Player Matchup

Khepri
Khepri
AnxiousAlex
Khepri
Level 69
God Stats
3W - 2L
1,501 SR
Queue Stats
125W - 130L
1,511 Elo+
Solo
Gilgamesh
Gilgamesh
JamesQuetzKiller
Gilgamesh
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 48L
1,565 Elo+
Party 1
Ravana
Ravana
Juanesh34
Ravana
Level 88
God Stats
4W - 3L
1,464 SR
Queue Stats
356W - 363L
1,564 Elo+
Solo
Fenrir
Fenrir
holdmypipe
Fenrir
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 14L
1,517 Elo+
Solo
Bacchus
Bacchus
ßrÅgs
Bacchus
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 22L
1,580 Elo+
Party 1
Team Averages
Level 96
1,493 SR
1,547 Elo+

VS

Team Averages
Level 113
1,523 SR
1,541 Elo+
Camazotz
Camazotz
AzureWitch_
Camazotz
Level 126
God Stats
3W - 3L
1,326 SR
Queue Stats
250W - 244L
1,604 Elo+
Solo
Kumbhakarna
Kumbhakarna
MyKeyTheGinGer
Kumbhakarna
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
61W - 57L
1,461 Elo+
Solo
Freya
Freya
ObsidianLiger
Freya
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
carlosvrgas
Hou Yi
Level 101
God Stats
2W - 3L
1,405 SR
Queue Stats
129W - 100L
1,558 Elo+
Solo
Ymir
Ymir
rsmohammed
Ymir
Level 106
God Stats
6W - 6L
1,884 SR
Queue Stats
260W - 254L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
17
4 / 5 / 17
10,565
755
8,956
16,839
18,408
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
19
7 / 3 / 13
11,352
811
21,139
18,675
21,231
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
Juanesh34
Ravana
19
6 / 2 / 14
10,859
776
16,198
12,058
10,048
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
holdmypipe
Fenrir
17
7 / 5 / 9
10,730
766
11,799
13,825
10,760
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
ßrÅgs
Bacchus
18
2 / 2 / 20
11,781
842
17,278
18,999
25,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
AzureWitch_
Camazotz
15
6 / 8 / 7
10,187
728
14,819
22,911
14,128
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kumbhakarna
MyKeyTheGinGer
Kumbhakarna
17
4 / 3 / 10
10,013
715
7,504
19,579
25,551
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 5 / 11
9,666
690
17,956
15,906
8,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
15
4 / 7 / 4
9,297
664
16,578
15,662
8,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 3 / 13
10,029
716
9,613
19,977
24,527
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
62
26
Kills
17
17
Deaths
26
73
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Khepri
4
5
17
2.5
L
Camazotz
AzureWitch_
Camazotz
6
8
7
1.19
W
Gilgamesh
7
3
13
4.5
W
Ravana
Juanesh34
Ravana
6
2
14
6.5
L
Kumbhakarna
MyKeyTheGinGer
Kumbhakarna
4
3
10
3
L
2
5
11
1.5
L
Hou Yi
4
7
4
0.86
W
Fenrir
holdmypipe
Fenrir
7
5
9
2.3
L
1
3
13
2.5
W
Bacchus
ßrÅgs
Bacchus
2
2
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,370
Damage
66,470
80,396
Taken
94,035
85,531
Mitigated
80,745
19,540
Healing
30,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
8,956
839
0
142
16,839
18,408
1,417
5,928
10,911
19,458
0
L
Camazotz
AzureWitch_
Camazotz
14,819
5,214
2,984
8,727
22,911
14,128
82
6,051
16,860
0
25,979
W
Gilgamesh
21,139
3,684
4,889
4,026
18,675
21,231
300
8,465
10,210
0
35,453
W
Ravana
Juanesh34
Ravana
16,198
3,841
786
2,957
12,058
10,048
1,540
4,730
7,328
0
32,699
L
Kumbhakarna
MyKeyTheGinGer
Kumbhakarna
7,504
1,140
1,950
1,802
19,579
25,551
37
3,735
15,844
18,888
0
L
17,956
4,817
639
4,121
15,906
8,445
78
4,757
11,149
32,115
0
L
Hou Yi
16,578
7,667
2,088
2,231
15,662
8,094
938
5,631
10,031
0
28,814
W
Fenrir
holdmypipe
Fenrir
11,799
2,663
747
1,254
13,825
10,760
570
6,718
7,107
0
15,092
L
9,613
1,838
1,782
3,938
19,977
24,527
34
6,060
13,917
16,169
0
W
Bacchus
ßrÅgs
Bacchus
17,278
1,842
2,624
2,115
18,999
25,084
442
9,232
9,767
30,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,287
Gold Earned
49,192
95
Minions Killed
106
0
Camps Cleared
0
1,326,623
Distance Traveled
1,198,189
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,565
755
19
1
0
258,848
0
L
Camazotz
10,187
728
19
1
0
242,738
0
W
Gilgamesh
11,352
811
32
2
0
274,289
2
W
Ravana
10,859
776
21
2
0
257,463
0
L
Kumbhakarna
10,013
715
9
1
0
262,980
2
L
Freya
9,666
690
31
2
0
229,728
0
L
Hou Yi
9,297
664
31
2
0
221,455
0
W
Fenrir
10,730
766
4
0
0
238,225
0
L
Ymir
10,029
716
16
1
0
241,288
0
W
Bacchus
11,781
842
19
1
0
297,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role