Player Matchup

Camazotz
Camazotz
TheLoosestWire
Camazotz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 37L
1,447 Elo+
Solo
Merlin
Merlin
ToreNeighDough
Merlin
Level 28
God Stats
3W - 9L
1,475 SR
Queue Stats
46W - 82L
1,274 Elo+
Solo
Cerberus
Cerberus
herbnpaperbacks
Cerberus
Level 13
God Stats
3W - 18L
1,119 SR
Queue Stats
4W - 24L
1,096 Elo+
Solo
Team Averages
Level 23
1,364 SR
1,272 Elo+

VS

Team Averages
Level 27
1,409 SR
1,247 Elo+
Cthulhu
Cthulhu
AstroBoy0923
Cthulhu
Level 38
God Stats
38W - 29L
1,600 SR
Queue Stats
316W - 377L
1,505 Elo+
Solo
Hou Yi
Hou Yi
SavxgeDaHitta
Hou Yi
Level 28
God Stats
10W - 12L
1,198 SR
Queue Stats
39W - 53L
905 Elo+
Solo
Sobek
Sobek
dotkiller4
Sobek
Level 16
God Stats
4W - 3L
1,431 SR
Queue Stats
35W - 29L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
13
2 / 7 / 3
10,741
671
10,615
14,923
7,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 6 / 1
9,840
615
10,281
10,969
4,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
11
0 / 10 / 4
9,298
581
6,071
15,696
10,882
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AstroBoy0923
Cthulhu
15
8 / 2 / 14
12,195
762
12,526
14,675
13,862
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
9 / 3 / 8
11,670
729
10,886
11,600
3,711
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
15
5 / 2 / 13
11,028
689
8,191
22,750
29,429
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
57
5
Kills
22
23
Deaths
7
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AstroBoy0923
Cthulhu
8
2
14
7.5
W
9
3
8
4.33
L
Camazotz
2
7
3
0.5
L
3
6
1
0.58
W
Sobek
5
2
13
5.75
L
Cerberus
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,967
Damage
31,603
41,588
Taken
49,025
22,574
Mitigated
47,002
7,415
Healing
11,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AstroBoy0923
Cthulhu
12,526
781
2,942
2,501
14,675
13,862
687
4,679
9,466
55,292
0
W
10,886
5,025
282
1,803
11,600
3,711
1,618
3,130
8,075
0
39,347
L
Camazotz
10,615
2,317
0
3,642
14,923
7,499
0
7,863
7,060
0
29,193
L
10,281
304
0
1,440
10,969
4,193
0
5,991
4,978
27,467
0
W
Sobek
8,191
1,466
0
3,758
22,750
29,429
605
7,500
14,207
25,942
0
L
Cerberus
6,071
669
0
2,333
15,696
10,882
15
6,887
8,809
25,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,879
Gold Earned
34,893
148
Minions Killed
140
0
Camps Cleared
0
737,285
Distance Traveled
910,234
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,195
762
70
4
0
304,344
0
W
Hou Yi
11,670
729
34
2
0
279,935
2
L
Camazotz
10,741
671
41
3
0
264,704
4
L
Merlin
9,840
615
30
2
0
248,374
4
W
Sobek
11,028
689
36
2
0
325,955
2
L
Cerberus
9,298
581
77
5
0
224,207
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role