Player Matchup

Arachne
Arachne
BelCouillZebuth
Arachne
Level 155
God Stats
1W - 2L
1,304 SR
Queue Stats
781W - 617L
1,692 Elo+
Solo
Hercules
Hercules
DEOBET
Hercules
Level 85
God Stats
1W - 3L
1,523 SR
Queue Stats
262W - 224L
1,556 Elo+
Party 2
Scylla
Scylla
retro-nature100
Scylla
Level 75
God Stats
41W - 20L
1,733 SR
Queue Stats
260W - 232L
1,559 Elo+
Party 2
Team Averages
Level 105
1,520 SR
1,602 Elo+

VS

Team Averages
Level 118
1,417 SR
1,735 Elo+
Neith
Neith
CelerityTM
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Hαffyy
Hel
Level 122
God Stats
2W - 0L
1,243 SR
Queue Stats
388W - 22L
2,172 Elo+
Party 1
Mulan
Mulan
Neometrics
Mulan
Level 73
God Stats
7W - 5L
1,508 SR
Queue Stats
59W - 47L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,460
607
1,978
10,714
3,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
DEOBET
Hercules
8
0 / 4 / 0
5,456
606
2,764
8,043
5,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

7
0 / 4 / 0
5,315
591
1,170
6,278
2,002

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
6 / 0 / 8
7,879
875
10,276
5,941
1,994
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Hel
11
7 / 0 / 7
7,735
859
9,826
4,346
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mulan
10
1 / 0 / 8
6,824
758
2,538
5,034
2,935
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
37
0
Kills
14
14
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Neith
6
0
8
10
L
Hercules
DEOBET
Hercules
0
4
0
0
W
Hel
7
0
7
10.5
W
Mulan
1
0
8
5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,912
Damage
22,640
25,035
Taken
15,321
10,960
Mitigated
6,432
3,676
Healing
9,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,978
1,236
0
1,584
10,714
3,525
0
3,839
6,875
0
10,021
W
Neith
10,276
7,341
0
3,044
5,941
1,994
1,824
324
5,495
0
39,001
L
Hercules
DEOBET
Hercules
2,764
165
0
1,401
8,043
5,433
0
2,697
5,346
0
14,820
W
Hel
9,826
1,392
2,718
2,636
4,346
1,503
431
491
3,760
36,300
0
W
Mulan
2,538
168
0
1,412
5,034
2,935
310
263
4,657
0
13,842
L
1,170
117
0
691
6,278
2,002
0
3,370
2,908
18,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,231
Gold Earned
22,438
82
Minions Killed
140
0
Camps Cleared
0
457,633
Distance Traveled
519,259
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,460
607
25
3
0
167,263
1
W
Neith
7,879
875
71
8
0
157,479
2
L
Hercules
5,456
606
24
3
0
153,999
1
W
Hel
7,735
859
45
5
0
175,336
3
W
Mulan
6,824
758
24
3
0
186,444
2
L
Scylla
5,315
591
33
4
0
136,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role