Player Matchup

Tyr
Tyr
DartyPapsOkay
Tyr
Level 61
God Stats
17W - 13L
1,764 SR
Queue Stats
452W - 207L
1,651 Elo+
Party 3
Sol
Sol
Ethos991
Sol
Level 101
God Stats
4W - 4L
1,666 SR
Queue Stats
111W - 101L
1,573 Elo+
Party 2
The Morrigan
The Morrigan
Faevali
The Morrigan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
ThatsOkay_
Guan Yu
Level 145
God Stats
26W - 6L
1,888 SR
Queue Stats
710W - 354L
1,685 Elo+
Party 3
Anhur
Anhur
Yoruno kizo
Anhur
Level 158
God Stats
1W - 6L
1,621 SR
Queue Stats
252W - 203L
1,613 Elo+
Solo
Team Averages
Level 124
1,688 SR
1,605 Elo+

VS

Team Averages
Level 113
1,665 SR
1,624 Elo+
Ymir
Ymir
AlphaSimp
Ymir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
BapManVF
Nu Wa
Level 109
God Stats
3W - 0L
1,815 SR
Queue Stats
28W - 15L
1,729 Elo+
Party 1
Sun Wukong
Sun Wukong
GamingKami
Sun Wukong
Level 154
God Stats
6W - 7L
1,429 SR
Queue Stats
180W - 97L
1,666 Elo+
Party 1
Izanami
Izanami
HolySalvation
Izanami
Level 126
God Stats
5W - 2L
1,729 SR
Queue Stats
343W - 321L
1,601 Elo+
Solo
Gilgamesh
Gilgamesh
TheStemarMan
Gilgamesh
Level 68
God Stats
15W - 6L
1,853 SR
Queue Stats
65W - 53L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 3
8,633
454
5,967
15,036
7,133
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 4 / 2
10,092
531
6,561
14,871
4,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

The Morrigan
Faevali
The Morrigan
17
8 / 4 / 5
11,042
581
14,905
9,583
3,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
ThatsOkay_
Guan Yu
16
6 / 2 / 5
10,352
545
12,858
15,443
11,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 8 / 4
9,432
496
10,283
15,379
5,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
3 / 6 / 11
10,399
547
6,482
19,012
9,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
BapManVF
Nu Wa
16
5 / 7 / 7
10,442
550
15,450
14,336
4,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
GamingKami
Sun Wukong
19
9 / 2 / 3
11,775
620
10,196
13,645
6,189
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Izanami
18
4 / 4 / 6
11,345
597
8,383
11,026
3,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
TheStemarMan
Gilgamesh
15
3 / 4 / 9
11,080
583
10,103
16,352
7,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
60
23
Kills
24
24
Deaths
23
19
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
6
11
1.42
W
Nu Wa
BapManVF
Nu Wa
5
7
7
1.21
L
4
6
3
0.92
L
3
4
2
1
L
The Morrigan
Faevali
The Morrigan
8
4
5
2.63
W
Sun Wukong
GamingKami
Sun Wukong
9
2
3
5.25
W
Izanami
4
4
6
1.75
L
Guan Yu
ThatsOkay_
Guan Yu
6
2
5
4.25
W
Gilgamesh
TheStemarMan
Gilgamesh
3
4
9
1.88
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,574
Damage
50,614
70,312
Taken
74,371
32,266
Mitigated
31,030
20,147
Healing
18,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
6,482
1,895
0
2,333
19,012
9,933
481
5,483
13,320
29,311
0
W
Nu Wa
BapManVF
Nu Wa
15,450
3,445
416
3,269
14,336
4,337
1,365
5,113
8,867
86,736
0
L
5,967
787
0
4,316
15,036
7,133
0
4,950
9,896
0
32,559
L
6,561
2,217
0
5,930
14,871
4,655
760
2,342
12,489
73,498
0
L
The Morrigan
Faevali
The Morrigan
14,905
2,476
0
1,095
9,583
3,552
0
5,650
3,605
69,266
6,876
W
Sun Wukong
GamingKami
Sun Wukong
10,196
2,531
0
5,774
13,645
6,189
982
394
13,251
0
75,493
W
Izanami
8,383
5,192
0
3,359
11,026
3,035
2,584
3,727
7,269
0
73,530
L
Guan Yu
ThatsOkay_
Guan Yu
12,858
1,936
290
5,569
15,443
11,127
0
5,025
10,322
0
72,199
W
Gilgamesh
TheStemarMan
Gilgamesh
10,103
3,925
0
3,585
16,352
7,536
885
2,245
14,064
0
61,757
L
10,283
4,068
0
2,947
15,379
5,799
702
3,313
11,974
0
54,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,551
Gold Earned
55,041
523
Minions Killed
544
0
Camps Cleared
0
1,787,370
Distance Traveled
1,806,021
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,399
547
35
2
0
384,318
1
W
Nu Wa
10,442
550
141
7
0
301,726
1
L
Tyr
8,633
454
42
2
0
383,845
6
L
Sol
10,092
531
126
7
0
322,296
3
L
The Morrigan
11,042
581
146
8
0
361,437
4
W
Sun Wukong
11,775
620
148
8
0
389,089
3
W
Izanami
11,345
597
136
7
0
360,036
3
L
Guan Yu
10,352
545
115
6
0
412,328
2
W
Gilgamesh
11,080
583
84
4
0
370,852
1
L
Anhur
9,432
496
94
5
0
307,464
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role