Player Matchup

Raijin
Raijin
Alucard__64__
Raijin
Level 122
God Stats
4W - 5L
1,385 SR
Queue Stats
454W - 455L
1,591 Elo+
Party 3
Ymir
Ymir
Gilfreid
Ymir
Level 128
God Stats
6W - 3L
1,620 SR
Queue Stats
396W - 376L
1,589 Elo+
Party 3
Hera
Hera
JessicaPOP
Hera
Level 159
God Stats
17W - 10L
1,691 SR
Queue Stats
575W - 593L
1,545 Elo+
Party 2
Rama
Rama
daifanboy
Rama
Level 124
God Stats
4W - 6L
1,267 SR
Queue Stats
318W - 329L
1,579 Elo+
Party 3
Skadi
Skadi
liveedi
Skadi
Level 160
God Stats
1W - 1L
1,759 SR
Queue Stats
155W - 164L
1,523 Elo+
Party 2
Team Averages
Level 139
1,544 SR
1,565 Elo+

VS

Team Averages
Level 132
1,380 SR
1,531 Elo+
Ah Puch
Ah Puch
Dokdo01
Ah Puch
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
KingAyeJay
Zhong Kui
Level 144
God Stats
2W - 5L
1,298 SR
Queue Stats
326W - 308L
1,568 Elo+
Party 1
Ares
Ares
TormentorJ
Ares
Level 142
God Stats
1W - 2L
1,103 SR
Queue Stats
232W - 219L
1,594 Elo+
Party 1
Danzaburou
Danzaburou
qarkaneon
Danzaburou
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
208W - 192L
1,494 Elo+
Party 1
Xing Tian
Xing Tian
tlrPROdigy
Xing Tian
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 15L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 5
8,247
825
7,537
9,887
4,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
15
2 / 5 / 8
9,093
909
9,402
16,466
15,506
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
1 / 4 / 10
7,557
756
11,336
8,703
4,100
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
15
4 / 4 / 9
8,992
899
10,409
8,303
4,184
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
liveedi
Skadi
17
7 / 3 / 5
9,743
974
11,824
9,294
4,569
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dokdo01
Ah Puch
15
4 / 3 / 13
9,025
903
11,465
9,336
4,292
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
KingAyeJay
Zhong Kui
18
8 / 3 / 10
9,897
990
15,539
15,846
12,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
4 / 3 / 9
9,767
977
6,163
14,909
11,703
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
qarkaneon
Danzaburou
16
4 / 3 / 10
9,368
937
8,391
7,831
3,400
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Xing Tian
tlrPROdigy
Xing Tian
15
2 / 4 / 12
8,366
837
4,535
15,601
15,495
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
76
16
Kills
22
22
Deaths
16
37
Assists
54
Player
Kills
Deaths
Assists
KDA
L
2
6
5
0.75
W
Ah Puch
Dokdo01
Ah Puch
4
3
13
3.5
L
Ymir
2
5
8
1.2
L
1
4
10
1.5
W
Zhong Kui
KingAyeJay
Zhong Kui
8
3
10
4.33
W
4
3
9
2.83
L
Rama
4
4
9
2.13
L
Skadi
liveedi
Skadi
7
3
5
3.17
W
Danzaburou
qarkaneon
Danzaburou
4
3
10
3
W
Xing Tian
tlrPROdigy
Xing Tian
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,508
Damage
46,093
52,653
Taken
63,523
33,250
Mitigated
47,598
15,194
Healing
22,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,537
423
1,570
938
9,887
4,891
288
8,434
1,453
19,826
0
W
Ah Puch
Dokdo01
Ah Puch
11,465
434
528
2,674
9,336
4,292
757
5,198
4,138
20,391
0
L
Ymir
9,402
1,000
794
2,694
16,466
15,506
0
9,264
7,202
14,404
0
L
11,336
2,112
1,028
1,691
8,703
4,100
31
7,083
1,620
18,950
0
W
Zhong Kui
KingAyeJay
Zhong Kui
15,539
754
2,079
6,379
15,846
12,708
822
6,060
9,786
36,969
0
W
6,163
180
1,361
2,473
14,909
11,703
219
7,432
7,477
9,027
0
L
Rama
10,409
5,348
1,158
642
8,303
4,184
624
6,265
2,038
0
21,865
L
Skadi
liveedi
Skadi
11,824
3,814
1,953
2,726
9,294
4,569
201
6,656
2,638
0
20,880
W
Danzaburou
qarkaneon
Danzaburou
8,391
3,198
1,134
1,839
7,831
3,400
1,278
4,115
3,716
0
22,010
W
Xing Tian
tlrPROdigy
Xing Tian
4,535
211
968
2,858
15,601
15,495
199
5,470
10,131
9,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,632
Gold Earned
46,423
118
Minions Killed
100
0
Camps Cleared
0
824,786
Distance Traveled
823,293
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,247
825
24
2
0
139,106
0
W
Ah Puch
9,025
903
15
2
0
141,295
0
L
Ymir
9,093
909
10
1
0
180,667
1
L
Hera
7,557
756
14
1
0
201,570
3
W
Zhong Kui
9,897
990
48
5
0
169,904
0
W
Ares
9,767
977
5
1
0
201,269
0
L
Rama
8,992
899
49
5
0
138,229
0
L
Skadi
9,743
974
21
2
0
165,214
0
W
Danzaburou
9,368
937
24
2
0
154,732
1
W
Xing Tian
8,366
837
8
1
0
156,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role