Player Matchup

Medusa
Medusa
Fistydude
Medusa
Level 24
God Stats
4W - 0L
1,500 SR
Queue Stats
61W - 51L
1,363 Elo+
Party 3
Cerberus
Cerberus
JetCesarex
Cerberus
Level 46
God Stats
3W - 6L
1,500 SR
Queue Stats
22W - 14L
1,500 Elo+
Party 3
Da Ji
Da Ji
KevWad8139
Da Ji
Level 60
God Stats
6W - 2L
1,258 SR
Queue Stats
472W - 442L
1,408 Elo+
Party 1
Sun Wukong
Sun Wukong
Sharkbeast27
Sun Wukong
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 17L
1,363 Elo+
Party 3
Sol
Sol
TwoLoliGFs
Sol
Level 29
God Stats
11W - 14L
1,636 SR
Queue Stats
292W - 306L
1,369 Elo+
Party 1
Team Averages
Level 46
1,479 SR
1,400 Elo+

VS

Team Averages
Level 46
1,407 SR
1,385 Elo+
Loki
Loki
CHAVEZIT0
Loki
Level 29
God Stats
4W - 10L
1,384 SR
Queue Stats
117W - 164L
1,265 Elo+
Party 4
Poseidon
Poseidon
Eloah Elohim
Poseidon
Level 44
God Stats
111W - 112L
1,422 SR
Queue Stats
173W - 209L
1,302 Elo+
Party 4
Amaterasu
Amaterasu
GX Smith55
Amaterasu
Level 49
God Stats
7W - 28L
1,230 SR
Queue Stats
409W - 443L
1,283 Elo+
Party 4
Cernunnos
Cernunnos
RevSvenTTV
Cernunnos
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Vivapinata900
Cthulhu
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Fistydude
Medusa
16
9 / 3 / 11
10,949
547
16,620
11,186
4,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
JetCesarex
Cerberus
16
4 / 4 / 16
9,333
467
8,495
21,214
11,430
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
20
14 / 0 / 4
12,727
636
12,169
9,649
4,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Sharkbeast27
Sun Wukong
18
10 / 2 / 7
11,418
571
15,351
12,222
7,383
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
3 / 0 / 4
10,473
524
7,209
10,655
4,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
1 / 6 / 3
8,297
415
3,467
13,030
4,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Eloah Elohim
Poseidon
14
2 / 8 / 0
9,009
450
9,100
12,949
4,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
GX Smith55
Amaterasu
11
1 / 9 / 2
7,333
367
7,234
21,576
9,333
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
RevSvenTTV
Cernunnos
14
3 / 9 / 2
8,915
446
10,846
16,664
6,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
13
2 / 8 / 4
8,204
410
11,393
17,060
12,295
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
20
40
Kills
9
9
Deaths
40
42
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Loki
1
6
3
0.42
L
Poseidon
Eloah Elohim
Poseidon
2
8
0
0.25
W
Medusa
Fistydude
Medusa
9
3
11
4.83
L
Amaterasu
GX Smith55
Amaterasu
1
9
2
0.22
W
Cerberus
JetCesarex
Cerberus
4
4
16
3
W
Da Ji
14
0
4
16
L
Cernunnos
RevSvenTTV
Cernunnos
3
9
2
0.44
W
Sun Wukong
Sharkbeast27
Sun Wukong
10
2
7
6.75
W
3
0
4
5
L
Cthulhu
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,844
Damage
42,040
64,926
Taken
81,279
31,744
Mitigated
36,398
23,623
Healing
15,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
3,467
910
0
2,203
13,030
4,660
0
2,306
10,724
0
36,745
L
Poseidon
Eloah Elohim
Poseidon
9,100
597
0
2,017
12,949
4,086
1,053
3,884
9,065
57,632
0
W
Medusa
Fistydude
Medusa
16,620
8,280
0
492
11,186
4,070
425
4,180
6,996
0
68,111
L
Amaterasu
GX Smith55
Amaterasu
7,234
3,150
111
5,690
21,576
9,333
143
4,499
17,077
0
27,031
W
Cerberus
JetCesarex
Cerberus
8,495
785
970
9,468
21,214
11,430
742
7,230
13,890
26,315
0
W
Da Ji
12,169
4,352
0
4,266
9,649
4,596
597
1,344
8,227
0
97,056
L
Cernunnos
RevSvenTTV
Cernunnos
10,846
6,368
0
3,432
16,664
6,024
1,486
1,803
14,861
0
50,533
W
Sun Wukong
Sharkbeast27
Sun Wukong
15,351
4,614
0
3,814
12,222
7,383
1,852
2,231
9,901
0
60,937
W
7,209
1,749
0
4,613
10,655
4,265
2,226
4,876
5,419
63,014
2,120
L
Cthulhu
11,393
712
0
1,952
17,060
12,295
309
3,085
13,975
38,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,900
Gold Earned
41,758
578
Minions Killed
362
0
Camps Cleared
0
1,891,335
Distance Traveled
1,727,830
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,297
415
82
4
0
423,251
0
L
Poseidon
9,009
450
104
5
0
343,714
2
W
Medusa
10,949
547
119
6
0
338,665
3
L
Amaterasu
7,333
367
34
2
0
349,500
0
W
Cerberus
9,333
467
59
3
0
369,850
4
W
Da Ji
12,727
636
168
8
0
403,332
4
L
Cernunnos
8,915
446
92
5
0
272,871
1
W
Sun Wukong
11,418
571
108
5
0
380,821
2
W
Sol
10,473
524
124
6
0
398,667
0
L
Cthulhu
8,204
410
50
3
0
338,494
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role