Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Diamond II
Cipher
Ah Muzen Cab
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Diamond III
Jewsie
Chaac
Diamond III
Level 143
God Stats
9W - 1L
1,572 SR
Queue Stats
110W - 30L
2,020 MMR
Party 1
Zhong Kui
Zhong Kui
Diamond I
Sham
Zhong Kui
Diamond I
Level 160
God Stats
2W - 0L
1,715 SR
Queue Stats
108W - 9L
2,363 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 154
1,596 SR
1,961 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 72
1,536 SR
1,433 MMR
Hercules
Hercules
Platinum V
Hycerz
Hercules
Platinum V
Level 144
God Stats
1W - 2L
1,587 SR
Queue Stats
44W - 46L
1,299 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
Mrfufufu
Baron Samedi
Bronze III
Level 40
God Stats
0W - 1L
1,567 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Ganesha
Ganesha
Bronze III
Odinnotlikegame
Ganesha
Bronze III
Level 32
God Stats
0W - 1L
1,454 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cipher
Ah Muzen Cab
11
3 / 0 / 7
8,247
916
9,190
6,345
2,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Jewsie
Chaac
11
4 / 1 / 6
8,204
912
7,279
9,113
5,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zhong Kui
Sham
Zhong Kui
12
4 / 1 / 5
8,397
933
9,585
7,266
4,793
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
PersephoneScyllaThothNoxNe Zha

VS

Bans
MedusaAnhurKumbhakarnaCupidCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Hycerz
Hercules
9
1 / 4 / 1
6,289
699
5,677
10,976
5,461
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
Mrfufufu
Baron Samedi
9
1 / 4 / 0
6,075
675
3,882
8,323
3,672
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

9
0 / 3 / 2
5,873
653
2,492
12,298
6,134
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
11
Kills
2
2
Deaths
11
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Cipher
Ah Muzen Cab
3
0
7
6.5
L
Hercules
Hycerz
Hercules
1
4
1
0.38
W
Chaac
Jewsie
Chaac
4
1
6
7
L
Baron Samedi
Mrfufufu
Baron Samedi
1
4
0
0.25
L
0
3
2
0.33
W
Zhong Kui
Sham
Zhong Kui
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,054
Damage
12,051
22,724
Taken
31,597
13,109
Mitigated
15,267
12,374
Healing
10,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Cipher
Ah Muzen Cab
9,190
3,870
0
3,503
6,345
2,970
890
2,245
4,100
0
28,866
L
Hercules
Hycerz
Hercules
5,677
1,949
289
3,978
10,976
5,461
0
2,820
8,156
0
25,038
W
Chaac
Jewsie
Chaac
7,279
1,417
0
4,894
9,113
5,346
916
1,549
7,564
0
28,786
L
Baron Samedi
Mrfufufu
Baron Samedi
3,882
270
1,091
2,350
8,323
3,672
0
2,506
5,817
19,328
0
L
2,492
70
369
2,130
12,298
6,134
0
4,363
7,935
6,394
0
W
Zhong Kui
Sham
Zhong Kui
9,585
1,439
0
3,977
7,266
4,793
1,100
2,625
4,641
38,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,848
Gold Earned
18,237
139
Minions Killed
88
0
Camps Cleared
0
554,195
Distance Traveled
496,091
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,247
916
36
4
0
195,763
0
L
Hercules
6,289
699
33
4
0
162,422
5
W
Chaac
8,204
912
36
4
0
193,546
1
L
Baron Samedi
6,075
675
50
6
0
161,120
2
L
Ganesha
5,873
653
5
1
0
172,549
8
W
Zhong Kui
8,397
933
67
7
0
164,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role