Player Matchup

Achilles
Achilles
CHANG02100
Achilles
Level 25
God Stats
24W - 20L
1,397 SR
Queue Stats
65W - 76L
1,385 Elo+
Solo
Medusa
Medusa
Koizubee
Medusa
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ares
Ares
Manol1sth
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Tania07
Hou Yi
Level 17
God Stats
1W - 1L
1,731 SR
Queue Stats
2W - 4L
1,201 Elo+
Solo
Kukulkan
Kukulkan
YourLuckIsOver
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 10
1,526 SR
1,417 Elo+

VS

Team Averages
Level 17
1,408 SR
1,354 Elo+
Artemis
Artemis
Diiiias
Artemis
Level 7
God Stats
1W - 0L
1,232 SR
Queue Stats
210W - 210L
1,217 Elo+
Solo
Agni
Agni
Gynzzo
Agni
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 93L
1,368 Elo+
Solo
Geb
Geb
HerrBlockmann
Geb
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 8L
1,551 Elo+
Solo
Loki
Loki
RolandJv1080
Loki
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 58L
1,430 Elo+
Solo
Fenrir
Fenrir
晨曦下的意淫
Fenrir
Level 28
God Stats
39W - 31L
1,309 SR
Queue Stats
541W - 585L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CHANG02100
Achilles
9
2 / 2 / 1
6,091
469
4,252
6,960
4,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Medusa
Koizubee
Medusa
10
5 / 2 / 0
6,686
514
7,112
7,685
2,362
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ares
8
0 / 5 / 4
5,742
442
4,048
9,969
6,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
Tania07
Hou Yi
8
1 / 5 / 0
5,399
415
1,291
7,536
2,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
9
1 / 6 / 1
5,810
447
3,559
5,943
2,089
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Diiiias
Artemis
11
3 / 3 / 5
6,594
507
8,090
5,615
2,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
Gynzzo
Agni
12
5 / 0 / 3
7,181
552
5,536
5,249
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 7
5,758
443
1,885
6,731
3,009
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
8 / 0 / 2
7,560
582
6,207
8,030
2,801
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
4 / 3 / 4
6,677
514
5,496
8,931
2,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
9
Kills
20
20
Deaths
9
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Achilles
CHANG02100
Achilles
2
2
1
1.25
W
Artemis
Diiiias
Artemis
3
3
5
1.83
W
Agni
Gynzzo
Agni
5
0
3
6.5
W
0
3
7
1.17
L
Medusa
Koizubee
Medusa
5
2
0
2.5
L
Ares
0
5
4
0.4
W
8
0
2
9
L
Hou Yi
Tania07
Hou Yi
1
5
0
0.2
L
Kukulkan
1
6
1
0.25
W
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,262
Damage
27,214
38,093
Taken
34,556
17,254
Mitigated
12,503
3,925
Healing
8,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CHANG02100
Achilles
4,252
1,262
0
545
6,960
4,108
148
1,539
5,421
57
24,954
W
Artemis
Diiiias
Artemis
8,090
3,080
0
15
5,615
2,205
321
161
5,454
0
32,294
W
Agni
Gynzzo
Agni
5,536
1,030
0
1,815
5,249
1,644
457
1,989
3,077
34,635
0
W
1,885
149
0
270
6,731
3,009
184
525
6,206
15,320
0
L
Medusa
Koizubee
Medusa
7,112
3,164
0
1,515
7,685
2,362
983
1,287
6,398
0
34,471
L
Ares
4,048
669
0
596
9,969
6,604
116
3,169
6,800
11,151
0
W
6,207
1,448
0
3,003
8,030
2,801
567
2,210
5,695
0
38,615
L
Hou Yi
Tania07
Hou Yi
1,291
154
0
1,119
7,536
2,091
120
188
7,348
0
20,123
L
Kukulkan
3,559
732
0
150
5,943
2,089
364
1,238
4,705
21,795
0
W
5,496
1,299
0
3,714
8,931
2,844
638
2,539
6,098
0
25,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,728
Gold Earned
33,770
208
Minions Killed
241
0
Camps Cleared
0
1,199,185
Distance Traveled
1,288,858
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,091
469
45
3
0
272,633
0
W
Artemis
6,594
507
54
4
0
240,079
5
W
Agni
7,181
552
68
5
0
255,914
0
W
Geb
5,758
443
12
1
0
280,099
0
L
Medusa
6,686
514
48
4
0
262,401
0
L
Ares
5,742
442
23
2
0
254,671
3
W
Loki
7,560
582
62
5
0
234,781
2
L
Hou Yi
5,399
415
44
3
0
186,631
1
L
Kukulkan
5,810
447
48
4
0
222,849
0
W
Fenrir
6,677
514
45
3
0
277,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role