Player Matchup

Danzaburou
Danzaburou
Destr-0-Disc
Danzaburou
Level 68
God Stats
0W - 5L
1,520 SR
Queue Stats
400W - 387L
1,471 Elo+
Party 3
Eset
Eset
Mendjgo
Eset
Level 103
God Stats
15W - 19L
1,478 SR
Queue Stats
460W - 490L
1,402 Elo+
Solo
Cthulhu
Cthulhu
Old_Skillful
Cthulhu
Level 64
God Stats
3W - 3L
1,455 SR
Queue Stats
14W - 8L
1,632 Elo+
Party 3
Achilles
Achilles
r2d285
Achilles
Level 45
God Stats
27W - 44L
1,434 SR
Queue Stats
164W - 252L
1,337 Elo+
Party 1
Ravana
Ravana
xXMareXx6181
Ravana
Level 49
God Stats
4W - 8L
1,347 SR
Queue Stats
287W - 413L
1,362 Elo+
Party 1
Team Averages
Level 66
1,447 SR
1,441 Elo+

VS

Team Averages
Level 91
1,524 SR
1,448 Elo+
Bacchus
Bacchus
SAWZINHOO
Bacchus
Level 103
God Stats
13W - 18L
1,493 SR
Queue Stats
553W - 580L
1,400 Elo+
Solo
Ymir
Ymir
SurlierRanger4
Ymir
Level 111
God Stats
26W - 17L
1,492 SR
Queue Stats
684W - 731L
1,457 Elo+
Solo
Poseidon
Poseidon
Vruny69_
Poseidon
Level 105
God Stats
9W - 6L
1,588 SR
Queue Stats
75W - 71L
1,517 Elo+
Party 2
Amaterasu
Amaterasu
tiagoesgay183
Amaterasu
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 44L
1,457 Elo+
Party 2
Artemis
Artemis
yRYCH4RD-_-
Artemis
Level 68
God Stats
18W - 19L
1,547 SR
Queue Stats
361W - 455L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Destr-0-Disc
Danzaburou
16
5 / 7 / 5
10,331
430
13,171
19,161
7,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
Mendjgo
Eset
16
0 / 9 / 7
10,197
425
9,837
15,345
5,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Old_Skillful
Cthulhu
16
2 / 8 / 7
10,667
444
13,569
30,036
20,087
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Achilles
r2d285
Achilles
17
1 / 3 / 0
10,232
426
8,103
20,513
20,917
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
20
6 / 1 / 4
12,490
520
13,097
11,370
5,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
SAWZINHOO
Bacchus
16
5 / 2 / 13
10,271
428
11,546
18,939
25,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 2 / 8
10,575
441
7,307
17,484
14,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
Vruny69_
Poseidon
20
9 / 2 / 3
14,036
585
18,521
15,185
5,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
tiagoesgay183
Amaterasu
20
5 / 1 / 3
14,357
598
18,348
21,832
21,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Artemis
yRYCH4RD-_-
Artemis
17
4 / 7 / 9
11,063
461
17,790
17,363
6,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
64
14
Kills
28
28
Deaths
14
23
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Destr-0-Disc
Danzaburou
5
7
5
1.07
L
Eset
Mendjgo
Eset
0
9
7
0.39
L
Cthulhu
Old_Skillful
Cthulhu
2
8
7
0.69
W
Bacchus
SAWZINHOO
Bacchus
5
2
13
5.75
W
5
2
8
4.5
W
Poseidon
Vruny69_
Poseidon
9
2
3
5.25
L
Achilles
r2d285
Achilles
1
3
0
0.33
W
Amaterasu
tiagoesgay183
Amaterasu
5
1
3
6.5
L
Ravana
6
1
4
8
W
Artemis
yRYCH4RD-_-
Artemis
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,777
Damage
73,512
96,425
Taken
90,803
60,189
Mitigated
73,446
21,704
Healing
30,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Destr-0-Disc
Danzaburou
13,171
4,537
0
5,814
19,161
7,327
590
7,361
11,328
0
50,822
L
Eset
Mendjgo
Eset
9,837
154
1,263
2,412
15,345
5,868
0
10,610
4,541
58,875
0
L
Cthulhu
Old_Skillful
Cthulhu
13,569
978
679
8,269
30,036
20,087
74
11,966
17,602
54,215
0
W
Bacchus
SAWZINHOO
Bacchus
11,546
2,361
0
3,231
18,939
25,064
0
5,246
13,582
28,480
0
W
7,307
497
0
6,846
17,484
14,097
0
4,102
13,178
47,402
0
W
Poseidon
Vruny69_
Poseidon
18,521
1,576
614
6,393
15,185
5,833
638
6,397
8,478
132,502
0
L
Achilles
r2d285
Achilles
8,103
3,093
0
382
20,513
20,917
822
1,312
19,148
0
59,091
W
Amaterasu
tiagoesgay183
Amaterasu
18,348
9,421
0
9,177
21,832
21,871
825
1,087
20,719
0
107,673
L
Ravana
13,097
2,604
0
2,885
11,370
5,990
0
4,743
6,432
0
102,668
W
Artemis
yRYCH4RD-_-
Artemis
17,790
10,318
0
4,167
17,363
6,581
2,796
5,871
11,440
0
73,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,917
Gold Earned
60,302
541
Minions Killed
638
0
Camps Cleared
0
2,173,199
Distance Traveled
2,103,368
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,331
430
72
3
0
397,550
3
L
Eset
10,197
425
136
6
0
415,323
5
L
Cthulhu
10,667
444
89
4
0
430,426
4
W
Bacchus
10,271
428
28
1
0
435,269
6
W
Ymir
10,575
441
62
3
0
413,387
7
W
Poseidon
14,036
585
246
10
0
450,824
1
L
Achilles
10,232
426
113
5
0
407,642
0
W
Amaterasu
14,357
598
201
8
0
454,242
3
L
Ravana
12,490
520
131
5
0
522,258
0
W
Artemis
11,063
461
101
4
0
349,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role