Player Matchup

Mulan
Mulan
ElijahTR3
Mulan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Neith
Neith
Glorious3935
Neith
Level 17
God Stats
1W - 3L
1,295 SR
Queue Stats
39W - 17L
1,739 Elo+
Solo
Nemesis
Nemesis
NiceServersBTW
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 77L
1,500 Elo+
Solo
Fenrir
Fenrir
REEEEEEEEE77
Fenrir
Level 59
God Stats
21W - 12L
1,698 SR
Queue Stats
237W - 194L
1,538 Elo+
Party 3
Hades
Hades
superplayer6
Hades
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 15L
1,662 Elo+
Solo
Team Averages
Level 22
1,499 SR
1,588 Elo+

VS

Team Averages
Level 28
1,649 SR
1,647 Elo+
Neith
Neith
Oendos
Neith
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
PorkNugget
Cthulhu
Level 4
God Stats
3W - 1L
1,849 SR
Queue Stats
3W - 1L
1,763 Elo+
Party 2
Da Ji
Da Ji
RandomsAreToxic
Da Ji
Level 22
God Stats
3W - 4L
1,541 SR
Queue Stats
121W - 110L
1,625 Elo+
Party 1
Danzaburou
Danzaburou
THEBIGGRONKOWSKI
Danzaburou
Level 61
God Stats
42W - 29L
1,617 SR
Queue Stats
129W - 112L
1,614 Elo+
Party 1
Ra
Ra
sdogdiM
Ra
Level 7
God Stats
5W - 3L
1,738 SR
Queue Stats
48W - 38L
1,733 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ElijahTR3
Mulan
15
4 / 3 / 3
8,905
469
6,300
11,107
9,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

1
0 / 0 / 0
5,073
267
0
0
0
16
5 / 5 / 3
9,656
508
9,185
16,876
7,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
15
7 / 9 / 7
10,019
527
9,723
17,867
11,581
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 7 / 6
9,892
521
9,436
15,647
8,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Oendos
Neith
15
1 / 3 / 6
9,713
511
5,298
9,419
3,213
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
PorkNugget
Cthulhu
11
0 / 8 / 4
7,892
415
3,353
11,942
11,768
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
9 / 4 / 3
11,402
600
9,362
14,974
6,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Danzaburou
THEBIGGRONKOWSKI
Danzaburou
17
9 / 4 / 2
11,588
610
11,576
13,047
4,728
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
4 / 3 / 8
10,994
579
9,547
9,023
3,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
46
19
Kills
23
24
Deaths
22
19
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Mulan
ElijahTR3
Mulan
4
3
3
1.83
L
0
0
0
0
L
5
5
3
1.3
W
Neith
Oendos
Neith
1
3
6
1.33
W
Cthulhu
PorkNugget
Cthulhu
0
8
4
0.25
L
Fenrir
7
9
7
1.17
W
9
4
3
2.63
W
Danzaburou
THEBIGGRONKOWSKI
Danzaburou
9
4
2
2.5
W
4
3
8
2.67
L
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,644
Damage
39,136
61,497
Taken
58,405
36,821
Mitigated
29,702
15,555
Healing
12,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
ElijahTR3
Mulan
6,300
1,442
0
2,453
11,107
9,262
578
2,025
9,082
0
33,229
L
0
0
0
0
0
0
0
0
0
0
0
L
9,185
4,319
0
5,116
16,876
7,960
710
2,038
14,763
0
61,776
W
Neith
Oendos
Neith
5,298
1,582
0
2,483
9,419
3,213
662
912
8,332
0
37,225
W
Cthulhu
PorkNugget
Cthulhu
3,353
337
0
801
11,942
11,768
447
808
11,109
21,688
0
L
Fenrir
9,723
1,567
119
3,603
17,867
11,581
797
3,916
13,801
0
53,931
W
9,362
3,010
0
725
14,974
6,388
808
1,583
13,316
0
79,960
W
Danzaburou
THEBIGGRONKOWSKI
Danzaburou
11,576
6,120
0
3,885
13,047
4,728
2,928
2,211
10,811
0
67,525
W
9,547
704
1,206
3,764
9,023
3,605
498
3,922
5,026
77,882
0
L
9,436
1,059
393
3,871
15,647
8,018
534
4,696
10,951
62,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,545
Gold Earned
51,589
405
Minions Killed
485
0
Camps Cleared
0
1,401,927
Distance Traveled
1,721,466
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,905
469
60
3
0
331,304
0
L
Neith
5,073
267
0
0
0
0
0
L
Nemesis
9,656
508
130
7
0
387,641
0
W
Neith
9,713
511
92
5
0
361,632
6
W
Cthulhu
7,892
415
27
1
0
319,657
1
L
Fenrir
10,019
527
79
4
0
354,731
1
W
Da Ji
11,402
600
114
6
0
334,423
0
W
Danzaburou
11,588
610
116
6
0
343,914
6
W
Ra
10,994
579
136
7
0
361,840
2
L
Hades
9,892
521
136
7
0
328,251
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role