Player Matchup

Mercury
Mercury
CHANG02100
Mercury
Level 25
God Stats
1W - 4L
1,157 SR
Queue Stats
65W - 76L
1,371 Elo+
Solo
Hachiman
Hachiman
SemiGodLJ
Hachiman
Level 29
God Stats
30W - 32L
1,467 SR
Queue Stats
115W - 133L
1,411 Elo+
Solo
Ra
Ra
Viralyon
Ra
Level 4
God Stats
1W - 1L
1,337 SR
Queue Stats
15W - 13L
1,046 Elo+
Solo
Xing Tian
Xing Tian
thyraxdemon
Xing Tian
Level 21
God Stats
3W - 1L
1,377 SR
Queue Stats
8W - 10L
1,325 Elo+
Solo
Tsukuyomi
Tsukuyomi
yokukotsuyu
Tsukuyomi
Level 6
God Stats
3W - 3L
1,409 SR
Queue Stats
6W - 12L
1,211 Elo+
Solo
Team Averages
Level 17
1,349 SR
1,273 Elo+

VS

Team Averages
Level 14
1,419 SR
1,284 Elo+
Izanami
Izanami
Gynzzo
Izanami
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 93L
1,382 Elo+
Solo
Guan Yu
Guan Yu
Naamaste
Guan Yu
Level 18
God Stats
1W - 9L
1,193 SR
Queue Stats
10W - 31L
1,157 Elo+
Solo
Kali
Kali
NotBenedictus
Kali
Level 17
God Stats
5W - 6L
1,402 SR
Queue Stats
26W - 42L
1,396 Elo+
Solo
Ymir
Ymir
TecnoPabl0
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,376 Elo+
Solo
Olorun
Olorun
ninkyodandai
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,110 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CHANG02100
Mercury
17
4 / 5 / 6
12,284
491
7,937
18,255
6,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
SemiGodLJ
Hachiman
20
12 / 2 / 7
12,780
511
25,689
17,728
7,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 4 / 5
13,083
523
10,841
10,100
4,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
thyraxdemon
Xing Tian
18
5 / 1 / 14
13,034
521
16,952
19,864
20,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
yokukotsuyu
Tsukuyomi
18
4 / 5 / 9
11,503
460
9,333
15,095
6,782
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gynzzo
Izanami
17
3 / 5 / 1
10,742
430
9,084
19,409
7,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
Naamaste
Guan Yu
16
1 / 6 / 2
10,114
405
3,380
14,330
15,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
4 / 5 / 5
11,387
455
11,737
21,656
13,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 6 / 4
9,391
376
8,699
19,047
14,637
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Olorun
16
6 / 8 / 0
10,907
436
16,062
19,594
8,598
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
28
30
Kills
16
17
Deaths
30
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mercury
CHANG02100
Mercury
4
5
6
1.4
L
Izanami
Gynzzo
Izanami
3
5
1
0.7
L
Guan Yu
Naamaste
Guan Yu
1
6
2
0.33
L
4
5
5
1.3
W
Hachiman
SemiGodLJ
Hachiman
12
2
7
7.75
L
2
6
4
0.67
W
5
4
5
1.88
L
Olorun
6
8
0
0.75
W
Xing Tian
thyraxdemon
Xing Tian
5
1
14
12
W
Tsukuyomi
yokukotsuyu
Tsukuyomi
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,752
Damage
48,962
81,042
Taken
94,036
45,688
Mitigated
59,071
14,473
Healing
22,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
CHANG02100
Mercury
7,937
4,320
0
2,578
18,255
6,667
0
5,816
12,314
0
65,466
L
Izanami
Gynzzo
Izanami
9,084
3,009
0
6,328
19,409
7,052
518
6,460
12,915
0
64,382
L
Guan Yu
Naamaste
Guan Yu
3,380
154
212
1,334
14,330
15,278
325
4,888
9,190
0
36,277
L
11,737
6,168
0
4,870
21,656
13,506
0
2,881
18,723
0
80,218
W
Hachiman
SemiGodLJ
Hachiman
25,689
16,702
0
3,468
17,728
7,052
2,239
4,410
13,293
0
85,024
L
8,699
917
0
3,750
19,047
14,637
0
8,521
10,482
39,333
0
W
10,841
2,612
712
4,088
10,100
4,525
1,830
3,526
6,499
87,070
0
L
Olorun
16,062
6,016
541
5,008
19,594
8,598
2,187
4,506
14,933
67,842
0
W
Xing Tian
thyraxdemon
Xing Tian
16,952
1,207
0
1,946
19,864
20,662
1,690
5,417
14,297
61,387
0
W
Tsukuyomi
yokukotsuyu
Tsukuyomi
9,333
1,664
0
1,681
15,095
6,782
2,525
5,592
9,503
0
60,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,684
Gold Earned
52,541
550
Minions Killed
475
0
Camps Cleared
0
2,374,099
Distance Traveled
2,092,598
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,284
491
121
5
0
519,733
0
L
Izanami
10,742
430
91
4
0
431,198
0
L
Guan Yu
10,114
405
74
3
0
427,403
0
L
Kali
11,387
455
124
5
0
452,179
3
W
Hachiman
12,780
511
140
6
0
459,892
2
L
Ymir
9,391
376
65
3
0
423,361
1
W
Ra
13,083
523
157
6
0
467,307
5
L
Olorun
10,907
436
121
5
0
358,457
1
W
Xing Tian
13,034
521
52
2
0
439,124
1
W
Tsukuyomi
11,503
460
80
3
0
488,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role