Player Matchup

Gilgamesh
Gilgamesh
Bugs-Bunny_LT_
Gilgamesh
Level 27
God Stats
24W - 36L
1,335 SR
Queue Stats
82W - 103L
1,305 Elo+
Party 3
Hades
Hades
EGY-MAZ
Hades
Level 51
God Stats
16W - 18L
1,419 SR
Queue Stats
142W - 183L
1,349 Elo+
Party 3
Khepri
Khepri
nourg_of_war
Khepri
Level 26
God Stats
45W - 39L
1,401 SR
Queue Stats
133W - 176L
1,290 Elo+
Party 3
Artemis
Artemis
reverent-tube1
Artemis
Level 13
God Stats
2W - 0L
1,531 SR
Queue Stats
14W - 12L
1,374 Elo+
Party 3
Set
Set
the_waffle_bot
Set
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,112 Elo+
Solo
Team Averages
Level 29
1,437 SR
1,286 Elo+

VS

Team Averages
Level 24
1,388 SR
1,352 Elo+
Geb
Geb
KNGdoctorTBW
Geb
Level 52
God Stats
1W - 7L
1,161 SR
Queue Stats
300W - 425L
1,340 Elo+
Party 1
Cernunnos
Cernunnos
Tu e yag men
Cernunnos
Level 12
God Stats
2W - 5L
1,500 SR
Queue Stats
58W - 84L
1,254 Elo+
Party 1
Odin
Odin
XP Gold XP
Odin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 145L
1,333 Elo+
Party 2
Susano
Susano
XP Jase XP
Susano
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,582 Elo+
Party 2
Fenrir
Fenrir
XPSkullyXP
Fenrir
Level 15
God Stats
0W - 4L
1,277 SR
Queue Stats
142W - 155L
1,252 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bugs-Bunny_LT_
Gilgamesh
18
6 / 1 / 6
11,760
490
14,322
15,314
18,658
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hades
EGY-MAZ
Hades
20
28 / 0 / 4
14,889
620
30,759
14,192
9,912
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Khepri
17
6 / 2 / 12
11,355
473
9,357
14,614
7,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 4 / 12
9,872
411
15,386
13,729
6,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 7 / 4
9,984
416
1,942
16,224
7,534
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 0
8,445
352
6,148
22,629
17,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
Tu e yag men
Cernunnos
16
4 / 10 / 1
10,139
422
15,785
18,175
9,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 5 / 2
9,887
412
11,100
16,763
12,242
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Susano
XP Jase XP
Susano
13
1 / 17 / 1
8,679
362
5,385
23,827
11,156
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fenrir
XPSkullyXP
Fenrir
16
6 / 5 / 0
10,592
441
9,230
14,880
6,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
18
46
Kills
14
14
Deaths
47
38
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bugs-Bunny_LT_
Gilgamesh
6
1
6
9
W
Hades
EGY-MAZ
Hades
28
0
4
30
L
1
10
0
0.1
L
Cernunnos
Tu e yag men
Cernunnos
4
10
1
0.45
L
2
5
2
0.6
L
Susano
XP Jase XP
Susano
1
17
1
0.09
L
Fenrir
XPSkullyXP
Fenrir
6
5
0
1.2
W
Khepri
6
2
12
6
W
4
4
12
2.5
W
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,766
Damage
47,648
74,073
Taken
96,274
49,900
Mitigated
56,567
13,710
Healing
11,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bugs-Bunny_LT_
Gilgamesh
14,322
3,832
0
1,152
15,314
18,658
0
947
14,367
0
60,140
W
Hades
EGY-MAZ
Hades
30,759
2,048
464
7,801
14,192
9,912
530
602
13,590
107,671
0
L
6,148
743
0
856
22,629
17,671
0
9,613
13,016
31,707
0
L
Cernunnos
Tu e yag men
Cernunnos
15,785
8,842
0
1,960
18,175
9,015
1,370
5,841
12,334
0
56,075
L
11,100
2,292
0
2,839
16,763
12,242
568
3,154
13,609
3,553
48,486
L
Susano
XP Jase XP
Susano
5,385
733
0
502
23,827
11,156
70
15,572
8,255
0
32,182
L
Fenrir
XPSkullyXP
Fenrir
9,230
2,015
0
4,856
14,880
6,483
0
5,936
8,944
0
71,357
W
Khepri
9,357
674
252
2,229
14,614
7,372
267
1,876
12,738
36,449
0
W
15,386
6,499
0
78
13,729
6,424
235
3,498
10,231
0
52,190
W
1,942
785
0
1,734
16,224
7,534
150
662
15,562
0
67,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,860
Gold Earned
47,742
526
Minions Killed
386
0
Camps Cleared
0
2,215,469
Distance Traveled
2,086,512
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,760
490
109
5
0
474,047
6
W
Hades
14,889
620
171
7
0
510,622
3
L
Geb
8,445
352
30
1
0
425,941
1
L
Cernunnos
10,139
422
90
4
0
336,587
0
L
Odin
9,887
412
92
4
0
477,627
1
L
Susano
8,679
362
54
2
0
371,402
1
L
Fenrir
10,592
441
120
5
0
474,955
1
W
Khepri
11,355
473
51
2
0
428,285
1
W
Artemis
9,872
411
90
4
0
410,182
1
W
Set
9,984
416
105
4
0
392,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role