Player Matchup

Jormungandr
Jormungandr
Agroun
Jormungandr
Level 53
God Stats
4W - 3L
1,733 SR
Queue Stats
17W - 30L
1,638 Elo+
Party 2
Gilgamesh
Gilgamesh
Blomburgler
Gilgamesh
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Remoire
Chang'e
Level 58
God Stats
6W - 4L
1,357 SR
Queue Stats
19W - 22L
1,414 Elo+
Solo
Team Averages
Level 59
1,530 SR
1,517 Elo+

VS

Team Averages
Level 79
1,398 SR
1,302 Elo+
Jing Wei
Jing Wei
Hennessy44
Jing Wei
Level 133
God Stats
3W - 5L
1,546 SR
Queue Stats
328W - 369L
1,482 Elo+
Solo
Tiamat
Tiamat
LordKilluar
Tiamat
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,230 Elo+
Party 1
Yemoja
Yemoja
darksmoke98
Yemoja
Level 65
God Stats
0W - 3L
1,149 SR
Queue Stats
2W - 7L
1,194 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Agroun
Jormungandr
11
4 / 0 / 6
7,962
724
5,505
8,690
7,701
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
Blomburgler
Gilgamesh
12
9 / 2 / 5
8,986
817
9,337
8,974
5,602
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
Remoire
Chang'e
11
2 / 1 / 9
7,742
704
5,423
8,837
3,307
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Hennessy44
Jing Wei
9
1 / 5 / 1
6,866
624
6,835
8,658
3,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
9
2 / 7 / 1
7,190
654
6,292
9,258
5,642
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
9
0 / 3 / 2
6,601
600
4,496
5,883
3,952
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
15
Kills
3
3
Deaths
15
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Agroun
Jormungandr
4
0
6
7
W
Gilgamesh
Blomburgler
Gilgamesh
9
2
5
5.75
L
Jing Wei
Hennessy44
Jing Wei
1
5
1
0.3
L
Tiamat
2
7
1
0.36
W
Chang'e
Remoire
Chang'e
2
1
9
6.5
L
Yemoja
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,265
Damage
17,623
26,501
Taken
23,799
16,610
Mitigated
12,970
6,513
Healing
2,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Agroun
Jormungandr
5,505
1,207
0
585
8,690
7,701
344
2,929
5,761
21,892
0
W
Gilgamesh
Blomburgler
Gilgamesh
9,337
2,637
0
1,455
8,974
5,602
640
3,576
5,398
0
26,808
L
Jing Wei
Hennessy44
Jing Wei
6,835
4,063
0
1,359
8,658
3,376
195
3,872
4,786
0
30,048
L
Tiamat
6,292
823
0
635
9,258
5,642
24
4,538
4,720
12,287
0
W
Chang'e
Remoire
Chang'e
5,423
201
1,864
2,609
8,837
3,307
446
4,335
4,502
21,095
0
L
Yemoja
4,496
61
383
70
5,883
3,952
0
2,538
3,345
19,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,690
Gold Earned
20,657
112
Minions Killed
87
0
Camps Cleared
0
637,639
Distance Traveled
519,859
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,962
724
44
4
0
187,117
1
W
Gilgamesh
8,986
817
35
3
0
223,582
1
L
Jing Wei
6,866
624
45
4
0
173,670
2
L
Tiamat
7,190
654
10
1
0
161,436
0
W
Chang'e
7,742
704
33
3
0
226,940
1
L
Yemoja
6,601
600
32
3
0
184,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role