Player Matchup

Artemis
Artemis
Cabriani
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,391 Elo+
Solo
Ares
Ares
EFJKSD
Ares
Level 17
God Stats
1W - 2L
1,536 SR
Queue Stats
23W - 32L
1,384 Elo+
Party 1
Gilgamesh
Gilgamesh
FSDAFW
Gilgamesh
Level 16
God Stats
3W - 2L
1,891 SR
Queue Stats
21W - 25L
1,447 Elo+
Party 1
Bacchus
Bacchus
Godsintreal
Bacchus
Level 27
God Stats
0W - 5L
1,546 SR
Queue Stats
59W - 48L
1,624 Elo+
Solo
Kukulkan
Kukulkan
WDNMDDPG
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,051 Elo+
Party 1
Team Averages
Level 14
1,595 SR
1,379 Elo+

VS

Team Averages
Level 19
1,554 SR
1,491 Elo+
Chang'e
Chang'e
Cannabisseur
Chang'e
Level 6
God Stats
5W - 5L
1,522 SR
Queue Stats
13W - 11L
1,560 Elo+
Solo
Ravana
Ravana
IMGONEAFK
Ravana
Level 22
God Stats
8W - 8L
1,598 SR
Queue Stats
351W - 396L
1,520 Elo+
Solo
Bacchus
Bacchus
LoverTaco
Bacchus
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
ZeroTwoLeGana
Chiron
Level 28
God Stats
3W - 3L
1,420 SR
Queue Stats
128W - 159L
1,311 Elo+
Solo
Chaac
Chaac
doodoobagins
Chaac
Level 21
God Stats
11W - 5L
1,731 SR
Queue Stats
119W - 79L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cabriani
Artemis
5
0 / 4 / 2
4,413
401
2,005
4,736
1,388
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
EFJKSD
Ares
8
1 / 4 / 3
5,243
477
2,635
9,245
6,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
FSDAFW
Gilgamesh
10
3 / 4 / 2
6,248
568
5,096
7,842
4,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Godsintreal
Bacchus
10
2 / 2 / 4
6,409
583
3,441
7,624
3,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
WDNMDDPG
Kukulkan
9
1 / 5 / 3
5,430
494
2,536
5,970
1,854
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cannabisseur
Chang'e
10
1 / 1 / 3
6,402
582
2,444
4,617
1,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
IMGONEAFK
Ravana
11
4 / 2 / 3
6,833
621
3,162
5,226
1,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
LoverTaco
Bacchus
10
2 / 2 / 6
6,676
607
4,514
7,185
6,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
5 / 1 / 4
7,181
653
7,079
5,495
1,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
7 / 1 / 1
7,424
675
9,603
8,194
8,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
7
Kills
19
19
Deaths
7
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artemis
Cabriani
Artemis
0
4
2
0.25
W
Chang'e
Cannabisseur
Chang'e
1
1
3
2.5
L
Ares
EFJKSD
Ares
1
4
3
0.63
L
Gilgamesh
FSDAFW
Gilgamesh
3
4
2
1
L
Bacchus
Godsintreal
Bacchus
2
2
4
2
W
Ravana
IMGONEAFK
Ravana
4
2
3
2.75
W
Bacchus
LoverTaco
Bacchus
2
2
6
2.5
L
Kukulkan
WDNMDDPG
Kukulkan
1
5
3
0.5
W
5
1
4
7
W
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,713
Damage
26,802
35,417
Taken
30,717
18,028
Mitigated
19,873
5,353
Healing
11,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Cabriani
Artemis
2,005
1,003
0
629
4,736
1,388
0
1,666
3,070
0
12,650
W
Chang'e
Cannabisseur
Chang'e
2,444
341
121
971
4,617
1,470
569
1,198
3,419
26,476
0
L
Ares
EFJKSD
Ares
2,635
556
142
1,544
9,245
6,672
0
2,171
7,041
7,027
0
L
Gilgamesh
FSDAFW
Gilgamesh
5,096
1,585
0
1,802
7,842
4,134
0
759
6,832
0
21,176
L
Bacchus
Godsintreal
Bacchus
3,441
789
0
949
7,624
3,980
0
1,335
6,110
34,043
0
W
Ravana
IMGONEAFK
Ravana
3,162
965
0
2,160
5,226
1,942
0
1,853
3,373
0
32,617
W
Bacchus
LoverTaco
Bacchus
4,514
791
144
2,745
7,185
6,359
531
1,554
5,631
14,926
0
L
Kukulkan
WDNMDDPG
Kukulkan
2,536
653
0
287
5,970
1,854
0
846
5,036
21,987
0
W
7,079
3,341
424
2,233
5,495
1,689
2,120
1,750
3,745
0
35,517
W
9,603
3,276
0
2,883
8,194
8,413
1,961
2,257
5,937
0
30,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,743
Gold Earned
34,516
191
Minions Killed
281
0
Camps Cleared
0
986,289
Distance Traveled
1,076,811
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,413
401
22
2
0
122,226
0
W
Chang'e
6,402
582
63
6
0
202,520
0
L
Ares
5,243
477
11
1
0
190,445
1
L
Gilgamesh
6,248
568
40
4
0
220,559
1
L
Bacchus
6,409
583
76
7
0
245,668
1
W
Ravana
6,833
621
73
7
0
239,649
0
W
Bacchus
6,676
607
17
2
0
224,850
1
L
Kukulkan
5,430
494
42
4
0
207,391
1
W
Chiron
7,181
653
74
7
0
202,578
1
W
Chaac
7,424
675
54
5
0
207,214
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role