Player Matchup

Heimdallr
Heimdallr
Comet1
Heimdallr
Level 89
God Stats
3W - 5L
1,401 SR
Queue Stats
501W - 544L
1,457 Elo+
Solo
Set
Set
Lufi1080
Set
Level 86
God Stats
8W - 18L
1,379 SR
Queue Stats
164W - 195L
1,456 Elo+
Party 1
Anubis
Anubis
ShadowBlade01
Anubis
Level 142
God Stats
36W - 29L
1,559 SR
Queue Stats
394W - 420L
1,472 Elo+
Solo
Aphrodite
Aphrodite
ZenbieVEVO
Aphrodite
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
terund
Sobek
Level 117
God Stats
13W - 11L
1,505 SR
Queue Stats
519W - 572L
1,419 Elo+
Party 1
Team Averages
Level 109
1,469 SR
1,461 Elo+

VS

Team Averages
Level 80
1,614 SR
1,459 Elo+
Bacchus
Bacchus
AlexLc02697
Bacchus
Level 61
God Stats
2W - 1L
1,534 SR
Queue Stats
56W - 62L
1,438 Elo+
Party 3
Gilgamesh
Gilgamesh
Corbierac
Gilgamesh
Level 89
God Stats
12W - 6L
1,719 SR
Queue Stats
392W - 405L
1,408 Elo+
Party 2
Zeus
Zeus
CrazyBananaDisco
Zeus
Level 108
God Stats
10W - 9L
1,479 SR
Queue Stats
207W - 188L
1,539 Elo+
Party 3
Nemesis
Nemesis
Pierc
Nemesis
Level 81
God Stats
101W - 55L
1,617 SR
Queue Stats
365W - 374L
1,455 Elo+
Party 2
Chronos
Chronos
VikingDaddy69
Chronos
Level 63
God Stats
8W - 4L
1,723 SR
Queue Stats
150W - 151L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Comet1
Heimdallr
11
2 / 6 / 1
7,314
457
6,558
10,911
3,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 8 / 1
7,949
497
6,430
12,645
4,543
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
4 / 8 / 5
8,745
547
7,322
11,891
5,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
ZenbieVEVO
Aphrodite
12
0 / 6 / 3
7,264
454
2,995
9,788
3,887
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sobek
terund
Sobek
12
3 / 9 / 8
8,496
531
7,005
16,772
17,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AlexLc02697
Bacchus
12
2 / 1 / 13
8,005
500
6,162
7,848
5,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
Corbierac
Gilgamesh
17
8 / 1 / 6
9,976
624
10,648
13,350
7,799
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
13 / 2 / 6
9,761
610
11,172
8,376
2,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Pierc
Nemesis
14
8 / 3 / 12
9,334
583
9,638
12,141
5,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
14
6 / 5 / 6
8,501
531
12,123
10,339
3,322
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
80
12
Kills
37
37
Deaths
12
18
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AlexLc02697
Bacchus
2
1
13
8.5
L
Heimdallr
Comet1
Heimdallr
2
6
1
0.42
W
Gilgamesh
Corbierac
Gilgamesh
8
1
6
11
W
13
2
6
8
L
3
8
1
0.44
W
Nemesis
Pierc
Nemesis
8
3
12
4.67
L
4
8
5
0.81
W
Chronos
6
5
6
1.8
L
Aphrodite
ZenbieVEVO
Aphrodite
0
6
3
0.25
L
Sobek
terund
Sobek
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,310
Damage
49,743
62,007
Taken
52,054
34,774
Mitigated
24,598
11,487
Healing
11,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AlexLc02697
Bacchus
6,162
1,116
0
1,060
7,848
5,787
461
4,015
3,648
16,452
0
L
Heimdallr
Comet1
Heimdallr
6,558
2,158
0
1,950
10,911
3,493
0
7,719
3,098
0
35,219
W
Gilgamesh
Corbierac
Gilgamesh
10,648
3,253
0
3,158
13,350
7,799
252
3,560
9,760
0
69,206
W
11,172
1,644
891
2,788
8,376
2,345
1,849
3,793
4,319
44,716
0
L
6,430
3,551
0
746
12,645
4,543
0
5,495
7,108
0
34,604
W
Nemesis
Pierc
Nemesis
9,638
4,791
0
2,254
12,141
5,345
335
3,645
8,445
0
57,592
L
7,322
819
0
2,448
11,891
5,560
0
5,659
6,034
41,248
0
W
Chronos
12,123
3,693
0
1,646
10,339
3,322
650
1,775
8,560
47,200
0
L
Aphrodite
ZenbieVEVO
Aphrodite
2,995
405
603
3,088
9,788
3,887
0
468
9,320
36,528
0
L
Sobek
terund
Sobek
7,005
679
0
2,652
16,772
17,291
0
9,486
6,990
19,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,768
Gold Earned
45,577
313
Minions Killed
420
0
Camps Cleared
0
1,329,872
Distance Traveled
1,575,663
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,005
500
30
2
0
312,286
2
L
Heimdallr
7,314
457
57
4
0
245,367
5
W
Gilgamesh
9,976
624
132
8
0
275,831
4
W
Zeus
9,761
610
86
5
0
302,835
3
L
Set
7,949
497
67
4
0
302,633
1
W
Nemesis
9,334
583
97
6
0
351,360
1
L
Anubis
8,745
547
83
5
0
246,739
2
W
Chronos
8,501
531
75
5
0
333,351
1
L
Aphrodite
7,264
454
86
5
0
253,840
7
L
Sobek
8,496
531
20
1
0
281,293
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role