Player Matchup

Pele
Pele
Duzcko
Pele
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,388 Elo+
Party 3
Medusa
Medusa
Leonelaw
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,300 Elo+
Party 3
Hou Yi
Hou Yi
Marqueenn
Hou Yi
Level 6
God Stats
3W - 2L
1,477 SR
Queue Stats
3W - 7L
1,103 Elo+
Solo
Bellona
Bellona
TheNekkore
Bellona
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 27L
1,184 Elo+
Solo
Ares
Ares
Zackandmax1
Ares
Level 21
God Stats
2W - 3L
1,095 SR
Queue Stats
54W - 62L
1,359 Elo+
Solo
Team Averages
Level 9
1,414 SR
1,267 Elo+

VS

Team Averages
Level 24
1,445 SR
1,269 Elo+
Sun Wukong
Sun Wukong
Anak1nX
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 55L
1,367 Elo+
Party 1
Cerberus
Cerberus
Daprophet1
Cerberus
Level 7
God Stats
1W - 4L
1,205 SR
Queue Stats
9W - 22L
1,017 Elo+
Solo
Zhong Kui
Zhong Kui
DoctorWyrm94
Zhong Kui
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,295 Elo+
Party 2
Chang'e
Chang'e
Ganker101010001
Chang'e
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 74L
1,373 Elo+
Party 1
Neith
Neith
TGirlLove
Neith
Level 4
God Stats
1W - 2L
1,518 SR
Queue Stats
1W - 2L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Duzcko
Pele
10
1 / 2 / 2
5,937
495
1,563
8,134
2,308
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
Leonelaw
Medusa
11
5 / 3 / 2
7,193
599
5,465
6,423
2,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
Marqueenn
Hou Yi
10
2 / 1 / 4
6,415
535
3,148
4,292
1,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
TheNekkore
Bellona
14
7 / 0 / 1
8,219
685
8,700
9,327
5,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 2 / 4
6,570
548
2,652
6,801
4,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Anak1nX
Sun Wukong
10
2 / 1 / 3
5,915
493
3,867
8,791
3,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
Daprophet1
Cerberus
8
0 / 4 / 0
4,882
407
2,740
6,305
4,134
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
DoctorWyrm94
Zhong Kui
10
3 / 4 / 1
6,149
512
5,482
8,691
4,433
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
1 / 5 / 2
4,914
410
3,758
5,487
2,523
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
TGirlLove
Neith
9
1 / 3 / 0
5,534
461
3,522
6,463
1,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
17
Kills
7
8
Deaths
17
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Anak1nX
Sun Wukong
2
1
3
3.5
L
Cerberus
Daprophet1
Cerberus
0
4
0
0
L
Zhong Kui
DoctorWyrm94
Zhong Kui
3
4
1
0.88
W
Pele
Duzcko
Pele
1
2
2
1
L
1
5
2
0.4
W
Medusa
Leonelaw
Medusa
5
3
2
2
W
Hou Yi
Marqueenn
Hou Yi
2
1
4
4
L
Neith
TGirlLove
Neith
1
3
0
0.33
W
Bellona
TheNekkore
Bellona
7
0
1
7.5
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,528
Damage
19,369
34,977
Taken
35,737
15,982
Mitigated
16,373
11,083
Healing
10,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Anak1nX
Sun Wukong
3,867
844
0
3,471
8,791
3,550
0
320
8,471
0
26,652
L
Cerberus
Daprophet1
Cerberus
2,740
204
0
1,005
6,305
4,134
0
0
6,305
17,573
0
L
Zhong Kui
DoctorWyrm94
Zhong Kui
5,482
629
54
3,481
8,691
4,433
0
0
8,691
28,217
0
W
Pele
Duzcko
Pele
1,563
224
0
3,309
8,134
2,308
0
2,254
5,880
0
24,059
L
3,758
357
132
700
5,487
2,523
162
957
4,530
12,273
0
W
Medusa
Leonelaw
Medusa
5,465
2,911
0
628
6,423
2,253
1,192
3,263
3,160
0
26,251
W
Hou Yi
Marqueenn
Hou Yi
3,148
1,189
0
749
4,292
1,553
619
1,269
2,951
0
31,662
L
Neith
TGirlLove
Neith
3,522
1,130
0
2,118
6,463
1,733
244
1,375
5,088
0
26,912
W
Bellona
TheNekkore
Bellona
8,700
4,907
0
4,843
9,327
5,752
1,518
3,452
5,801
0
49,017
W
2,652
0
0
1,554
6,801
4,116
209
1,478
5,205
15,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,334
Gold Earned
27,394
308
Minions Killed
194
0
Camps Cleared
0
1,091,420
Distance Traveled
1,016,960
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,915
493
52
4
0
214,850
0
L
Cerberus
4,882
407
43
4
0
200,373
0
L
Zhong Kui
6,149
512
33
3
0
197,647
0
W
Pele
5,937
495
47
4
0
218,154
0
L
Chang'e
4,914
410
21
2
0
203,764
3
W
Medusa
7,193
599
63
5
0
228,955
0
W
Hou Yi
6,415
535
60
5
0
174,017
0
L
Neith
5,534
461
45
4
0
200,326
0
W
Bellona
8,219
685
107
9
0
233,449
2
W
Ares
6,570
548
31
3
0
236,845
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role