
2
W
Thor
11,892
1,081
22
2
0
181,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role