Player Matchup

Kukulkan
Kukulkan
Dazard01
Kukulkan
Level 123
God Stats
9W - 6L
1,712 SR
Queue Stats
346W - 328L
1,595 Elo+
Solo
Hun Batz
Hun Batz
OGSKONTE
Hun Batz
Level 136
God Stats
7W - 1L
1,580 SR
Queue Stats
323W - 291L
1,594 Elo+
Solo
He Bo
He Bo
Ronagen
He Bo
Level 96
God Stats
3W - 0L
1,683 SR
Queue Stats
138W - 93L
1,663 Elo+
Solo
Merlin
Merlin
T0knsLyfeMatters
Merlin
Level 155
God Stats
12W - 13L
1,480 SR
Queue Stats
624W - 638L
1,597 Elo+
Solo
Hachiman
Hachiman
ero03
Hachiman
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 75L
1,519 Elo+
Solo
Team Averages
Level 127
1,591 SR
1,594 Elo+

VS

Team Averages
Level 125
1,532 SR
1,528 Elo+
Jormungandr
Jormungandr
Hades2819
Jormungandr
Level 109
God Stats
1W - 1L
1,724 SR
Queue Stats
78W - 84L
1,518 Elo+
Solo
The Morrigan
The Morrigan
SerqYEET
The Morrigan
Level 102
God Stats
4W - 9L
1,450 SR
Queue Stats
276W - 270L
1,583 Elo+
Solo
Danzaburou
Danzaburou
SillyPants43
Danzaburou
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
xCR0Wx
He Bo
Level 137
God Stats
1W - 2L
1,487 SR
Queue Stats
106W - 119L
1,540 Elo+
Solo
Artemis
Artemis
Çätäštrøphÿ
Artemis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dazard01
Kukulkan
20
7 / 2 / 10
12,477
780
17,416
12,654
6,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
OGSKONTE
Hun Batz
18
4 / 5 / 12
11,578
724
5,683
19,275
23,713
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

He Bo
Ronagen
He Bo
17
3 / 5 / 8
10,472
655
9,660
15,808
7,249
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 2 / 14
12,480
780
11,517
14,966
8,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
ero03
Hachiman
18
4 / 5 / 12
11,457
716
8,942
14,843
7,540
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hades2819
Jormungandr
10
1 / 1 / 3
7,820
489
4,456
3,403
2,289
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
SerqYEET
The Morrigan
18
3 / 4 / 8
10,314
645
11,814
9,215
4,213
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
SillyPants43
Danzaburou
20
4 / 3 / 6
11,341
709
15,351
13,850
6,096
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
xCR0Wx
He Bo
17
3 / 7 / 9
10,281
643
12,580
11,517
4,828
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
8 / 6 / 5
11,122
695
19,494
18,479
8,434
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
50
21
Kills
19
19
Deaths
21
56
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Dazard01
Kukulkan
7
2
10
6
L
Jormungandr
Hades2819
Jormungandr
1
1
3
2.5
W
Hun Batz
OGSKONTE
Hun Batz
4
5
12
2
W
He Bo
Ronagen
He Bo
3
5
8
1.4
L
The Morrigan
SerqYEET
The Morrigan
3
4
8
1.75
L
Danzaburou
SillyPants43
Danzaburou
4
3
6
2.33
W
3
2
14
5
W
Hachiman
ero03
Hachiman
4
5
12
2
L
He Bo
xCR0Wx
He Bo
3
7
9
1.07
L
8
6
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,218
Damage
63,695
77,546
Taken
56,464
54,149
Mitigated
25,860
29,174
Healing
22,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Dazard01
Kukulkan
17,416
1,930
2,633
2,472
12,654
6,741
878
4,406
8,172
48,792
0
L
Jormungandr
Hades2819
Jormungandr
4,456
478
0
250
3,403
2,289
0
1,752
1,651
9,067
0
W
Hun Batz
OGSKONTE
Hun Batz
5,683
698
3,200
3,374
19,275
23,713
99
5,736
13,305
0
13,998
W
He Bo
Ronagen
He Bo
9,660
225
2,171
2,716
15,808
7,249
576
5,793
9,919
25,545
0
L
The Morrigan
SerqYEET
The Morrigan
11,814
994
2,013
2,083
9,215
4,213
0
5,854
3,361
27,166
302
L
Danzaburou
SillyPants43
Danzaburou
15,351
3,442
3,015
5,482
13,850
6,096
0
10,531
3,319
0
36,080
W
11,517
779
2,124
4,176
14,966
8,906
1,577
5,958
8,896
38,067
0
W
Hachiman
ero03
Hachiman
8,942
3,953
4,256
2,052
14,843
7,540
2,094
6,061
8,706
0
19,576
L
He Bo
xCR0Wx
He Bo
12,580
204
515
1,489
11,517
4,828
0
7,561
3,956
22,800
0
L
19,494
7,890
2,230
5,748
18,479
8,434
0
12,895
5,584
0
34,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,464
Gold Earned
50,878
189
Minions Killed
154
0
Camps Cleared
0
1,406,800
Distance Traveled
1,136,368
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,477
780
58
4
0
312,971
3
L
Jormungandr
7,820
489
7
0
0
108,444
1
W
Hun Batz
11,578
724
11
1
0
283,171
2
W
He Bo
10,472
655
28
2
0
264,294
1
L
The Morrigan
10,314
645
41
3
0
260,686
0
L
Danzaburou
11,341
709
47
3
0
286,568
0
W
Merlin
12,480
780
69
4
0
279,815
1
W
Hachiman
11,457
716
23
1
0
266,549
2
L
He Bo
10,281
643
28
2
0
231,868
0
L
Artemis
11,122
695
31
2
0
248,802
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role