Player Matchup

Tiamat
Tiamat
DarkSwB
Tiamat
Level 156
God Stats
1W - 2L
1,650 SR
Queue Stats
85W - 51L
1,752 Elo+
Party 1
Gilgamesh
Gilgamesh
Racer2D
Gilgamesh
Level 129
God Stats
1W - 1L
1,215 SR
Queue Stats
33W - 24L
1,671 Elo+
Party 1
Ullr
Ullr
julianpala80
Ullr
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 49L
1,511 Elo+
Party 1
Team Averages
Level 136
1,455 SR
1,645 Elo+

VS

Team Averages
Level 100
1,623 SR
1,444 Elo+
Raijin
Raijin
MK KINZ
Raijin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,218 Elo+
Solo
Aphrodite
Aphrodite
Sorakawa
Aphrodite
Level 124
God Stats
1W - 3L
1,597 SR
Queue Stats
191W - 208L
1,598 Elo+
Solo
Ah Puch
Ah Puch
dkleoo
Ah Puch
Level 108
God Stats
10W - 4L
1,772 SR
Queue Stats
463W - 505L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DarkSwB
Tiamat
18
6 / 5 / 6
14,827
674
26,753
21,026
26,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Racer2D
Gilgamesh
18
2 / 1 / 7
15,373
699
16,856
38,635
34,994
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
4 / 10 / 6
13,824
628
11,814
20,870
6,619
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
MK KINZ
Raijin
17
3 / 5 / 8
13,199
600
18,225
22,820
10,568
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
Sorakawa
Aphrodite
17
6 / 3 / 9
13,501
614
15,283
21,378
22,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
dkleoo
Ah Puch
18
7 / 4 / 6
14,347
652
30,939
23,269
8,899
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
39
12
Kills
16
16
Deaths
12
19
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tiamat
DarkSwB
Tiamat
6
5
6
1.8
L
Raijin
MK KINZ
Raijin
3
5
8
1.4
W
Gilgamesh
Racer2D
Gilgamesh
2
1
7
5.5
L
Aphrodite
Sorakawa
Aphrodite
6
3
9
3.5
L
Ah Puch
dkleoo
Ah Puch
7
4
6
2.5
W
4
10
6
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,423
Damage
64,447
80,531
Taken
67,467
68,174
Mitigated
41,712
20,990
Healing
39,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
DarkSwB
Tiamat
26,753
1,394
0
3,492
21,026
26,561
856
15,521
5,505
78,798
0
L
Raijin
MK KINZ
Raijin
18,225
3,613
1,316
6,930
22,820
10,568
564
8,730
14,090
69,516
0
W
Gilgamesh
Racer2D
Gilgamesh
16,856
2,923
0
14,952
38,635
34,994
772
29,768
8,867
0
48,302
L
Aphrodite
Sorakawa
Aphrodite
15,283
1,506
11,312
12,943
21,378
22,245
919
7,360
14,018
47,426
0
L
Ah Puch
dkleoo
Ah Puch
30,939
1,488
1,193
5,374
23,269
8,899
514
10,697
12,572
108,269
0
W
11,814
4,146
0
2,546
20,870
6,619
2,298
19,200
1,670
0
47,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,024
Gold Earned
41,047
189
Minions Killed
293
0
Camps Cleared
0
1,131,085
Distance Traveled
1,050,351
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,827
674
88
4
0
380,765
0
L
Raijin
13,199
600
94
4
0
295,641
3
W
Gilgamesh
15,373
699
54
2
0
449,591
3
L
Aphrodite
13,501
614
70
3
0
370,713
1
L
Ah Puch
14,347
652
129
6
0
383,997
1
W
Ullr
13,824
628
47
2
0
300,729
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role