Player Matchup

Raijin
Raijin
Dëlta
Raijin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
GrandGénie
Gilgamesh
Level 108
God Stats
4W - 1L
1,816 SR
Queue Stats
95W - 39L
1,766 Elo+
Party 1
Bellona
Bellona
JuIеs
Bellona
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 34L
1,695 Elo+
Party 1
Thor
Thor
StarPawn
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Tynz
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 147
1,563 SR
1,592 Elo+

VS

Team Averages
Level 143
1,739 SR
1,574 Elo+
Medusa
Medusa
Crunzbatsu
Medusa
Level 152
God Stats
11W - 8L
1,837 SR
Queue Stats
156W - 158L
1,604 Elo+
Party 2
Terra
Terra
KibbleEnjoyer
Terra
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Raptbatsu
Eset
Level 145
God Stats
16W - 8L
1,562 SR
Queue Stats
190W - 182L
1,610 Elo+
Party 2
Bacchus
Bacchus
VirgoLiz
Bacchus
Level 145
God Stats
17W - 15L
1,729 SR
Queue Stats
163W - 151L
1,613 Elo+
Party 2
Skadi
Skadi
Đeathbringer
Skadi
Level 129
God Stats
2W - 2L
2,070 SR
Queue Stats
68W - 81L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Dëlta
Raijin
16
4 / 1 / 4
9,444
630
7,271
7,465
3,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
GrandGénie
Gilgamesh
14
2 / 3 / 4
8,458
564
11,902
13,228
6,920
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
JuIеs
Bellona
15
5 / 0 / 3
8,555
570
3,886
8,385
6,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Thor
13
8 / 2 / 6
9,148
610
7,718
11,661
7,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
Tynz
Tiamat
14
4 / 4 / 6
8,632
575
10,259
9,954
5,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Crunzbatsu
Medusa
12
6 / 7 / 0
7,490
499
5,896
11,203
4,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 2 / 1
6,916
461
6,057
12,621
8,195
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Eset
13
1 / 5 / 1
7,149
477
5,815
8,322
2,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
VirgoLiz
Bacchus
12
1 / 1 / 4
7,217
481
5,640
10,616
5,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 8 / 2
6,778
452
5,191
10,905
2,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
23
Kills
10
10
Deaths
23
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
Crunzbatsu
Medusa
6
7
0
0.86
W
Raijin
Dëlta
Raijin
4
1
4
6
W
Gilgamesh
GrandGénie
Gilgamesh
2
3
4
1.33
W
Bellona
JuIеs
Bellona
5
0
3
6.5
L
1
2
1
0.75
L
Eset
1
5
1
0.3
W
Thor
8
2
6
5.5
W
Tiamat
Tynz
Tiamat
4
4
6
1.75
L
Bacchus
VirgoLiz
Bacchus
1
1
4
3
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,036
Damage
28,599
50,693
Taken
53,667
29,090
Mitigated
24,619
13,127
Healing
13,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Crunzbatsu
Medusa
5,896
2,633
0
1,322
11,203
4,898
20
2,513
8,690
0
38,368
W
Raijin
Dëlta
Raijin
7,271
429
0
2,596
7,465
3,024
1,646
1,342
6,123
66,272
0
W
Gilgamesh
GrandGénie
Gilgamesh
11,902
3,585
0
3,508
13,228
6,920
188
5,300
7,928
1,056
52,568
W
Bellona
JuIеs
Bellona
3,886
1,208
0
3,124
8,385
6,009
348
2,314
6,071
0
59,877
L
6,057
894
23
5,702
12,621
8,195
0
405
12,216
37,478
0
L
Eset
5,815
895
203
1,762
8,322
2,670
0
3,333
4,989
47,264
0
W
Thor
7,718
2,397
0
797
11,661
7,348
275
5,768
5,893
0
26,288
W
Tiamat
Tynz
Tiamat
10,259
1,630
0
3,102
9,954
5,789
560
2,788
7,166
58,093
0
L
Bacchus
VirgoLiz
Bacchus
5,640
582
0
3,450
10,616
5,872
0
4,580
6,036
25,892
0
L
5,191
3,572
0
1,431
10,905
2,984
7
6,912
3,993
0
34,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,237
Gold Earned
35,550
497
Minions Killed
345
0
Camps Cleared
0
1,435,141
Distance Traveled
1,326,143
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,490
499
73
5
0
261,002
4
W
Raijin
9,444
630
130
9
0
259,071
3
W
Gilgamesh
8,458
564
104
7
0
293,139
2
W
Bellona
8,555
570
109
7
0
333,963
2
L
Terra
6,916
461
78
5
0
292,918
3
L
Eset
7,149
477
98
7
0
288,982
4
W
Thor
9,148
610
39
3
0
287,351
6
W
Tiamat
8,632
575
115
8
0
261,617
4
L
Bacchus
7,217
481
27
2
0
279,316
4
L
Skadi
6,778
452
69
5
0
203,925
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role