Player Matchup

Baron Samedi
Baron Samedi
CraqueNet0
Baron Samedi
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
IndioVars77
Erlang Shen
Level 24
God Stats
4W - 2L
1,852 SR
Queue Stats
26W - 36L
1,432 Elo+
Solo
Bellona
Bellona
Tycominamoita
Bellona
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
militongo
Sun Wukong
Level 29
God Stats
25W - 17L
1,567 SR
Queue Stats
253W - 273L
1,431 Elo+
Solo
Apollo
Apollo
ykingzero
Apollo
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 51L
1,373 Elo+
Party 1
Team Averages
Level 29
1,584 SR
1,447 Elo+

VS

Team Averages
Level 21
1,416 SR
1,348 Elo+
Kukulkan
Kukulkan
ChapaC11
Kukulkan
Level 28
God Stats
4W - 5L
1,577 SR
Queue Stats
184W - 183L
1,385 Elo+
Solo
Thanatos
Thanatos
DarkBernado
Thanatos
Level 16
God Stats
2W - 4L
1,118 SR
Queue Stats
43W - 55L
1,238 Elo+
Solo
Danzaburou
Danzaburou
ElesaBanks
Danzaburou
Level 28
God Stats
42W - 59L
1,384 SR
Queue Stats
86W - 157L
1,269 Elo+
Solo
Yemoja
Yemoja
edumm90
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
elielmartins
Artemis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 50L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CraqueNet0
Baron Samedi
17
7 / 5 / 4
13,273
531
11,576
13,924
5,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
IndioVars77
Erlang Shen
18
2 / 4 / 5
12,534
501
5,592
19,601
11,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
14
2 / 6 / 4
10,652
426
5,066
18,370
16,092
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
militongo
Sun Wukong
20
5 / 1 / 3
14,801
592
9,892
14,916
13,668
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
ykingzero
Apollo
19
8 / 5 / 4
14,000
560
14,375
21,148
8,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChapaC11
Kukulkan
20
6 / 1 / 4
12,960
518
24,546
10,293
4,978
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
DarkBernado
Thanatos
16
6 / 10 / 6
11,003
440
10,346
19,412
7,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
ElesaBanks
Danzaburou
17
7 / 2 / 3
11,957
478
14,466
15,860
6,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Yemoja
edumm90
Yemoja
13
2 / 4 / 7
10,082
403
5,785
10,816
7,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
elielmartins
Artemis
6
0 / 7 / 0
6,745
270
374
5,975
1,458

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
41
24
Kills
21
21
Deaths
24
20
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ChapaC11
Kukulkan
6
1
4
8
W
Baron Samedi
CraqueNet0
Baron Samedi
7
5
4
1.8
L
Thanatos
DarkBernado
Thanatos
6
10
6
0.9
L
Danzaburou
ElesaBanks
Danzaburou
7
2
3
4.25
W
Erlang Shen
IndioVars77
Erlang Shen
2
4
5
1.13
W
Bellona
2
6
4
0.67
L
Yemoja
edumm90
Yemoja
2
4
7
1.38
L
Artemis
elielmartins
Artemis
0
7
0
0
W
Sun Wukong
militongo
Sun Wukong
5
1
3
6.5
W
Apollo
ykingzero
Apollo
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,501
Damage
55,517
87,959
Taken
62,356
56,249
Mitigated
27,523
19,738
Healing
23,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ChapaC11
Kukulkan
24,546
705
0
1,777
10,293
4,978
0
1,014
9,239
115,671
0
W
Baron Samedi
CraqueNet0
Baron Samedi
11,576
3,094
629
3,313
13,924
5,942
990
6,207
7,717
52,624
0
L
Thanatos
DarkBernado
Thanatos
10,346
2,380
0
11,194
19,412
7,675
0
2,076
17,238
0
47,862
L
Danzaburou
ElesaBanks
Danzaburou
14,466
7,971
446
5,685
15,860
6,210
731
3,185
12,521
0
72,789
W
Erlang Shen
IndioVars77
Erlang Shen
5,592
1,749
0
5,429
19,601
11,570
671
4,237
15,364
0
109,492
W
Bellona
5,066
920
779
985
18,370
16,092
219
5,839
12,531
0
25,330
L
Yemoja
edumm90
Yemoja
5,785
1,636
2,879
1,273
10,816
7,202
340
4,151
6,498
16,098
0
L
Artemis
elielmartins
Artemis
374
317
0
0
5,975
1,458
0
685
5,284
0
1,500
W
Sun Wukong
militongo
Sun Wukong
9,892
1,582
0
2,911
14,916
13,668
1,561
6,878
8,038
0
98,923
W
Apollo
ykingzero
Apollo
14,375
7,553
0
5,692
21,148
8,977
5,238
7,170
13,978
0
99,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,260
Gold Earned
52,747
600
Minions Killed
444
0
Camps Cleared
0
2,242,114
Distance Traveled
1,982,802
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,960
518
211
8
0
492,801
2
W
Baron Samedi
13,273
531
87
3
0
402,683
0
L
Thanatos
11,003
440
74
3
0
382,863
0
L
Danzaburou
11,957
478
139
6
0
485,328
0
W
Erlang Shen
12,534
501
148
6
0
456,658
0
W
Bellona
10,652
426
30
1
0
425,490
0
L
Yemoja
10,082
403
18
1
0
470,110
0
L
Artemis
6,745
270
2
0
0
151,700
2
W
Sun Wukong
14,801
592
198
8
0
464,728
3
W
Apollo
14,000
560
137
5
0
492,555
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role