Player Matchup

Loki
Loki
F3r4_d0s_g3m4
Loki
Level 17
God Stats
9W - 2L
1,778 SR
Queue Stats
34W - 14L
1,709 Elo+
Solo
Sun Wukong
Sun Wukong
LwMeek-
Sun Wukong
Level 18
God Stats
22W - 16L
1,477 SR
Queue Stats
103W - 95L
1,309 Elo+
Party 1
Hera
Hera
Zzirtex
Hera
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
65W - 56L
1,565 Elo+
Solo
Ganesha
Ganesha
mr_simeon3
Ganesha
Level 18
God Stats
15W - 6L
1,851 SR
Queue Stats
47W - 38L
1,144 Elo+
Party 1
Rama
Rama
slimthick_mercy6
Rama
Level 13
God Stats
3W - 1L
1,666 SR
Queue Stats
24W - 16L
1,515 Elo+
Solo
Team Averages
Level 17
1,654 SR
1,448 Elo+

VS

Team Averages
Level 12
1,376 SR
1,468 Elo+
Ullr
Ullr
Sauce_Guru_
Ullr
Level 19
God Stats
1W - 3L
1,539 SR
Queue Stats
14W - 23L
1,318 Elo+
Solo
Olorun
Olorun
Soladine21
Olorun
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 28L
1,464 Elo+
Solo
Zeus
Zeus
SwayxNova
Zeus
Level 26
God Stats
0W - 2L
1,049 SR
Queue Stats
31W - 34L
1,572 Elo+
Solo
Bellona
Bellona
devil-diavol
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
dsleite360moleza
Fenrir
Level 8
God Stats
0W - 3L
1,293 SR
Queue Stats
29W - 23L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
9 / 3 / 4
7,218
722
9,132
7,609
2,590
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
LwMeek-
Sun Wukong
10
4 / 1 / 4
6,182
618
3,479
3,984
2,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hera
Zzirtex
Hera
10
4 / 4 / 2
6,081
608
4,304
5,238
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ganesha
mr_simeon3
Ganesha
9
1 / 0 / 3
5,614
561
1,911
4,079
1,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
3 / 1 / 1
5,776
578
2,480
4,985
1,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,091
509
1,560
7,817
2,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
Soladine21
Olorun
10
0 / 1 / 1
5,295
530
3,509
4,294
1,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zeus
10
7 / 5 / 0
6,799
680
5,377
6,296
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
devil-diavol
Bellona
6
0 / 9 / 2
4,378
438
2,099
7,265
3,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 4 / 0
5,644
564
3,687
8,753
5,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
21
Kills
9
9
Deaths
22
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
9
3
4
3.67
W
Sun Wukong
LwMeek-
Sun Wukong
4
1
4
6
L
0
3
1
0.17
L
Olorun
Soladine21
Olorun
0
1
1
0.5
L
Zeus
7
5
0
1.4
W
Hera
Zzirtex
Hera
4
4
2
1.25
L
Bellona
devil-diavol
Bellona
0
9
2
0.11
L
2
4
0
0.5
W
Ganesha
mr_simeon3
Ganesha
1
0
3
2.5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,306
Damage
16,232
25,895
Taken
34,425
9,520
Mitigated
14,042
6,067
Healing
6,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,132
3,710
0
1,337
7,609
2,590
0
2,352
5,257
0
34,075
W
Sun Wukong
LwMeek-
Sun Wukong
3,479
1,146
0
689
3,984
2,245
386
862
3,122
0
20,519
L
1,560
812
0
1,285
7,817
2,138
0
0
7,792
0
25,817
L
Olorun
Soladine21
Olorun
3,509
1,642
0
2,497
4,294
1,153
0
953
3,341
30,164
0
L
Zeus
5,377
956
0
790
6,296
1,699
0
2,629
3,377
27,704
0
W
Hera
Zzirtex
Hera
4,304
851
0
1,288
5,238
1,667
0
2,796
2,442
28,421
0
L
Bellona
devil-diavol
Bellona
2,099
1,201
0
85
7,265
3,771
0
1,690
5,333
0
7,193
L
3,687
780
0
1,627
8,753
5,281
0
511
8,117
0
25,921
W
Ganesha
mr_simeon3
Ganesha
1,911
382
0
800
4,079
1,755
132
1,284
2,795
9,639
0
W
2,480
2,015
0
1,953
4,985
1,263
72
1,592
3,393
0
29,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,871
Gold Earned
27,207
241
Minions Killed
236
0
Camps Cleared
0
947,263
Distance Traveled
876,091
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,218
722
54
5
0
209,893
1
W
Sun Wukong
6,182
618
51
5
0
202,184
1
L
Ullr
5,091
509
60
6
0
194,589
0
L
Olorun
5,295
530
51
5
0
165,051
0
L
Zeus
6,799
680
54
5
0
159,886
0
W
Hera
6,081
608
57
6
0
179,105
1
L
Bellona
4,378
438
15
2
0
178,672
0
L
Fenrir
5,644
564
56
6
0
177,893
4
W
Ganesha
5,614
561
8
1
0
184,969
0
W
Rama
5,776
578
71
7
0
171,112
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role