Player Matchup

Gilgamesh
Gilgamesh
Aylox
Gilgamesh
Level 106
God Stats
37W - 45L
1,543 SR
Queue Stats
272W - 246L
1,544 Elo+
Party 2
Neith
Neith
AyloxTooten
Neith
Level 4
God Stats
1W - 1L
1,826 SR
Queue Stats
1W - 2L
1,430 Elo+
Party 2
Hades
Hades
Zoorcasm
Hades
Level 148
God Stats
0W - 1L
1,670 SR
Queue Stats
153W - 90L
1,630 Elo+
Party 2
Team Averages
Level 86
1,680 SR
1,535 Elo+

VS

Team Averages
Level 58
1,599 SR
1,530 Elo+
Zeus
Zeus
Erebospinyin
Zeus
Level 147
God Stats
3W - 0L
1,850 SR
Queue Stats
152W - 120L
1,602 Elo+
Party 1
Ymir
Ymir
SilverDragon5114
Ymir
Level 13
God Stats
7W - 11L
1,448 SR
Queue Stats
11W - 20L
1,356 Elo+
Solo
Erlang Shen
Erlang Shen
Vehxzl
Erlang Shen
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
110W - 74L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aylox
Gilgamesh
16
7 / 10 / 5
13,694
622
21,433
27,941
25,206
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
2 / 5 / 9
12,133
552
10,884
14,409
5,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
Zoorcasm
Hades
18
3 / 2 / 9
13,179
599
8,701
15,226
14,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 7
15,211
691
24,970
9,906
4,955
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 5 / 11
12,802
582
4,765
18,827
22,514
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
Vehxzl
Erlang Shen
18
7 / 5 / 8
15,584
708
20,385
25,036
24,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
43
12
Kills
17
17
Deaths
13
23
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Aylox
Gilgamesh
7
10
5
0.95
L
2
5
9
1.3
W
9
3
7
4.17
W
1
5
11
1.3
W
Erlang Shen
Vehxzl
Erlang Shen
7
5
8
2.2
L
Hades
Zoorcasm
Hades
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,018
Damage
50,120
57,576
Taken
53,769
44,513
Mitigated
52,466
7,930
Healing
13,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Aylox
Gilgamesh
21,433
6,599
0
831
27,941
25,206
0
15,471
12,470
0
61,019
L
10,884
5,681
0
3,052
14,409
5,165
0
6,859
7,550
0
42,720
W
24,970
3,583
0
3,373
9,906
4,955
920
500
9,406
105,672
0
W
4,765
927
0
3,492
18,827
22,514
770
3,236
15,591
33,138
0
W
Erlang Shen
Vehxzl
Erlang Shen
20,385
9,925
0
6,584
25,036
24,997
506
5,143
19,893
0
93,572
L
Hades
Zoorcasm
Hades
8,701
746
856
3,191
15,226
14,142
0
7,463
7,763
59,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,006
Gold Earned
43,597
227
Minions Killed
266
0
Camps Cleared
0
957,215
Distance Traveled
1,116,528
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,694
622
59
3
0
344,387
6
L
Neith
12,133
552
65
3
0
277,646
2
W
Zeus
15,211
691
154
7
0
384,739
2
W
Ymir
12,802
582
33
2
0
331,741
3
W
Erlang Shen
15,584
708
79
4
0
400,048
2
L
Hades
13,179
599
103
5
0
335,182
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role