Player Matchup

Vamana
Vamana
JakeTheGrub
Vamana
Level 28
God Stats
4W - 4L
1,472 SR
Queue Stats
74W - 74L
1,518 Elo+
Solo
Zhong Kui
Zhong Kui
JudgementKAZY
Zhong Kui
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 9L
1,742 Elo+
Solo
Neith
Neith
LittleSnipes
Neith
Level 16
God Stats
16W - 15L
1,957 SR
Queue Stats
229W - 256L
1,588 Elo+
Solo
Scylla
Scylla
Matteo25203
Scylla
Level 27
God Stats
19W - 19L
1,495 SR
Queue Stats
277W - 302L
1,564 Elo+
Solo
Yemoja
Yemoja
SvCrow
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,568 Elo+
Solo
Team Averages
Level 18
1,585 SR
1,596 Elo+

VS

Team Averages
Level 20
1,567 SR
1,534 Elo+
Ullr
Ullr
Fintalik
Ullr
Level 13
God Stats
1W - 0L
1,388 SR
Queue Stats
10W - 11L
1,276 Elo+
Solo
Aphrodite
Aphrodite
Levran
Aphrodite
Level 29
God Stats
8W - 9L
1,523 SR
Queue Stats
9W - 10L
1,594 Elo+
Solo
Sun Wukong
Sun Wukong
Lillmajsan
Sun Wukong
Level 10
God Stats
4W - 5L
1,678 SR
Queue Stats
20W - 26L
1,603 Elo+
Solo
Baron Samedi
Baron Samedi
Revγ
Baron Samedi
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
140W - 100L
1,629 Elo+
Solo
Serqet
Serqet
xDistri
Serqet
Level 19
God Stats
2W - 4L
1,749 SR
Queue Stats
68W - 54L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
10 / 7 / 7
16,774
524
26,863
40,122
42,192
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zhong Kui
JudgementKAZY
Zhong Kui
20
4 / 9 / 3
14,663
458
23,381
32,047
42,597
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 6 / 9
14,904
466
27,260
32,920
13,538
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
19
4 / 17 / 4
13,266
415
25,375
33,206
11,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
SvCrow
Yemoja
20
5 / 7 / 7
13,746
430
16,339
27,501
22,895
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
19
2 / 11 / 12
13,554
424
13,991
35,508
16,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
Levran
Aphrodite
20
4 / 3 / 24
16,396
512
18,624
30,088
30,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Lillmajsan
Sun Wukong
20
6 / 4 / 19
18,142
567
21,314
38,374
39,124
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Revγ
Baron Samedi
20
24 / 4 / 12
23,251
727
63,639
36,462
24,131
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
xDistri
Serqet
20
10 / 6 / 10
18,422
576
22,260
27,814
14,303
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
123
28
Kills
46
46
Deaths
28
30
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Ullr
2
11
12
0.73
L
Vamana
10
7
7
1.93
L
Zhong Kui
JudgementKAZY
Zhong Kui
4
9
3
0.61
W
Aphrodite
Levran
Aphrodite
4
3
24
5.33
W
Sun Wukong
Lillmajsan
Sun Wukong
6
4
19
3.88
L
5
6
9
1.58
L
Scylla
4
17
4
0.35
W
Baron Samedi
Revγ
Baron Samedi
24
4
12
7.5
L
Yemoja
SvCrow
Yemoja
5
7
7
1.21
W
Serqet
xDistri
Serqet
10
6
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,218
Damage
139,828
165,796
Taken
168,246
132,572
Mitigated
124,203
40,745
Healing
82,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
13,991
10,374
0
7,063
35,508
16,152
8,520
14,434
21,074
0
70,829
L
Vamana
26,863
16,103
1,020
14,830
40,122
42,192
40
14,709
24,452
0
133,750
L
Zhong Kui
JudgementKAZY
Zhong Kui
23,381
2,775
0
7,948
32,047
42,597
0
12,448
17,679
107,440
0
W
Aphrodite
Levran
Aphrodite
18,624
2,626
19,833
20,925
30,088
30,493
627
14,926
15,162
56,649
0
W
Sun Wukong
Lillmajsan
Sun Wukong
21,314
4,500
0
6,118
38,374
39,124
900
12,196
26,178
0
118,076
L
27,260
14,551
0
11,082
32,920
13,538
210
16,729
15,235
0
124,244
L
Scylla
25,375
825
293
2,431
33,206
11,350
575
19,754
12,395
93,388
0
W
Baron Samedi
Revγ
Baron Samedi
63,639
5,278
7,786
20,586
36,462
24,131
1,629
14,688
21,774
216,918
0
L
Yemoja
SvCrow
Yemoja
16,339
3,065
1,923
1,218
27,501
22,895
42
17,402
9,747
36,338
0
W
Serqet
xDistri
Serqet
22,260
9,326
0
500
27,814
14,303
576
8,851
18,039
0
162,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,353
Gold Earned
89,765
734
Minions Killed
871
0
Camps Cleared
0
2,620,838
Distance Traveled
2,991,905
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,554
424
111
3
0
515,260
1
L
Vamana
16,774
524
196
6
0
593,432
2
L
Zhong Kui
14,663
458
186
6
0
497,785
8
W
Aphrodite
16,396
512
72
2
0
625,658
8
W
Sun Wukong
18,142
567
205
6
0
641,128
9
L
Neith
14,904
466
189
6
0
522,752
3
L
Scylla
13,266
415
132
4
0
459,127
0
W
Baron Samedi
23,251
727
292
9
0
577,252
1
L
Yemoja
13,746
430
31
1
0
547,742
1
W
Serqet
18,422
576
191
6
0
632,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role