Player Matchup

Anhur
Anhur
Silver II
Saretta
Anhur
Silver II
Level 155
God Stats
2W - 3L
1,327 SR
Queue Stats
63W - 80L
1,081 MMR
Solo
Tiamat
Tiamat
Silver II
StoneyD11
Tiamat
Silver II
Level 37
God Stats
1W - 0L
1,474 SR
Queue Stats
6W - 9L
1,324 MMR
Solo
Arachne
Arachne
Gold V
UAHSUASHASU11
Arachne
Gold V
Level 46
God Stats
11W - 7L
1,858 SR
Queue Stats
47W - 61L
1,342 MMR
Solo
Khepri
Khepri
Silver II
lia1807
Khepri
Silver II
Level 48
God Stats
38W - 28L
1,557 SR
Queue Stats
210W - 214L
1,047 MMR
Solo
Nike
Nike
Silver V
sargitario550
Nike
Silver V
Level 86
God Stats
11W - 16L
1,457 SR
Queue Stats
296W - 311L
663 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 74
1,534 SR
1,091 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,585 SR
1,292 MMR
Hercules
Hercules
Silver IV
CactusJacks
Hercules
Silver IV
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold V
Flameryan64
King Arthur
Gold V
Level 109
God Stats
1W - 2L
1,516 SR
Queue Stats
182W - 182L
1,329 MMR
Solo
Ne Zha
Ne Zha
Silver IV
Juanma11
Ne Zha
Silver IV
Level 59
God Stats
5W - 7L
1,468 SR
Queue Stats
20W - 34L
987 MMR
Solo
Anubis
Anubis
Silver IV
RENANZINHOGR
Anubis
Silver IV
Level 64
God Stats
1W - 2L
1,674 SR
Queue Stats
11W - 14L
1,264 MMR
Solo
Cernunnos
Cernunnos
Bronze III
tehemax
Cernunnos
Bronze III
Level 135
God Stats
0W - 1L
1,767 SR
Queue Stats
2W - 6L
1,381 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Saretta
Anhur
20
9 / 5 / 6
16,161
577
16,372
25,498
9,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
StoneyD11
Tiamat
20
9 / 5 / 16
15,962
570
30,773
19,233
16,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
20
17 / 7 / 18
17,613
629
29,931
32,013
19,686
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
lia1807
Khepri
19
1 / 4 / 23
15,002
536
9,101
20,999
26,375
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
8 / 4 / 17
16,320
583
21,002
32,131
24,837
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
AthenaJanusApolloDanzaburouTsukuyomi

VS

Bans
ScyllaGebSetAresNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CactusJacks
Hercules
19
4 / 6 / 10
13,021
465
9,527
30,094
37,118
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Flameryan64
King Arthur
20
3 / 9 / 8
13,976
499
17,078
37,151
34,476
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ne Zha
Juanma11
Ne Zha
20
6 / 15 / 8
14,116
504
19,087
29,595
15,369
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
20
5 / 8 / 8
14,025
501
17,377
19,043
10,394
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
tehemax
Cernunnos
20
6 / 7 / 6
15,032
537
25,628
28,861
11,414
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
64
44
Kills
24
25
Deaths
45
80
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Hercules
CactusJacks
Hercules
4
6
10
1.5
L
King Arthur
Flameryan64
King Arthur
3
9
8
0.78
L
Ne Zha
Juanma11
Ne Zha
6
15
8
0.67
L
Anubis
5
8
8
1.13
W
Anhur
Saretta
Anhur
9
5
6
2.4
W
Tiamat
StoneyD11
Tiamat
9
5
16
3.4
W
Arachne
17
7
18
3.71
W
Khepri
lia1807
Khepri
1
4
23
3.13
W
8
4
17
4.13
L
Cernunnos
tehemax
Cernunnos
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,179
Damage
88,697
129,874
Taken
144,744
96,362
Mitigated
108,771
43,485
Healing
41,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
CactusJacks
Hercules
9,527
1,444
1,516
9,545
30,094
37,118
188
9,703
20,198
7,429
35,334
L
King Arthur
Flameryan64
King Arthur
17,078
675
0
8,042
37,151
34,476
111
10,489
26,446
1,299
91,980
L
Ne Zha
Juanma11
Ne Zha
19,087
3,847
0
6,373
29,595
15,369
1,509
5,976
23,433
0
79,951
L
Anubis
17,377
582
0
6,110
19,043
10,394
206
8,587
10,042
78,276
0
W
Anhur
Saretta
Anhur
16,372
9,187
0
11,978
25,498
9,246
2,469
2,812
22,686
0
130,529
W
Tiamat
StoneyD11
Tiamat
30,773
3,953
1,578
8,963
19,233
16,218
1,175
6,174
13,059
100,990
0
W
Arachne
29,931
22,530
0
11,115
32,013
19,686
3,258
7,709
24,304
0
147,896
W
Khepri
lia1807
Khepri
9,101
956
0
3,663
20,999
26,375
41
3,631
17,368
40,521
0
W
21,002
3,234
0
6,188
32,131
24,837
1,065
1,801
27,585
11,889
90,393
L
Cernunnos
tehemax
Cernunnos
25,628
14,189
0
10,129
28,861
11,414
2,061
8,583
20,104
0
130,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,058
Gold Earned
70,170
676
Minions Killed
743
0
Camps Cleared
0
2,594,573
Distance Traveled
2,301,681
30
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,021
465
57
2
0
522,089
2
L
King Arthur
13,976
499
190
7
0
483,546
3
L
Ne Zha
14,116
504
117
4
0
462,095
1
L
Anubis
14,025
501
156
6
0
392,631
5
W
Anhur
16,161
577
164
6
0
471,312
2
W
Tiamat
15,962
570
155
6
0
532,936
6
W
Arachne
17,613
629
138
5
0
555,603
0
W
Khepri
15,002
536
47
2
0
551,940
13
W
Nike
16,320
583
172
6
0
482,782
9
L
Cernunnos
15,032
537
223
8
0
441,320
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role