Player Matchup

Ao Kuang
Ao Kuang
Gold V
ConclusionKush
Ao Kuang
Gold V
Level 125
God Stats
7W - 10L
1,883 SR
Queue Stats
306W - 310L
1,073 MMR
Solo
King Arthur
King Arthur
Silver I
ElViolaBurros
King Arthur
Silver I
Level 127
God Stats
5W - 5L
1,432 SR
Queue Stats
221W - 208L
1,130 MMR
Solo
Janus
Janus
Silver III
FTChuty
Janus
Silver III
Level 80
God Stats
12W - 13L
1,518 SR
Queue Stats
121W - 135L
918 MMR
Solo
Artio
Artio
Silver II
Jumss
Artio
Silver II
Level 52
God Stats
16W - 9L
1,626 SR
Queue Stats
99W - 110L
933 MMR
Solo
Skadi
Skadi
Silver III
Realblitzyy
Skadi
Silver III
Level 82
God Stats
19W - 13L
1,580 SR
Queue Stats
292W - 301L
809 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 93
1,608 SR
973 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,518 SR
1,047 MMR
Kuzenbo
Kuzenbo
Bronze I
CARLQUITI
Kuzenbo
Bronze I
Level 103
God Stats
9W - 14L
1,392 SR
Queue Stats
168W - 203L
539 MMR
Solo
Apollo
Apollo
Silver II
Farva619
Apollo
Silver II
Level 85
God Stats
9W - 7L
1,479 SR
Queue Stats
149W - 149L
1,187 MMR
Solo
Mercury
Mercury
Gold V
SuperBoris
Mercury
Gold V
Level 126
God Stats
149W - 166L
1,562 SR
Queue Stats
689W - 686L
1,234 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
binkolas
Sun Wukong
Silver I
Level 108
God Stats
36W - 24L
1,614 SR
Queue Stats
127W - 137L
1,236 MMR
Solo
Poseidon
Poseidon
Silver II
jorgeuriel167
Poseidon
Silver II
Level 130
God Stats
4W - 3L
1,544 SR
Queue Stats
90W - 97L
1,036 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
20
7 / 2 / 3
14,343
624
12,956
19,250
9,713
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
ElViolaBurros
King Arthur
18
1 / 3 / 9
12,578
547
12,628
25,419
20,756
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Janus
FTChuty
Janus
20
6 / 2 / 4
14,341
624
13,622
11,683
4,585
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Jumss
Artio
16
3 / 5 / 8
11,056
481
6,719
21,106
23,018
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
3 / 5 / 9
13,941
606
14,626
14,560
5,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
TiamatTsukuyomiAthenaSetGuan Yu

VS

Bans
DanzaburouAresYmirSobekYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CARLQUITI
Kuzenbo
12
1 / 3 / 8
9,185
399
5,368
12,996
11,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
Farva619
Apollo
18
6 / 7 / 2
12,169
529
13,351
17,531
6,777
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
SuperBoris
Mercury
17
4 / 3 / 4
11,229
488
10,182
18,297
7,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
binkolas
Sun Wukong
19
3 / 2 / 1
12,338
536
12,573
21,009
16,321
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Poseidon
jorgeuriel167
Poseidon
16
3 / 5 / 3
10,738
467
10,740
13,785
5,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
35
20
Kills
17
17
Deaths
20
33
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
CARLQUITI
Kuzenbo
1
3
8
1.67
W
Ao Kuang
7
2
3
4.25
W
King Arthur
ElViolaBurros
King Arthur
1
3
9
1.83
W
Janus
FTChuty
Janus
6
2
4
4
L
Apollo
Farva619
Apollo
6
7
2
1
W
Artio
Jumss
Artio
3
5
8
1.4
W
3
5
9
1.5
L
Mercury
SuperBoris
Mercury
4
3
4
2
L
Sun Wukong
binkolas
Sun Wukong
3
2
1
1.75
L
Poseidon
jorgeuriel167
Poseidon
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,551
Damage
52,214
92,018
Taken
83,618
63,608
Mitigated
47,053
38,352
Healing
15,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
CARLQUITI
Kuzenbo
5,368
2,156
651
1,749
12,996
11,549
125
5,166
7,758
22,882
0
W
Ao Kuang
12,956
1,445
0
10,431
19,250
9,713
948
2,648
16,602
127,462
0
W
King Arthur
ElViolaBurros
King Arthur
12,628
534
0
11,233
25,419
20,756
301
3,146
22,273
0
71,463
W
Janus
FTChuty
Janus
13,622
680
496
4,883
11,683
4,585
1,719
4,408
7,275
109,857
0
L
Apollo
Farva619
Apollo
13,351
9,029
0
4,075
17,531
6,777
692
6,384
11,061
0
90,852
W
Artio
Jumss
Artio
6,719
521
2,078
4,321
21,106
23,018
1,362
5,159
15,947
34,043
0
W
14,626
8,951
0
4,910
14,560
5,536
11,881
2,831
11,729
0
104,525
L
Mercury
SuperBoris
Mercury
10,182
5,959
0
1,882
18,297
7,325
560
9,018
9,131
0
88,157
L
Sun Wukong
binkolas
Sun Wukong
12,573
1,060
0
5,763
21,009
16,321
249
4,855
16,026
0
91,420
L
Poseidon
jorgeuriel167
Poseidon
10,740
1,080
0
1,361
13,785
5,081
216
7,021
6,345
76,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,259
Gold Earned
55,659
712
Minions Killed
630
0
Camps Cleared
0
2,379,577
Distance Traveled
2,155,788
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,185
399
37
2
0
296,075
1
W
Ao Kuang
14,343
624
169
7
0
493,820
5
W
King Arthur
12,578
547
130
6
0
456,706
5
W
Janus
14,341
624
214
9
0
483,623
0
L
Apollo
12,169
529
154
7
0
367,772
4
W
Artio
11,056
481
38
2
0
487,592
13
W
Skadi
13,941
606
161
7
0
457,836
1
L
Mercury
11,229
488
130
6
0
545,090
5
L
Sun Wukong
12,338
536
173
8
0
490,855
3
L
Poseidon
10,738
467
136
6
0
455,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role