Player Matchup

Sobek
Sobek
KARAKINSHOT
Sobek
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 186L
1,671 Elo+
Party 1
Cernunnos
Cernunnos
LAZZYBOI274
Cernunnos
Level 65
God Stats
25W - 22L
1,727 SR
Queue Stats
131W - 127L
1,541 Elo+
Party 1
Thanatos
Thanatos
MikaLitterus
Thanatos
Level 38
God Stats
5W - 5L
1,868 SR
Queue Stats
87W - 83L
1,539 Elo+
Party 1
Chang'e
Chang'e
VolcanoNinja9
Chang'e
Level 126
God Stats
3W - 2L
1,413 SR
Queue Stats
22W - 24L
1,518 Elo+
Party 1
Erlang Shen
Erlang Shen
YouOntheBo
Erlang Shen
Level 124
God Stats
19W - 29L
1,685 SR
Queue Stats
300W - 246L
1,752 Elo+
Party 1
Team Averages
Level 90
1,639 SR
1,604 Elo+

VS

Team Averages
Level 74
1,555 SR
1,547 Elo+
Tsukuyomi
Tsukuyomi
FoxOfThunder
Tsukuyomi
Level 144
God Stats
1W - 1L
1,399 SR
Queue Stats
157W - 157L
1,562 Elo+
Party 2
Medusa
Medusa
MeDixieRektM8
Medusa
Level 42
God Stats
16W - 21L
1,772 SR
Queue Stats
56W - 67L
1,476 Elo+
Party 2
Geb
Geb
THEBULLYHUNTER77
Geb
Level 108
God Stats
11W - 7L
1,568 SR
Queue Stats
82W - 85L
1,537 Elo+
Party 2
Chaac
Chaac
mexapipis
Chaac
Level 37
God Stats
6W - 3L
1,558 SR
Queue Stats
109W - 98L
1,617 Elo+
Solo
He Bo
He Bo
nintalzao
He Bo
Level 40
God Stats
6W - 8L
1,478 SR
Queue Stats
43W - 51L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,014
456
1,316
7,456
4,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cernunnos
LAZZYBOI274
Cernunnos
9
1 / 2 / 0
5,384
489
1,695
4,881
1,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
MikaLitterus
Thanatos
9
1 / 4 / 2
5,671
516
2,610
8,123
2,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
11
1 / 0 / 0
6,349
577
5,270
7,349
3,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Erlang Shen
YouOntheBo
Erlang Shen
12
4 / 3 / 1
6,910
628
6,589
8,040
4,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FoxOfThunder
Tsukuyomi
11
4 / 3 / 2
6,325
575
5,077
7,302
2,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 0 / 0
6,641
604
4,714
4,227
1,303
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 1 / 2
5,353
487
2,310
4,495
2,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
mexapipis
Chaac
11
1 / 1 / 1
6,276
571
5,061
7,511
3,622
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
nintalzao
He Bo
10
2 / 2 / 4
5,861
533
4,596
5,450
1,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
7
Kills
11
11
Deaths
7
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
FoxOfThunder
Tsukuyomi
4
3
2
1.67
L
0
2
1
0.25
L
Cernunnos
LAZZYBOI274
Cernunnos
1
2
0
0.5
W
3
0
0
3
L
Thanatos
MikaLitterus
Thanatos
1
4
2
0.5
W
1
1
2
2
L
Chang'e
1
0
0
1
L
Erlang Shen
YouOntheBo
Erlang Shen
4
3
1
1.5
W
Chaac
mexapipis
Chaac
1
1
1
1.5
W
He Bo
nintalzao
He Bo
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,480
Damage
21,758
35,849
Taken
28,985
15,716
Mitigated
11,133
14,134
Healing
9,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
FoxOfThunder
Tsukuyomi
5,077
1,849
0
2,316
7,302
2,287
0
413
6,889
0
33,280
L
1,316
36
0
1,496
7,456
4,483
0
2,314
5,142
8,566
0
L
Cernunnos
LAZZYBOI274
Cernunnos
1,695
685
0
1,377
4,881
1,219
0
506
4,375
0
24,203
W
4,714
2,349
0
2,148
4,227
1,303
0
114
4,113
0
48,158
L
Thanatos
MikaLitterus
Thanatos
2,610
1,036
0
4,548
8,123
2,413
0
1,106
7,017
0
23,445
W
2,310
173
0
744
4,495
2,586
0
661
3,834
12,399
0
L
Chang'e
5,270
534
230
5,049
7,349
3,599
0
0
7,349
38,966
0
L
Erlang Shen
YouOntheBo
Erlang Shen
6,589
3,402
0
1,434
8,040
4,002
0
2,980
5,060
0
39,045
W
Chaac
mexapipis
Chaac
5,061
934
0
3,052
7,511
3,622
0
4,948
2,563
0
35,985
W
He Bo
nintalzao
He Bo
4,596
100
0
1,458
5,450
1,335
0
450
5,000
24,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,328
Gold Earned
30,456
291
Minions Killed
295
0
Camps Cleared
0
954,901
Distance Traveled
1,052,364
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,325
575
66
6
0
240,219
0
L
Sobek
5,014
456
14
1
0
184,996
1
L
Cernunnos
5,384
489
56
5
0
166,584
1
W
Medusa
6,641
604
87
8
0
192,337
2
L
Thanatos
5,671
516
57
5
0
222,616
0
W
Geb
5,353
487
17
2
0
208,763
1
L
Chang'e
6,349
577
78
7
0
169,241
0
L
Erlang Shen
6,910
628
86
8
0
211,464
1
W
Chaac
6,276
571
80
7
0
197,585
4
W
He Bo
5,861
533
45
4
0
213,460
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role