Player Matchup

Merlin
Merlin
Berkay_53_03
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,254 Elo+
Solo
Hera
Hera
Breteuil
Hera
Level 27
God Stats
3W - 4L
1,578 SR
Queue Stats
15W - 14L
1,476 Elo+
Solo
Geb
Geb
Clup34034
Geb
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,376 Elo+
Solo
Ymir
Ymir
GAMECRAZYPLAYER_
Ymir
Level 29
God Stats
0W - 3L
1,255 SR
Queue Stats
34W - 42L
1,451 Elo+
Solo
Neith
Neith
Rhymenocer420s
Neith
Level 13
God Stats
6W - 13L
1,337 SR
Queue Stats
55W - 56L
1,315 Elo+
Solo
Team Averages
Level 16
1,434 SR
1,374 Elo+

VS

Team Averages
Level 21
1,534 SR
1,498 Elo+
Aphrodite
Aphrodite
AlwaysUnafraid
Aphrodite
Level 27
God Stats
16W - 13L
1,496 SR
Queue Stats
224W - 257L
1,507 Elo+
Solo
Tyr
Tyr
Dragon_Of_Trades
Tyr
Level 29
God Stats
29W - 29L
1,521 SR
Queue Stats
101W - 105L
1,481 Elo+
Solo
Tsukuyomi
Tsukuyomi
ScuffedGeo
Tsukuyomi
Level 8
God Stats
2W - 1L
1,730 SR
Queue Stats
3W - 1L
1,719 Elo+
Solo
Sol
Sol
StellarFool
Sol
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 40L
1,479 Elo+
Solo
Izanami
Izanami
XGN barnacle
Izanami
Level 14
God Stats
14W - 9L
1,423 SR
Queue Stats
31W - 31L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
0 / 4 / 4
10,847
834
8,399
16,791
7,198
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hera
18
2 / 5 / 4
12,236
941
16,490
15,542
6,370
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 1 / 0
9,628
741
224
935
304
17
1 / 3 / 3
11,039
849
11,035
16,790
21,646
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
3 / 8 / 3
11,588
891
14,823
19,320
8,378
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AlwaysUnafraid
Aphrodite
19
4 / 0 / 12
12,500
962
7,176
12,179
9,947
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
6 / 1 / 11
12,772
982
11,402
14,445
14,195
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
ScuffedGeo
Tsukuyomi
18
5 / 1 / 5
12,387
953
17,091
9,083
3,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

19
6 / 1 / 9
13,126
1,010
18,217
11,973
4,672
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
XGN barnacle
Izanami
18
0 / 3 / 10
11,527
887
10,273
12,476
5,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
68
6
Kills
21
21
Deaths
6
14
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AlwaysUnafraid
Aphrodite
4
0
12
10
L
Merlin
0
4
4
0.5
L
Hera
2
5
4
0.8
L
0
1
0
0
W
6
1
11
11.5
L
1
3
3
0.83
L
3
8
3
0.56
W
Tsukuyomi
ScuffedGeo
Tsukuyomi
5
1
5
7.5
W
6
1
9
10.5
W
Izanami
XGN barnacle
Izanami
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,971
Damage
64,159
69,378
Taken
60,156
43,896
Mitigated
37,701
2,674
Healing
28,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AlwaysUnafraid
Aphrodite
7,176
1,420
7,908
7,084
12,179
9,947
0
7,630
4,549
21,642
0
L
Merlin
8,399
1,705
0
398
16,791
7,198
0
4,491
12,300
21,687
0
L
Hera
16,490
1,766
90
844
15,542
6,370
0
5,863
9,679
51,227
0
L
224
44
0
0
935
304
0
178
757
951
0
W
11,402
2,749
1,108
3,284
14,445
14,195
0
6,020
8,425
0
28,602
L
11,035
1,435
0
650
16,790
21,646
0
8,109
8,681
22,030
0
L
14,823
9,947
0
692
19,320
8,378
0
6,752
12,568
0
20,596
W
Tsukuyomi
ScuffedGeo
Tsukuyomi
17,091
6,932
0
456
9,083
3,704
0
5,912
3,171
0
39,329
W
18,217
8,481
0
4,596
11,973
4,672
0
8,400
3,573
48,872
0
W
Izanami
XGN barnacle
Izanami
10,273
7,903
1,263
2,560
12,476
5,183
0
8,186
4,290
0
39,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,338
Gold Earned
62,312
154
Minions Killed
263
5
Camps Cleared
11
779,709
Distance Traveled
1,148,374
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,500
962
43
3
1
248,508
0
L
Merlin
10,847
834
37
3
0
185,979
1
L
Hera
12,236
941
84
6
0
197,735
0
L
Geb
9,628
741
0
0
0
23,315
0
W
Tyr
12,772
982
24
2
1
252,901
1
L
Ymir
11,039
849
22
2
4
184,452
0
L
Neith
11,588
891
11
1
1
188,228
0
W
Tsukuyomi
12,387
953
44
3
4
246,363
0
W
Sol
13,126
1,010
68
5
3
213,447
0
W
Izanami
11,527
887
84
6
2
187,155
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role