Player Matchup

Da Ji
Da Ji
juliiaann
Da Ji
Level 26
God Stats
12W - 11L
1,307 SR
Queue Stats
154W - 141L
1,527 Elo+
Solo
Poseidon
Poseidon
lame09
Poseidon
Level 17
God Stats
7W - 12L
1,425 SR
Queue Stats
104W - 196L
1,298 Elo+
Party 1
Horus
Horus
loucasss123
Horus
Level 37
God Stats
5W - 2L
1,809 SR
Queue Stats
73W - 79L
1,310 Elo+
Party 1
Hercules
Hercules
samuelfrance01-s
Hercules
Level 29
God Stats
8W - 8L
1,819 SR
Queue Stats
187W - 220L
1,345 Elo+
Party 1
Anhur
Anhur
にrayanevip3う
Anhur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,329 Elo+
Solo
Team Averages
Level 23
1,572 SR
1,362 Elo+

VS

Team Averages
Level 19
1,461 SR
1,268 Elo+
Osiris
Osiris
Atun1212
Osiris
Level 59
God Stats
0W - 3L
1,500 SR
Queue Stats
186W - 236L
1,319 Elo+
Party 2
Kukulkan
Kukulkan
Cosmo_Bills
Kukulkan
Level 26
God Stats
0W - 2L
1,307 SR
Queue Stats
112W - 97L
1,554 Elo+
Solo
Neith
Neith
FrankerUwU
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,155 Elo+
Party 2
Bakasura
Bakasura
LaLo RC25
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,155 Elo+
Party 2
Cerberus
Cerberus
S4Mu3L 666
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,155 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
juliiaann
Da Ji
12
7 / 0 / 5
7,118
712
4,202
5,325
1,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
lame09
Poseidon
9
1 / 1 / 1
5,538
554
2,016
2,880
1,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
6 / 0 / 11
6,650
665
3,712
7,078
3,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
1 / 0 / 0
6,199
620
256
1,157
941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
7 / 0 / 9
6,506
651
6,877
5,942
1,956
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Atun1212
Osiris
6
0 / 8 / 0
4,095
410
4,858
8,780
2,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
Cosmo_Bills
Kukulkan
10
1 / 2 / 0
5,683
568
2,419
4,902
1,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
5
0 / 5 / 0
3,871
387
1,802
4,189
484
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
LaLo RC25
Bakasura
5
0 / 3 / 0
4,225
423
454
4,566
1,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
S4Mu3L 666
Cerberus
4
0 / 5 / 0
3,756
376
2,482
6,815
2,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
1
22
Kills
1
1
Deaths
23
26
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Osiris
Atun1212
Osiris
0
8
0
0
L
Kukulkan
Cosmo_Bills
Kukulkan
1
2
0
0.5
L
Neith
0
5
0
0
L
Bakasura
LaLo RC25
Bakasura
0
3
0
0
L
Cerberus
S4Mu3L 666
Cerberus
0
5
0
0
W
Da Ji
juliiaann
Da Ji
7
0
5
9.5
W
Poseidon
lame09
Poseidon
1
1
1
1.5
W
6
0
11
11.5
W
1
0
0
1
W
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,063
Damage
12,015
22,382
Taken
29,252
8,714
Mitigated
8,355
9,077
Healing
5,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Atun1212
Osiris
4,858
1,967
0
120
8,780
2,838
0
0
8,780
0
18,996
L
Kukulkan
Cosmo_Bills
Kukulkan
2,419
261
159
1,802
4,902
1,478
168
1,349
3,397
30,758
0
L
Neith
1,802
1,054
0
600
4,189
484
20
0
4,189
0
10,465
L
Bakasura
LaLo RC25
Bakasura
454
233
0
913
4,566
1,506
0
467
4,055
0
13,010
L
Cerberus
S4Mu3L 666
Cerberus
2,482
360
0
1,441
6,815
2,049
0
0
6,815
8,925
0
W
Da Ji
juliiaann
Da Ji
4,202
1,441
0
230
5,325
1,759
0
339
4,951
0
43,500
W
Poseidon
lame09
Poseidon
2,016
145
0
0
2,880
1,004
0
2,202
678
22,901
0
W
3,712
1,924
1,296
4,365
7,078
3,054
0
1,298
5,580
0
12,492
W
256
0
0
25
1,157
941
151
0
1,157
0
33,339
W
6,877
5,665
0
3,161
5,942
1,956
456
812
5,105
0
31,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,011
Gold Earned
21,630
300
Minions Killed
167
0
Camps Cleared
0
927,014
Distance Traveled
794,148
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,095
410
28
3
0
184,322
2
L
Kukulkan
5,683
568
74
7
0
145,332
0
L
Neith
3,871
387
18
2
0
132,456
1
L
Bakasura
4,225
423
32
3
0
198,984
0
L
Cerberus
3,756
376
15
2
0
133,054
2
W
Da Ji
7,118
712
89
9
0
207,897
2
W
Poseidon
5,538
554
54
5
0
183,260
0
W
Horus
6,650
665
19
2
0
184,163
1
W
Hercules
6,199
620
86
9
0
179,968
0
W
Anhur
6,506
651
52
5
0
171,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role