Player Matchup

Osiris
Osiris
Platinum I
DuardoM
Osiris
Platinum I
Level 111
God Stats
5W - 5L
1,556 SR
Queue Stats
48W - 40L
1,870 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 111
1,556 SR
1,870 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 98
1,393 SR
1,561 MMR
Osiris
Osiris
Gold II
o Domski o
Osiris
Gold II
Level 98
God Stats
3W - 3L
1,393 SR
Queue Stats
31W - 40L
1,561 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DuardoM
Osiris
20
6 / 3 / 0
16,274
857
22,123
26,170
23,488
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AnhurAh Muzen CabUllrSkadiDanzaburou

VS

Bans
IzanamiSetBellonaTiamatSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
o Domski o
Osiris
20
3 / 6 / 0
14,182
746
16,382
28,886
29,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
6
Kills
3
3
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Osiris
DuardoM
Osiris
6
3
0
2
L
Osiris
o Domski o
Osiris
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,123
Damage
16,382
26,170
Taken
28,886
23,488
Mitigated
29,007
11,715
Healing
9,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
DuardoM
Osiris
22,123
11,938
0
11,715
26,170
23,488
1,190
335
25,835
796
154,171
L
Osiris
o Domski o
Osiris
16,382
9,641
0
9,806
28,886
29,007
2,169
991
27,895
0
114,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,274
Gold Earned
14,182
206
Minions Killed
152
0
Camps Cleared
0
355,077
Distance Traveled
333,526
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
16,274
857
206
11
0
355,077
4
L
Osiris
14,182
746
152
8
0
333,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role