Player Matchup

Ymir
Ymir
KeepIt1OO
Ymir
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 46L
1,529 Elo+
Party 1
Hachiman
Hachiman
RonnieD361
Hachiman
Level 26
God Stats
70W - 59L
1,572 SR
Queue Stats
310W - 389L
1,460 Elo+
Party 1
Thor
Thor
Rost_X_Rust
Thor
Level 5
God Stats
0W - 1L
1,325 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Team Averages
Level 17
1,466 SR
1,497 Elo+

VS

Team Averages
Level 32
1,445 SR
1,620 Elo+
Tiamat
Tiamat
AngelCommie
Tiamat
Level 67
God Stats
2W - 1L
1,226 SR
Queue Stats
185W - 80L
1,675 Elo+
Party 2
Cabrakan
Cabrakan
Awooooooooootism
Cabrakan
Level 26
God Stats
38W - 13L
1,610 SR
Queue Stats
154W - 62L
1,683 Elo+
Party 2
Neith
Neith
FloofyMoogle
Neith
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
5 / 4 / 3
8,114
811
4,962
11,701
7,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
RonnieD361
Hachiman
11
4 / 6 / 4
7,835
784
5,708
9,668
3,356
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

5
1 / 11 / 1
6,081
608
1,201
9,043
2,869
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
5 / 1 / 11
8,381
838
10,213
5,687
3,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
12 / 1 / 7
9,241
924
7,389
5,015
3,016
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 8 / 11
6,901
690
3,835
7,636
2,588
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
10
Kills
17
21
Deaths
10
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Tiamat
5
1
11
10.5
W
12
1
7
15.5
W
0
8
11
0.69
L
Ymir
5
4
3
1.63
L
Hachiman
RonnieD361
Hachiman
4
6
4
1
L
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,871
Damage
21,437
30,412
Taken
18,338
14,127
Mitigated
9,291
550
Healing
5,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
10,213
1,546
0
3,040
5,687
3,687
376
1,090
4,597
33,708
0
W
7,389
1,353
0
2,125
5,015
3,016
0
900
4,115
25,951
0
W
3,835
2,154
0
435
7,636
2,588
83
3,044
4,592
0
8,955
L
Ymir
4,962
1,448
0
550
11,701
7,902
24
6,364
5,337
14,684
0
L
Hachiman
RonnieD361
Hachiman
5,708
2,949
0
0
9,668
3,356
279
6,185
3,483
0
24,267
L
1,201
466
0
0
9,043
2,869
0
5,059
3,984
0
4,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,030
Gold Earned
24,523
75
Minions Killed
115
0
Camps Cleared
0
463,626
Distance Traveled
518,430
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,381
838
59
6
0
179,033
1
W
Cabrakan
9,241
924
36
4
0
206,008
3
W
Neith
6,901
690
20
2
0
133,389
3
L
Ymir
8,114
811
22
2
0
150,767
1
L
Hachiman
7,835
784
44
4
0
152,942
0
L
Thor
6,081
608
9
1
0
159,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role