Player Matchup

Da Ji
Da Ji
БукляСан
Da Ji
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Кенго
Cabrakan
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
218W - 272L
1,378 Elo+
Party 2
Anubis
Anubis
КукуриБабай
Anubis
Level 60
God Stats
8W - 6L
1,322 SR
Queue Stats
139W - 184L
1,383 Elo+
Party 2
Team Averages
Level 74
1,441 SR
1,420 Elo+

VS

Team Averages
Level 71
1,678 SR
1,603 Elo+
Baron Samedi
Baron Samedi
Kaktor31
Baron Samedi
Level 127
God Stats
22W - 16L
1,715 SR
Queue Stats
221W - 227L
1,629 Elo+
Solo
Raijin
Raijin
MaitreFlutiste
Raijin
Level 23
God Stats
2W - 3L
1,580 SR
Queue Stats
49W - 27L
1,578 Elo+
Party 1
Chaac
Chaac
Mirexent666
Chaac
Level 64
God Stats
2W - 3L
1,737 SR
Queue Stats
145W - 97L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
7,981
614
3,401
9,716
4,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cabrakan
Кенго
Cabrakan
10
0 / 7 / 2
7,315
563
4,989
16,167
22,630
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 2 / 1
7,552
581
5,904
8,953
4,474
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kaktor31
Baron Samedi
12
1 / 2 / 9
8,706
670
8,202
6,076
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
8 / 0 / 5
10,066
774
10,663
5,799
1,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 0 / 8
10,493
807
7,780
6,903
7,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
2
Kills
14
14
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Kaktor31
Baron Samedi
1
2
9
2.75
L
8
0
5
10.5
L
5
0
8
9
W
2
5
0
0.4
W
Cabrakan
Кенго
Cabrakan
0
7
2
0.14
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,294
Damage
26,645
34,836
Taken
18,778
31,605
Mitigated
11,344
4,703
Healing
8,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Kaktor31
Baron Samedi
8,202
990
421
2,085
6,076
2,300
555
3,142
2,934
40,650
0
L
10,663
633
22
1,478
5,799
1,839
1,070
3,713
2,086
45,714
0
L
7,780
1,470
390
4,196
6,903
7,205
708
4,126
2,777
1,757
26,418
W
3,401
652
0
517
9,716
4,501
0
4,204
5,317
0
27,105
W
Cabrakan
Кенго
Cabrakan
4,989
789
0
1,176
16,167
22,630
0
8,335
7,565
15,751
0
W
5,904
75
0
3,010
8,953
4,474
0
6,096
2,609
40,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,848
Gold Earned
29,265
139
Minions Killed
186
0
Camps Cleared
0
653,839
Distance Traveled
727,250
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,706
670
62
5
0
238,099
5
L
Raijin
10,066
774
92
7
0
225,929
6
L
Chaac
10,493
807
32
2
0
263,222
0
W
Da Ji
7,981
614
42
3
0
234,737
1
W
Cabrakan
7,315
563
18
1
0
200,910
2
W
Anubis
7,552
581
79
6
0
218,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role