Player Matchup

Cthulhu
Cthulhu
Airforcenikey1
Cthulhu
Level 30
God Stats
22W - 27L
1,476 SR
Queue Stats
31W - 39L
1,280 Elo+
Solo
Neith
Neith
BabyOutcast
Neith
Level 16
God Stats
11W - 18L
1,400 SR
Queue Stats
15W - 26L
1,261 Elo+
Solo
Baron Samedi
Baron Samedi
JamminBosa
Baron Samedi
Level 29
God Stats
3W - 2L
1,683 SR
Queue Stats
62W - 86L
1,270 Elo+
Solo
Athena
Athena
Storm_Shadow8P
Athena
Level 16
God Stats
13W - 15L
1,483 SR
Queue Stats
81W - 67L
1,228 Elo+
Solo
Kukulkan
Kukulkan
bramek-37
Kukulkan
Level 28
God Stats
15W - 25L
1,285 SR
Queue Stats
74W - 94L
1,260 Elo+
Solo
Team Averages
Level 24
1,465 SR
1,260 Elo+

VS

Team Averages
Level 26
1,471 SR
1,241 Elo+
Jormungandr
Jormungandr
GOTHDADD
Jormungandr
Level 18
God Stats
1W - 0L
1,268 SR
Queue Stats
6W - 7L
1,246 Elo+
Solo
Sun Wukong
Sun Wukong
JOSH3655
Sun Wukong
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 15L
1,225 Elo+
Solo
Danzaburou
Danzaburou
NOMADS_YA_HOMIE
Danzaburou
Level 27
God Stats
35W - 39L
1,684 SR
Queue Stats
116W - 171L
1,270 Elo+
Party 1
Janus
Janus
RedBull-X-299
Janus
Level 28
God Stats
4W - 3L
1,490 SR
Queue Stats
181W - 258L
1,316 Elo+
Party 1
Neith
Neith
zuproc33
Neith
Level 27
God Stats
27W - 26L
1,411 SR
Queue Stats
78W - 105L
1,149 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
8,058
288
3,573
10,139
3,634
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

1
0 / 0 / 0
5,241
187
0
0
0
Baron Samedi
JamminBosa
Baron Samedi
17
8 / 7 / 4
12,055
431
18,868
22,000
11,772
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
13 / 2 / 5
14,378
514
17,637
30,936
36,441
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
bramek-37
Kukulkan
20
0 / 8 / 4
11,974
428
13,266
23,904
12,091
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GOTHDADD
Jormungandr
18
3 / 8 / 9
12,679
453
13,084
26,227
27,362
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
JOSH3655
Sun Wukong
20
2 / 2 / 2
14,329
512
6,666
24,303
14,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
NOMADS_YA_HOMIE
Danzaburou
20
4 / 5 / 7
14,146
505
19,199
20,677
8,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
6 / 1 / 5
14,909
532
20,692
13,428
7,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
zuproc33
Neith
20
4 / 5 / 8
14,033
501
8,573
17,987
7,600
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
50
21
Kills
19
19
Deaths
21
15
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
0
0
0
0
W
Jormungandr
GOTHDADD
Jormungandr
3
8
9
0.94
W
Sun Wukong
JOSH3655
Sun Wukong
2
2
2
1.5
L
Baron Samedi
JamminBosa
Baron Samedi
8
7
4
1.43
W
Danzaburou
NOMADS_YA_HOMIE
Danzaburou
4
5
7
1.5
W
6
1
5
8.5
L
13
2
5
7.75
L
Kukulkan
bramek-37
Kukulkan
0
8
4
0.25
W
Neith
zuproc33
Neith
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,344
Damage
68,214
86,979
Taken
102,622
63,938
Mitigated
66,729
19,837
Healing
38,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,573
99
237
2,184
10,139
3,634
0
5,478
4,186
12,603
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
GOTHDADD
Jormungandr
13,084
4,399
1,851
6,169
26,227
27,362
2,539
16,265
9,962
61,302
0
W
Sun Wukong
JOSH3655
Sun Wukong
6,666
2,505
0
11,871
24,303
14,991
493
8,753
15,550
0
108,064
L
Baron Samedi
JamminBosa
Baron Samedi
18,868
3,222
1,431
6,179
22,000
11,772
0
9,129
12,691
62,731
0
W
Danzaburou
NOMADS_YA_HOMIE
Danzaburou
19,199
11,939
0
8,615
20,677
8,853
4,045
12,908
7,769
0
95,340
W
20,692
3,387
0
3,175
13,428
7,923
1,676
7,345
6,083
99,611
0
L
17,637
5,561
0
2,852
30,936
36,441
84
11,845
18,805
60,530
0
L
Kukulkan
bramek-37
Kukulkan
13,266
1,730
0
6,954
23,904
12,091
115
6,177
17,521
84,062
0
W
Neith
zuproc33
Neith
8,573
4,697
0
6,427
17,987
7,600
3,159
8,073
9,914
0
79,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,706
Gold Earned
70,096
350
Minions Killed
689
0
Camps Cleared
0
1,559,670
Distance Traveled
2,380,185
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,058
288
25
1
0
223,744
0
L
Neith
5,241
187
0
0
0
0
0
W
Jormungandr
12,679
453
67
2
0
470,397
0
W
Sun Wukong
14,329
512
188
7
0
492,871
0
L
Baron Samedi
12,055
431
88
3
0
372,106
4
W
Danzaburou
14,146
505
146
5
0
477,022
0
W
Janus
14,909
532
169
6
0
516,325
2
L
Athena
14,378
514
94
3
0
559,568
6
L
Kukulkan
11,974
428
143
5
0
404,252
1
W
Neith
14,033
501
119
4
0
423,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role