Player Matchup

Izanami
Izanami
Alzardor
Izanami
Level 91
God Stats
9W - 7L
1,728 SR
Queue Stats
35W - 39L
1,659 Elo+
Party 2
Thanatos
Thanatos
Jelious
Thanatos
Level 160
God Stats
10W - 10L
1,675 SR
Queue Stats
336W - 342L
1,596 Elo+
Solo
Terra
Terra
Magmoor
Terra
Level 109
God Stats
0W - 2L
1,138 SR
Queue Stats
32W - 28L
1,667 Elo+
Party 2
Janus
Janus
Mettalocaft
Janus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,598 Elo+
Party 2
Erlang Shen
Erlang Shen
Naranjay
Erlang Shen
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 125
1,508 SR
1,604 Elo+

VS

Team Averages
Level 123
1,554 SR
1,556 Elo+
Athena
Athena
CallMeYasker
Athena
Level 107
God Stats
25W - 26L
1,607 SR
Queue Stats
438W - 402L
1,596 Elo+
Party 1
Ah Puch
Ah Puch
DevilStiletto
Ah Puch
Level 160
God Stats
1W - 1L
1,581 SR
Queue Stats
99W - 96L
1,527 Elo+
Solo
King Arthur
King Arthur
JoMamaBF
King Arthur
Level 108
God Stats
7W - 5L
1,541 SR
Queue Stats
549W - 510L
1,595 Elo+
Party 1
Jing Wei
Jing Wei
Spykoko69
Jing Wei
Level 127
God Stats
19W - 17L
1,521 SR
Queue Stats
171W - 167L
1,537 Elo+
Solo
Awilix
Awilix
Surrend3rAt10
Awilix
Level 114
God Stats
37W - 46L
1,521 SR
Queue Stats
867W - 803L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alzardor
Izanami
12
0 / 2 / 1
7,221
481
2,811
5,790
2,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Jelious
Thanatos
12
4 / 7 / 0
7,388
493
8,596
12,823
4,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
Magmoor
Terra
11
0 / 0 / 1
6,540
436
1,899
8,617
4,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 7 / 2
7,150
477
4,635
10,182
3,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
Naranjay
Erlang Shen
13
0 / 6 / 2
7,459
497
5,456
16,160
6,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
3 / 1 / 9
7,131
475
5,457
7,426
3,459
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Puch
14
1 / 3 / 9
8,200
547
10,178
7,415
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
JoMamaBF
King Arthur
15
8 / 0 / 1
8,985
599
11,781
13,425
8,527
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
Spykoko69
Jing Wei
15
1 / 0 / 2
8,509
567
4,339
7,001
2,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
9 / 2 / 3
8,615
574
7,574
8,932
2,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
6
Kills
22
22
Deaths
6
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
Alzardor
Izanami
0
2
1
0.25
W
Athena
3
1
9
7.5
W
Ah Puch
1
3
9
1.83
L
Thanatos
Jelious
Thanatos
4
7
0
0.57
W
King Arthur
JoMamaBF
King Arthur
8
0
1
8.5
L
Terra
Magmoor
Terra
0
0
1
0.5
L
2
7
2
0.43
L
Erlang Shen
Naranjay
Erlang Shen
0
6
2
0.17
W
Jing Wei
Spykoko69
Jing Wei
1
0
2
2
W
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,397
Damage
39,329
53,572
Taken
44,199
21,134
Mitigated
19,265
21,592
Healing
18,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Alzardor
Izanami
2,811
1,201
0
1,582
5,790
2,227
0
187
5,603
0
52,744
W
Athena
5,457
1,529
432
2,223
7,426
3,459
0
1,986
5,332
26,070
0
W
Ah Puch
10,178
567
0
3,136
7,415
2,188
0
2,360
4,943
54,857
0
L
Thanatos
Jelious
Thanatos
8,596
2,112
0
8,248
12,823
4,436
0
3,431
9,392
0
40,488
W
King Arthur
JoMamaBF
King Arthur
11,781
1,950
0
5,563
13,425
8,527
116
411
12,957
0
53,953
L
Terra
Magmoor
Terra
1,899
261
587
3,144
8,617
4,420
0
5,198
3,419
15,567
0
L
4,635
261
0
1,189
10,182
3,195
0
5,568
4,614
46,091
0
L
Erlang Shen
Naranjay
Erlang Shen
5,456
2,401
0
6,842
16,160
6,856
0
1,251
14,909
0
45,707
W
Jing Wei
Spykoko69
Jing Wei
4,339
3,531
0
4,334
7,001
2,258
325
887
6,090
0
58,532
W
7,574
2,726
0
2,478
8,932
2,833
0
543
8,343
0
55,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,758
Gold Earned
41,440
426
Minions Killed
454
0
Camps Cleared
0
1,412,174
Distance Traveled
1,485,742
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,221
481
131
9
0
280,558
3
W
Athena
7,131
475
36
2
0
344,850
4
W
Ah Puch
8,200
547
105
7
0
263,449
1
L
Thanatos
7,388
493
71
5
0
281,495
4
W
King Arthur
8,985
599
91
6
0
297,040
1
L
Terra
6,540
436
32
2
0
309,383
6
L
Janus
7,150
477
93
6
0
275,492
3
L
Erlang Shen
7,459
497
99
7
0
265,246
2
W
Jing Wei
8,509
567
118
8
0
262,756
4
W
Awilix
8,615
574
104
7
0
317,647
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role