Player Matchup

Hel
Hel
TERSY
Hel
Level 143
God Stats
1W - 0L
1,156 SR
Queue Stats
38W - 26L
1,544 Elo+
Party 1
Bacchus
Bacchus
fitzgO
Bacchus
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,370 Elo+
Party 1
Fenrir
Fenrir
jabokov
Fenrir
Level 65
God Stats
31W - 32L
1,688 SR
Queue Stats
430W - 503L
1,365 Elo+
Solo
Danzaburou
Danzaburou
lappazzer
Danzaburou
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
martiii96
Cu Chulainn
Level 126
God Stats
1W - 3L
1,646 SR
Queue Stats
213W - 217L
1,551 Elo+
Solo
Team Averages
Level 103
1,498 SR
1,466 Elo+

VS

Team Averages
Level 89
1,644 SR
1,469 Elo+
Ganesha
Ganesha
GIIANT
Ganesha
Level 101
God Stats
17W - 21L
1,525 SR
Queue Stats
177W - 191L
1,393 Elo+
Solo
Amaterasu
Amaterasu
LexieXD
Amaterasu
Level 116
God Stats
7W - 3L
2,026 SR
Queue Stats
269W - 266L
1,554 Elo+
Solo
Hera
Hera
Ratilla08
Hera
Level 60
God Stats
23W - 33L
1,490 SR
Queue Stats
334W - 401L
1,404 Elo+
Solo
Rama
Rama
hideonanan
Rama
Level 80
God Stats
30W - 27L
1,597 SR
Queue Stats
349W - 320L
1,615 Elo+
Solo
Tsukuyomi
Tsukuyomi
twoshootthevodka
Tsukuyomi
Level 86
God Stats
21W - 19L
1,582 SR
Queue Stats
166W - 202L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
TERSY
Hel
20
16 / 1 / 8
14,294
681
18,238
14,553
6,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
fitzgO
Bacchus
17
4 / 2 / 14
12,068
575
12,139
21,372
25,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
jabokov
Fenrir
18
5 / 3 / 8
12,490
595
6,092
20,129
10,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
lappazzer
Danzaburou
17
4 / 4 / 11
11,297
538
9,089
13,268
6,259
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
martiii96
Cu Chulainn
19
8 / 0 / 11
12,781
609
16,414
31,520
24,134
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GIIANT
Ganesha
16
0 / 3 / 1
8,909
424
11,807
16,463
10,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
LexieXD
Amaterasu
12
3 / 9 / 3
8,243
393
7,179
23,379
14,008
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hera
13
0 / 10 / 0
8,042
383
7,168
12,582
4,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 5 / 1
9,145
435
9,415
12,003
3,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
14
1 / 10 / 1
8,838
421
8,500
19,681
7,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
16
37
Kills
10
10
Deaths
37
52
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ganesha
GIIANT
Ganesha
0
3
1
0.17
L
Amaterasu
LexieXD
Amaterasu
3
9
3
0.5
L
Hera
0
10
0
0
W
Hel
TERSY
Hel
16
1
8
20
W
Bacchus
fitzgO
Bacchus
4
2
14
5.5
L
6
5
1
1.3
W
Fenrir
jabokov
Fenrir
5
3
8
3
W
Danzaburou
lappazzer
Danzaburou
4
4
11
2.38
W
Cu Chulainn
martiii96
Cu Chulainn
8
0
11
13.5
L
Tsukuyomi
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,972
Damage
44,069
100,842
Taken
84,108
72,867
Mitigated
40,164
57,785
Healing
16,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
GIIANT
Ganesha
11,807
1,006
0
3,488
16,463
10,468
0
6,014
10,449
59,853
0
L
Amaterasu
LexieXD
Amaterasu
7,179
2,198
306
3,563
23,379
14,008
467
9,556
13,823
0
31,728
L
Hera
7,168
2,233
0
714
12,582
4,654
0
5,723
6,859
53,876
0
W
Hel
TERSY
Hel
18,238
991
12,953
11,519
14,553
6,449
3,094
2,828
11,725
115,599
0
W
Bacchus
fitzgO
Bacchus
12,139
1,644
0
7,299
21,372
25,882
985
3,910
17,462
44,512
0
L
9,415
6,889
0
3,198
12,003
3,460
0
5,940
6,063
0
45,912
W
Fenrir
jabokov
Fenrir
6,092
1,544
0
6,369
20,129
10,143
596
5,564
14,565
0
93,445
W
Danzaburou
lappazzer
Danzaburou
9,089
4,253
1,226
6,554
13,268
6,259
5,016
1,263
12,005
0
59,158
W
Cu Chulainn
martiii96
Cu Chulainn
16,414
2,843
0
11,865
31,520
24,134
1,518
10,047
21,473
8,091
80,119
L
Tsukuyomi
8,500
1,938
0
5,055
19,681
7,574
150
4,693
14,988
0
60,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,930
Gold Earned
43,177
611
Minions Killed
434
0
Camps Cleared
0
2,018,010
Distance Traveled
1,614,335
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,909
424
85
4
0
357,655
5
L
Amaterasu
8,243
393
37
2
0
370,387
7
L
Hera
8,042
383
103
5
0
321,696
1
W
Hel
14,294
681
187
9
0
429,644
6
W
Bacchus
12,068
575
54
3
0
419,845
3
L
Rama
9,145
435
96
5
0
255,202
0
W
Fenrir
12,490
595
137
7
0
424,506
11
W
Danzaburou
11,297
538
91
4
0
328,151
2
W
Cu Chulainn
12,781
609
142
7
0
415,864
2
L
Tsukuyomi
8,838
421
113
5
0
309,395
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role