Player Matchup

Izanami
Izanami
AngeldustV
Izanami
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,582 Elo+
Party 2
Mulan
Mulan
Lunnqx
Mulan
Level 15
God Stats
21W - 27L
1,434 SR
Queue Stats
100W - 121L
1,449 Elo+
Solo
Nox
Nox
NightTangle
Nox
Level 17
God Stats
3W - 3L
1,286 SR
Queue Stats
9W - 9L
1,434 Elo+
Solo
Hou Yi
Hou Yi
NonCollinz
Hou Yi
Level 11
God Stats
1W - 2L
1,170 SR
Queue Stats
13W - 7L
1,625 Elo+
Party 2
Nemesis
Nemesis
xXIconoclastXx
Nemesis
Level 24
God Stats
3W - 1L
1,833 SR
Queue Stats
52W - 39L
1,548 Elo+
Solo
Team Averages
Level 15
1,445 SR
1,528 Elo+

VS

Team Averages
Level 18
1,419 SR
1,437 Elo+
Ullr
Ullr
Ivonir
Ullr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,500 Elo+
Solo
Ravana
Ravana
LaFresa97
Ravana
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,239 Elo+
Solo
Zeus
Zeus
Papadopoulos250
Zeus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 29L
1,545 Elo+
Solo
Jing Wei
Jing Wei
Xalahorn
Jing Wei
Level 28
God Stats
0W - 2L
1,298 SR
Queue Stats
43W - 30L
1,450 Elo+
Party 1
Yemoja
Yemoja
Zalathan
Yemoja
Level 26
God Stats
7W - 5L
1,298 SR
Queue Stats
46W - 39L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AngeldustV
Izanami
13
2 / 5 / 4
8,593
537
3,839
9,019
3,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
Lunnqx
Mulan
5
0 / 2 / 1
5,459
341
642
2,158
900
Boots

Boots

+6%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

17
3 / 1 / 4
10,144
634
6,509
6,295
2,588
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hou Yi
NonCollinz
Hou Yi
15
2 / 1 / 2
8,902
556
4,389
7,195
2,534
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
21 / 0 / 2
10,591
662
19,544
12,758
7,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Ivonir
Ullr
12
2 / 3 / 0
7,097
444
2,541
9,609
2,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
LaFresa97
Ravana
10
2 / 7 / 0
6,559
410
3,860
9,035
2,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 8 / 1
6,795
425
3,394
8,984
2,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Xalahorn
Jing Wei
12
3 / 5 / 2
7,426
464
6,121
9,709
2,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Zalathan
Yemoja
11
1 / 5 / 3
7,373
461
3,132
10,245
9,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
28
Kills
8
9
Deaths
28
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
AngeldustV
Izanami
2
5
4
0.8
L
Ullr
Ivonir
Ullr
2
3
0
0.67
L
Ravana
LaFresa97
Ravana
2
7
0
0.29
W
Mulan
Lunnqx
Mulan
0
2
1
0.25
W
3
1
4
5
W
Hou Yi
NonCollinz
Hou Yi
2
1
2
3
L
0
8
1
0.06
L
Jing Wei
Xalahorn
Jing Wei
3
5
2
0.8
L
Yemoja
Zalathan
Yemoja
1
5
3
0.5
W
21
0
2
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,923
Damage
19,048
37,425
Taken
47,582
16,743
Mitigated
20,833
3,576
Healing
5,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AngeldustV
Izanami
3,839
2,558
0
874
9,019
3,401
2,388
1,870
7,149
0
48,281
L
Ullr
Ivonir
Ullr
2,541
838
0
926
9,609
2,852
0
1,206
8,367
0
34,071
L
Ravana
LaFresa97
Ravana
3,860
1,718
0
1,045
9,035
2,932
168
0
8,935
0
28,085
W
Mulan
Lunnqx
Mulan
642
158
0
365
2,158
900
77
0
2,158
0
5,366
W
6,509
233
0
275
6,295
2,588
894
2,151
3,766
68,617
0
W
Hou Yi
NonCollinz
Hou Yi
4,389
2,100
0
1,281
7,195
2,534
3,299
312
6,883
0
48,910
L
3,394
567
0
1,185
8,984
2,625
0
4,011
4,673
31,280
0
L
Jing Wei
Xalahorn
Jing Wei
6,121
5,953
0
262
9,709
2,953
0
0
9,709
0
38,076
L
Yemoja
Zalathan
Yemoja
3,132
1,218
1,572
938
10,245
9,471
0
918
9,289
19,407
0
W
19,544
11,733
0
781
12,758
7,320
0
1,755
10,943
0
51,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,689
Gold Earned
35,250
453
Minions Killed
278
0
Camps Cleared
0
1,373,632
Distance Traveled
1,210,714
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,593
537
112
7
0
290,337
1
L
Ullr
7,097
444
67
4
0
254,671
0
L
Ravana
6,559
410
42
3
0
186,018
3
W
Mulan
5,459
341
13
1
0
71,928
0
W
Nox
10,144
634
150
9
0
310,740
5
W
Hou Yi
8,902
556
109
7
0
289,409
0
L
Zeus
6,795
425
77
5
0
240,596
2
L
Jing Wei
7,426
464
71
4
0
270,887
1
L
Yemoja
7,373
461
21
1
0
258,542
7
W
Nemesis
10,591
662
69
4
0
411,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role