Player Matchup

Sol
Sol
Ewinoss21
Sol
Level 29
God Stats
2W - 1L
1,625 SR
Queue Stats
36W - 35L
1,602 Elo+
Party 2
Chaac
Chaac
Matiroyal
Chaac
Level 29
God Stats
7W - 3L
1,754 SR
Queue Stats
40W - 32L
1,681 Elo+
Party 2
Geb
Geb
Whikzi
Geb
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,719 Elo+
Party 2
Thor
Thor
spotnag
Thor
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,766 Elo+
Solo
Persephone
Persephone
tarbeit00
Persephone
Level 27
God Stats
2W - 1L
1,269 SR
Queue Stats
122W - 97L
1,619 Elo+
Solo
Team Averages
Level 25
1,530 SR
1,678 Elo+

VS

Team Averages
Level 21
1,469 SR
1,520 Elo+
Hades
Hades
Asmiteplayer4
Hades
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
DanteisDead1373
Athena
Level 27
God Stats
7W - 4L
1,624 SR
Queue Stats
25W - 34L
1,457 Elo+
Party 1
Chernobog
Chernobog
DragonRider79
Chernobog
Level 29
God Stats
10W - 8L
1,647 SR
Queue Stats
43W - 49L
1,539 Elo+
Party 1
Thor
Thor
Hasunnyy
Thor
Level 7
God Stats
2W - 3L
1,231 SR
Queue Stats
196W - 214L
1,516 Elo+
Solo
Ravana
Ravana
no2adamb
Ravana
Level 18
God Stats
1W - 4L
1,344 SR
Queue Stats
29W - 32L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 5 / 4
9,517
595
15,275
13,647
4,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Matiroyal
Chaac
15
3 / 3 / 0
9,067
567
8,828
13,673
12,507
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Geb
Whikzi
Geb
11
2 / 4 / 6
7,858
491
4,115
8,478
5,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thor
spotnag
Thor
14
3 / 2 / 5
8,744
547
3,833
9,104
3,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
tarbeit00
Persephone
15
1 / 3 / 3
8,936
559
8,046
8,757
2,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 5
7,834
490
4,932
8,681
3,997
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 6 / 6
7,427
464
4,583
13,709
6,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chernobog
DragonRider79
Chernobog
10
2 / 6 / 3
6,711
419
3,536
9,718
2,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
15
8 / 1 / 5
9,170
573
8,642
10,327
3,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ravana
no2adamb
Ravana
16
3 / 3 / 0
8,737
546
8,185
10,117
5,003
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
36
17
Kills
17
17
Deaths
17
18
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
1
5
4.5
L
2
6
6
0.83
L
Chernobog
DragonRider79
Chernobog
2
6
3
0.58
W
8
5
4
2
L
Thor
8
1
5
10.5
W
Chaac
Matiroyal
Chaac
3
3
0
1
W
Geb
Whikzi
Geb
2
4
6
1.25
L
Ravana
no2adamb
Ravana
3
3
0
1
W
Thor
spotnag
Thor
3
2
5
2.75
W
Persephone
tarbeit00
Persephone
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,097
Damage
29,878
53,659
Taken
52,552
27,829
Mitigated
21,777
21,310
Healing
14,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,932
556
110
4,464
8,681
3,997
0
5,231
3,177
40,951
0
L
4,583
783
0
2,620
13,709
6,164
199
10,139
3,456
14,769
0
L
Chernobog
DragonRider79
Chernobog
3,536
1,829
0
1,268
9,718
2,956
0
6,581
3,101
0
27,171
W
15,275
5,842
342
6,259
13,647
4,113
2,873
3,658
9,989
60,250
0
L
Thor
8,642
1,536
0
3,388
10,327
3,657
0
4,936
5,265
0
61,484
W
Chaac
Matiroyal
Chaac
8,828
3,433
0
6,973
13,673
12,507
394
474
13,199
0
50,954
W
Geb
Whikzi
Geb
4,115
497
0
1,260
8,478
5,260
33
1,719
6,759
15,893
0
L
Ravana
no2adamb
Ravana
8,185
3,589
0
2,963
10,117
5,003
495
0
10,117
0
61,201
W
Thor
spotnag
Thor
3,833
1,609
0
3,968
9,104
3,067
343
347
8,757
0
41,865
W
Persephone
tarbeit00
Persephone
8,046
756
0
2,508
8,757
2,882
0
3,315
5,440
57,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,122
Gold Earned
39,879
438
Minions Killed
391
0
Camps Cleared
0
1,548,344
Distance Traveled
1,394,262
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,834
490
89
6
0
257,462
2
L
Athena
7,427
464
22
1
0
299,463
0
L
Chernobog
6,711
419
59
4
0
234,281
0
W
Sol
9,517
595
92
6
0
290,167
0
L
Thor
9,170
573
106
7
0
286,119
7
W
Chaac
9,067
567
112
7
0
301,088
0
W
Geb
7,858
491
31
2
0
349,168
0
L
Ravana
8,737
546
115
7
0
316,937
1
W
Thor
8,744
547
85
5
0
310,100
0
W
Persephone
8,936
559
118
7
0
297,821
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role