Player Matchup

Jing Wei
Jing Wei
AceSatyre9434
Jing Wei
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
151W - 159L
1,403 Elo+
Party 1
Chang'e
Chang'e
BisKu LXIX
Chang'e
Level 22
God Stats
26W - 14L
1,432 SR
Queue Stats
231W - 244L
1,432 Elo+
Party 1
Kukulkan
Kukulkan
Caitirn
Kukulkan
Level 27
God Stats
7W - 5L
1,857 SR
Queue Stats
128W - 127L
1,510 Elo+
Solo
Gilgamesh
Gilgamesh
ClaymoreAfgana
Gilgamesh
Level 17
God Stats
7W - 3L
1,702 SR
Queue Stats
28W - 32L
1,442 Elo+
Solo
Nemesis
Nemesis
Foulegeek71
Nemesis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
305W - 340L
1,463 Elo+
Party 1
Team Averages
Level 24
1,598 SR
1,450 Elo+

VS

Team Averages
Level 16
1,531 SR
1,368 Elo+
Set
Set
BengaliBeast1971
Set
Level 17
God Stats
23W - 28L
1,519 SR
Queue Stats
143W - 140L
1,473 Elo+
Solo
Susano
Susano
DEADSHOT-_-rpg
Susano
Level 8
God Stats
0W - 2L
1,487 SR
Queue Stats
2W - 7L
1,180 Elo+
Solo
Ullr
Ullr
FischkopfEhre
Ullr
Level 6
God Stats
3W - 3L
1,634 SR
Queue Stats
3W - 6L
1,149 Elo+
Solo
Ao Kuang
Ao Kuang
NoXXaX
Ao Kuang
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 65L
1,492 Elo+
Solo
Tiamat
Tiamat
risegamer10
Tiamat
Level 28
God Stats
3W - 4L
1,512 SR
Queue Stats
59W - 52L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AceSatyre9434
Jing Wei
18
6 / 3 / 10
12,250
510
6,285
12,375
4,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
BisKu LXIX
Chang'e
17
8 / 2 / 10
11,618
484
9,901
9,860
6,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Caitirn
Kukulkan
20
8 / 1 / 5
13,077
545
13,018
11,755
4,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
ClaymoreAfgana
Gilgamesh
20
14 / 3 / 7
14,928
622
22,782
26,050
27,734
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nemesis
Foulegeek71
Nemesis
17
1 / 4 / 15
11,210
467
7,868
16,404
7,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 9 / 4
12,499
521
16,793
23,117
20,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 17 / 0
6,772
282
1,141
15,896
4,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 9 / 2
10,462
436
3,502
17,414
7,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
NoXXaX
Ao Kuang
20
9 / 4 / 2
13,269
553
17,697
20,889
9,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tiamat
16
1 / 1 / 0
10,520
438
8,749
11,232
6,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
21
37
Kills
13
13
Deaths
40
47
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AceSatyre9434
Jing Wei
6
3
10
3.67
L
3
9
4
0.56
W
Chang'e
BisKu LXIX
Chang'e
8
2
10
6.5
W
Kukulkan
Caitirn
Kukulkan
8
1
5
10.5
W
Gilgamesh
ClaymoreAfgana
Gilgamesh
14
3
7
5.83
L
0
17
0
0
L
0
9
2
0.11
W
Nemesis
Foulegeek71
Nemesis
1
4
15
2.13
L
Ao Kuang
NoXXaX
Ao Kuang
9
4
2
2.5
L
Tiamat
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,854
Damage
47,882
76,444
Taken
88,548
51,490
Mitigated
47,533
31,818
Healing
19,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AceSatyre9434
Jing Wei
6,285
4,926
0
1,904
12,375
4,930
3,774
6,321
6,052
0
49,702
L
16,793
7,937
0
7,820
23,117
20,386
1,860
4,692
18,107
0
91,047
W
Chang'e
BisKu LXIX
Chang'e
9,901
1,609
4,950
5,753
9,860
6,322
3,570
1,206
8,654
49,180
0
W
Kukulkan
Caitirn
Kukulkan
13,018
688
0
3,837
11,755
4,755
1,888
7,216
4,093
90,252
0
W
Gilgamesh
ClaymoreAfgana
Gilgamesh
22,782
5,773
533
8,824
26,050
27,734
1,462
6,839
18,573
15,351
89,167
L
1,141
348
0
0
15,896
4,424
447
4,370
11,236
0
11,435
L
3,502
1,319
0
251
17,414
7,136
746
5,588
11,412
0
55,765
W
Nemesis
Foulegeek71
Nemesis
7,868
3,847
0
6,017
16,404
7,749
0
4,226
12,032
0
51,448
L
Ao Kuang
NoXXaX
Ao Kuang
17,697
3,464
0
7,779
20,889
9,266
0
6,109
14,402
81,689
0
L
Tiamat
8,749
870
0
3,375
11,232
6,321
8
3,954
6,987
66,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,083
Gold Earned
53,522
629
Minions Killed
544
0
Camps Cleared
0
2,393,893
Distance Traveled
1,894,843
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,250
510
111
5
0
460,060
0
L
Set
12,499
521
155
6
0
383,440
0
W
Chang'e
11,618
484
60
3
0
464,875
0
W
Kukulkan
13,077
545
189
8
0
452,578
3
W
Gilgamesh
14,928
622
174
7
0
505,714
5
L
Susano
6,772
282
4
0
0
361,787
2
L
Ullr
10,462
436
106
4
0
371,213
0
W
Nemesis
11,210
467
95
4
0
510,666
0
L
Ao Kuang
13,269
553
130
5
0
462,597
1
L
Tiamat
10,520
438
149
6
0
315,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role